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Teemo Build Guide by TrickyBAM

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ON HIT HEXTECH GUNBLADE! 9.4 For Tanks and Split pushers

By TrickyBAM | Updated on March 18, 2019
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Array ( [champion_id] => 9 [display_name] => 9.4 AP still the way to go for objective play. [skin_id] => 708 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => Standard Start [summoner_spell_ids] => Array ( [0] => 14 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( [0] => Array ( [display_name] => Starting items [item_ids] => Array ( [0] => 25 [1] => 27 [2] => 27 ) [description] => [display_order] => 1 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 25 [display_name] => Doran's Ring [url] => dorans-ring [client_id] => 1056 [icon] => /content/item/312e302e302e37302d31303536.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Basic [description] => +120 Health +5 Mana Regen per 5 sec +10 Ability Power [recipe_cost] => 400 [total_cost] => 400 [sell_value] => 160 [category] => Health,Ability Power,Mana Regen,Laning [health] => 60 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 15 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +5 mana regen per 5 seconds UNIQUE Passive: +5 on-hit damage vs minions [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 6 [last_comment_ts] => 2019-01-23 06:21:30 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 10 [last_comment_ts] => 2019-01-20 03:08:59 ) [2] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 10 [last_comment_ts] => 2019-01-20 03:08:59 ) ) ) [1] => Array ( [display_name] => AD all IN? Get AP defense early. [item_ids] => Array ( [0] => 179 ) [description] => [display_order] => 2 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 179 [display_name] => Seeker's Armguard [url] => seekers-armguard [client_id] => 3191 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Advanced [description] => [recipe_cost] => 65 [total_cost] => 1100 [sell_value] => 770 [category] => Armor,Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 30 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 20 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Killing a unit grants 0.5 bonus armor and ability power. This bonus stacks up to 30 times. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 10 [last_comment_ts] => 2014-12-11 10:09:24 ) ) ) [2] => Array ( [display_name] => Core Build [item_ids] => Array ( [0] => 40 [1] => 84 [2] => 153 [3] => 156 ) [description] => [display_order] => 3 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 40 [display_name] => Sorcerer's Shoes [url] => sorcerers-shoes [client_id] => 3020 [icon] => /content/item/312e302e302e37302d33303230.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 800 [total_cost] => 1100 [sell_value] => 770 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 18 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2013-04-10 16:57:44 ) [1] => Array ( [item_id] => 84 [display_name] => Nashor's Tooth [url] => nashors-tooth [client_id] => 3115 [icon] => /content/item/312e302e302e37302d33313135.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +30% Attack Speed +55 Ability Power +12 Mana Regeneration per 5 UNIQUE Passive: Reduces ability cooldowns by 25% [recipe_cost] => 1000 [total_cost] => 3000 [sell_value] => 2100 [category] => Attack Speed,Ability Power,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 80 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 20 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +20% Cooldown Reduction. UNIQUE Passive: Basic attacks deal 15 (+15% of ability power) as bonus magic damage on hit. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 15 [last_comment_ts] => 2017-08-03 05:13:19 ) [2] => Array ( [item_id] => 153 [display_name] => Liandry's Torment [url] => liandrys-torment [client_id] => 3151 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 750 [total_cost] => 3100 [sell_value] => 2170 [category] => Health,Ability Power [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Madness: Damaging champions increases the damage you deal by 2% per second until exiting combat (up to 10%). UNIQUE Passive: Torment: Dealing spell damage burns enemies for 1.5% of their maximum health per second. Lasts for 3 seconds. If their movement is impaired, they take 2.5% of their maximum health per second instead. 100 max damage per second vs monsters. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 32 [last_comment_ts] => 2019-02-09 19:06:51 ) [3] => Array ( [item_id] => 156 [display_name] => Morellonomicon [url] => morellonomicon [client_id] => 3165 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 550 [total_cost] => 3000 [sell_value] => 2100 [category] => Health,Ability Power [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 70 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Touch of Death: +15 magic penetration UNIQUE Passive: Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 6 [last_comment_ts] => 2013-10-02 06:38:54 ) ) ) [3] => Array ( [display_name] => Defense Items [item_ids] => Array ( [0] => 76 [1] => 114 ) [description] => [display_order] => 4 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 76 [display_name] => Banshee's Veil [url] => banshees-veil [client_id] => 3102 [icon] => /content/item/312e302e302e37302d33313032.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Legendary [description] => +450 Health +400 Mana +57 Magic Resist UNIQUE Passive: Blocks one negative spell every 30 seconds. [recipe_cost] => 800 [total_cost] => 3000 [sell_value] => 2100 [category] => Magic Resist,Ability Power,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 60 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2019-03-07 10:53:40 ) [1] => Array ( [item_id] => 114 [display_name] => Zhonya's Hourglass [url] => zhonyas-hourglass [client_id] => 3157 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 300 [total_cost] => 2900 [sell_value] => 2030 [category] => Armor,Ability Power,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 45 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Places your champion into Stasis for 2.5 seconds, rendering your champion invulnerable and untargetable but unable to take any actions. 120 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 24 [last_comment_ts] => 2017-05-04 16:11:26 ) ) ) [4] => Array ( [display_name] => End item [item_ids] => Array ( [0] => 98 ) [description] => [display_order] => 5 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 98 [display_name] => Void Staff [url] => void-staff [client_id] => 3135 [icon] => /content/item/312e302e302e37302d33313335.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +50 Ability Power +250 Mana UNIQUE Passive: Spells penetrate 40% of the defender's magic resist. [recipe_cost] => 1365 [total_cost] => 2650 [sell_value] => 1855 [category] => Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 70 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Magic damage ignores 40% of the target's Magic Resistance (applies before Magic Penetration). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2013-04-02 11:40:20 ) ) ) ) [ability_builds] => Array ( [0] => Array ( [display_name] => Start Q if you want them to push early, Also anti all in on you Q start. [ability_ranks] => Array ( [0] => 3 [1] => 1 [2] => 2 [3] => 3 [4] => 3 [5] => 4 [6] => 3 [7] => 2 [8] => 3 [9] => 1 [10] => 4 [11] => 2 [12] => 2 [13] => 2 [14] => 1 [15] => 4 [16] => 1 [17] => 2 ) [description] => [display_order] => 1 ) ) [reforged_rune_builds] => Array ( [0] => Array ( [display_name] => [primary_path_reforged_rune_id] => 62 [primary_reforged_rune_ids] => Array ( [0] => 4 [1] => 29 [2] => 26 [3] => 31 ) [secondary_path_reforged_rune_id] => 64 [secondary_reforged_rune_ids] => Array ( [0] => 66 [1] => 49 ) [shards] => Array ( [0] => Array ( [type] => axe [url] => /images/shards/axe.png [text] => 10% Attack Speed [id] => 2 ) [1] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => [display_order] => 1 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 62 [display_name] => Domination [url] => domination [description] => Burst damage and target access. [short_description] => Burst damage and target access. [client_id] => 8100 [path] => Domination [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 4 [display_name] => Electrocute [url] => electrocute [description] => Hitting a champion with 3 unique attacks or abilities within 3 seconds deals bonus adaptive damage. Damage: 30-180 (based on level) (+ 40% bonus AD) (+ 25% AP) bonus damage. Cooldown: 25-20 (based on level) [short_description] => Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. [client_id] => 8112 [path] => Domination [slot] => Keystone [display_order] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 2 [last_comment_ts] => 2018-04-09 19:39:28 ) [1] => Array ( [reforged_rune_id] => 29 [display_name] => Taste of Blood [url] => taste-of-blood [description] => Heal when you damage an enemy champion. Healing: 18-35 (+ 20% bonus AD) (+ 10% AP) health (based on level) Cooldown: 20 seconds [short_description] => Heal when you damage an enemy champion. [client_id] => 8139 [path] => Domination [slot] => Greater Rune [display_order] => 6 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [reforged_rune_id] => 26 [display_name] => Ghost Poro [url] => ghost-poro [description] => After 1 second in brush, your current trinket becomes a ghost poro item, which may be used to place ghost poro. While either you or your ghost poro is anywhere in enemy territory (past the river), gain 5-20 (based on level) ability power or 3-12 bonus attack damage, adaptive. If an enemy enters brush with a poro in it, they scare it away, putting Ghost Poro on a 3s cooldown. [short_description] => When you enter brush, your current trinket becomes a ghost poro item, which may be used to place ghost poro. While either you or your ghost poro is anywhere in enemy territory, gain adaptive stats. [client_id] => 8120 [path] => Domination [slot] => Secondary Rune [display_order] => 9 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 31 [display_name] => Ravenous Hunter [url] => ravenous-hunter [description] => Heal for 1.5% (+ 2.5% per [i]Bounty Hunter[/i] stack) of the damage dealt by your abilities. Earn a [i]Bounty Hunter[/i] stack the first time you get a takedown on each enemy champion. Healing reduced to one third on Area of Effect abilities. [short_description] => Unique takedowns grant permanent healing from ability damage. [client_id] => 8135 [path] => Domination [slot] => Tertiary Rune [display_order] => 11 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 64 [display_name] => Resolve [url] => resolve [description] => Durability and crowd control. [short_description] => Durability and crowd control. [client_id] => 8400 [path] => Resolve [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 66 [display_name] => Bone Plating [url] => bone-plating [description] => After taking damage from an enemy champion, their next three spells or attacks against you deal 25-50 less damage (at levels 1-18). Duration: 1.5 seconds Cooldown: 45 seconds [short_description] => After taking damage from an enemy champion, their next three spells or attacks against you deal 25-50 less damage (at levels 1-18). [client_id] => 8473 [path] => Resolve [slot] => Secondary Rune [display_order] => 9 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 49 [display_name] => Overgrowth [url] => overgrowth [description] => Permanently gain 3 maximum health for every 8 monsters or enemy minions that die near you. At 120 minion and monster deaths, also gain an additional +2.5% max health. [color=#fff]Range:[/color] 1400 [short_description] => Gain additional permanent health when minions or monsters die near you. [client_id] => 8451 [path] => Resolve [slot] => Tertiary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) ) [threats] => Array ( [0] => Array ( [champion_id] => 44 [rank] => 1 [description] => BAN [display_order] => 1 [champion] => Array ( [champion_id] => 44 [display_name] => Pantheon [url_str] => pantheon [title] => The Artisan of War [key] => Pantheon [description] => Far above the clouds on Mount Gargantuan resides a stalwart tribe of people known as the Stanpar who still revere combat and war as ultimate artforms. They remember the Rune Wars of Runeterra and know that the League of Legends can only repress the rising tides of violence for so long. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one. Stanpar warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence - and it comes as no surprise that they have found their way to the League of Legends in the hands of Pantheon. This stone-faced warrior is a paragon of his people, his very existence an anthem of exultation to the art of combat. Pantheon found it insulting that the people of Valoran would install an organization to replace war, complete with so-called champions, without including the Stanpar. Gathering the blessings of his tribe and armed with the relics of his ancestors, he has descended on the League to show the world a true warrior. He cares not who he fights, and cares nothing for the pageantry or prestige of a League champion, but lives only for the austere glory of battle. As long as Pantheon breathes, he thirsts for another foe to vanquish. "I was hoping they had more reinforcements." - Pantheon, standing amidst the pieces of a brutalized Noxian battalion. [spotlight_embed_url] => http://www.youtube.com/watch?v=h2yjpxzTNvs [role] => Fighter [defense_rating] => 4 [magic_rating] => 3 [attack_rating] => 9 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 579 [health_increase] => 80 [mana] => 317 [mana_increase] => 32 [movement_speed] => 355 [armor] => 27.7 [armor_increase] => 3.66 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.6 [attack_damage_increase] => 2.778 [critical_strike] => 2 [critical_strike_increase] => 0 [health_regeneration] => 7.8 [health_regeneration_increase] => 0.105 [mana_regeneration] => 7.4 [mana_regeneration_increase] => 0.04 [attack_range] => 150 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.967 [health_18] => 2058 [mana_18] => 844 [movement_speed_18] => 355 [armor_18] => 94 [magic_resistance_18] => 53.4 [attack_damage_18] => 104.9 [critical_strike_18] => 0 [health_regeneration_18] => 18.9 [mana_regeneration_18] => 15 [attack_range_18] => 150 [tip_playing_as] => * Using Aegis of Zeonia quickly followed by heartseeker strike can devastate your enemies. * Using spear shot frequently in a battle, along with attack speed items can help defensively by charging Aegis Protection. * Using Grand Skyfall to assist your allies across the map can quickly turn the tides of battle, putting your allies at an advantage. [tip_playing_against] => * Keeping yourself hidden in brush can make it harder for Pantheon to target you with Grand Skyfall. * Watch out for when Pantheon has a stunning or snaring partner in lane with him (example: Morgana, Sion) as he can cause devastating damage with his Heartseeker Strike. * Pantheon's Aegis Protection shield will block a single champion basic attack or turret shot, but he's vulnerable until he brings it back up again by attacking or using abilities. [client_id] => 80 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 48966 [view_count] => 9374674 [comments] => 2 [comment_count] => 12 [votes] => 18 [vote_count] => 24 [community_tier_list_vote_count] => 532 [community_tier_list_score] => 0.448872 [community_tier_list_rank] => 2 [score] => 16 [lastpost_ts] => 2011-12-27 06:58:18 [last_comment_ts] => 2014-08-02 12:42:03 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 328 [create_ts] => 2010-02-02 00:00:00 ) ) [1] => Array ( [champion_id] => 103 [rank] => 1 [description] => [display_order] => 2 [champion] => Array ( [champion_id] => 103 [display_name] => Rengar [url_str] => rengar [title] => The Pridestalker [key] => [description] => On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat. Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection. "Prey on the weak and you will survive, prey on the strong and you will live." -Rengar [spotlight_embed_url] => http://www.youtube.com/watch?v=gbHGFazlpCA [role] => Assassin [defense_rating] => 4 [magic_rating] => 2 [attack_rating] => 7 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 586 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 25 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 68 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.997 [health_18] => 2116 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 76 [magic_resistance_18] => 53.4 [attack_damage_18] => 119 [critical_strike_18] => 0 [health_regeneration_18] => 15.5 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Use Rengar's ultimate to find and assassinate high priority targets in team fights and skirmishes. * A lot of Rengar's power comes from empowered abilities he uses at the right moment - choose wisely! * Make sure to take paths through brush when chasing opponents to take advantage of Rengar's passive. [tip_playing_against] => * Rengar gains an empowered ability when his resource bar is full. Try to confront him when it's low. * Rengar's passive enables him to leap out of brush, so avoid fighting him when near bushes. * Rengar's ultimate grants him temporary stealth, so try to avoid traveling alone when injured. [client_id] => 107 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 13467347 [comments] => 0 [comment_count] => 6 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 508 [community_tier_list_score] => 0.474409 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-01-19 14:55:28 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 350 [create_ts] => 2012-08-21 00:00:00 ) ) [2] => Array ( [champion_id] => 56 [rank] => 2 [description] => [display_order] => 3 [champion] => Array ( [champion_id] => 56 [display_name] => Vladimir [url_str] => vladimir [title] => The Crimson Reaper [key] => [description] => There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when - in his youth - he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south. The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy's sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrolment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents. 'That which runs through you will run you through.' -Vladimir [spotlight_embed_url] => http://www.youtube.com/watch?v=eiUgrEWRx6M [role] => Mage [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 550 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 330 [armor] => 23 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 450 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.882 [health_18] => 1953 [mana_18] => 0 [movement_speed_18] => 330 [armor_18] => 79.1 [magic_resistance_18] => 38.5 [attack_damage_18] => 106 [critical_strike_18] => 0 [health_regeneration_18] => 17.2 [mana_regeneration_18] => 0 [attack_range_18] => 450 [tip_playing_as] => * Transfusion instantly deals damage to the enemy before healing Vladimir, making it one of the best last hitting tools in the game. * Cast Hemoplague where it will afflict the most units. * Sanguine Pool pops incoming missiles, so it can be used to dodge disables. [tip_playing_against] => * Be wary of team fights while affected by Vladimir's Hemoplague. * Making Vladimir use Sanguine Pool at the start of a fight will maximize the Health cost of the ability to him. * Items that counter Health Stacking, such as Deathfire Grasp and Blade of the Ruined King, are very effective against Vladimir. [client_id] => 8 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 25002 [view_count] => 9242429 [comments] => 2 [comment_count] => 11 [votes] => 10 [vote_count] => 26 [community_tier_list_vote_count] => 585 [community_tier_list_score] => 0.420513 [community_tier_list_rank] => 2 [score] => 24 [lastpost_ts] => 2011-03-04 20:29:39 [last_comment_ts] => 2012-05-16 14:14:34 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 641 [create_ts] => 2010-07-27 00:00:00 ) ) [3] => Array ( [champion_id] => 15 [rank] => 1 [description] => BAN [display_order] => 4 [champion] => Array ( [champion_id] => 15 [display_name] => Jax [url_str] => jax [title] => Grandmaster at Arms [key] => Armsmaster [description] => It is seldom the case where a champion is defined by his actions after joining the League of Legends rather than before. Such is the case with Jax, for whom the argument could be made that he is the most prolific tournament fighter currently at the Institute of War. Before joining the League, Jax was an unremarkable soldier-for-hire. For reasons known only to the former leader of the League, High Councilor Reginald Ashram, Jax was put on the top of the list of candidates to receive a League Judgment - the interview process that either accepts or rejects a prospective champion. His Judgment was the quickest in League history, where the Doors of Acceptance glowed and slowly swung open as soon as it began. Jax faced no recorded Observation or Reflection during his Judgment. Jax proved himself to be an immediate terror in the Fields of Justice. The self-proclaimed ''Armsmaster of the League'' rattled off a streak of consecutive wins that to this day has not been matched. A number of summoners in the League grew concerned that the perceived objectivity of the League of Legends would be questioned by the presence of an unknown fighter who was unbeatable. For this reason, the new leader of the League (following Reginald Ashram's disappearance), High Councilor Heyward Relivash, created special restrictions for Jax to fight under. This was something the League had never done before, and something that has never been done since. The burly fighter responded by imposing his own special conditions; as a means of protest, he permitted himself to fight using only a brass lamppost. Neither the League's sanctions nor his own has affected his winning ways. The League has since rescinded its sanctions, but Jax has not; he fights and fights well with his trusty brass lamppost. "Be advised - there has been an outbreak of lamppost-shaped bruises in the League of Legends." - Gragas [spotlight_embed_url] => http://www.youtube.com/watch?v=B18qApcVCRg [role] => Fighter [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 7 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 593 [health_increase] => 86 [mana] => 339 [mana_increase] => 30 [movement_speed] => 350 [armor] => 27 [armor_increase] => 4 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 62 [attack_damage_increase] => 3.375 [critical_strike] => 2.05 [critical_strike_increase] => 0.45 [health_regeneration] => 8.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.6 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.007 [health_18] => 2038 [mana_18] => 883 [movement_speed_18] => 350 [armor_18] => 78 [magic_resistance_18] => 53.4 [attack_damage_18] => 119.3 [critical_strike_18] => 0 [health_regeneration_18] => 17.7 [mana_regeneration_18] => 19.5 [attack_range_18] => 125 [tip_playing_as] => *Using Empower early enables you to farm or harass effectively. *Defensive masteries such as Nimbleness benefit Jax greatly. [tip_playing_against] => *Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output. *Jax's survivability comes from dodge. If you're another melee champion, try employing the help of a caster. [client_id] => 24 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3234.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 34856 [view_count] => 10707270 [comments] => 4 [comment_count] => 20 [votes] => 27 [vote_count] => 31 [community_tier_list_vote_count] => 604 [community_tier_list_score] => 0.390066 [community_tier_list_rank] => 2 [score] => 15 [lastpost_ts] => 2011-01-21 09:33:32 [last_comment_ts] => 2014-08-17 22:03:17 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 179 [create_ts] => 2009-02-21 00:00:00 ) ) ) [synergies] => Array ( ) [champion] => Array ( [champion_id] => 9 [display_name] => Teemo [url_str] => teemo [title] => The Swift Scout [key] => Teemo [description] => Teemo is a legend among his yordle brothers and sisters in Bandle City. As far as yordles are concerned, there is something just slightly off about him. While Teemo enjoys the companionship of other yordles, he also insists on frequent solo missions in the ongoing defense of Bandle City. Despite his genuinely warm personality, something switches off inside Teemo's mind during combat so that the lives he must end while on patrol do not burden him. Even as a young recruit, the drill instructors and other trainees found it a little disconcerting that, while Teemo was normally charming and kind, he turned deadly serious and highly efficient the minute combat exercises began. Teemo's superiors quickly steered him toward the Scouts of the Mothership, which is one of Bandle City's most distinguished Special Forces unit alongside the Megling Commandos. While most yordles do not handle solo scouting missions with a great deal of finesse, Teemo is remarkably efficient at them. His record of success in defending Bandle City from infiltrators easily makes him one of the most dangerous yordles alive, though you'd never know it by having a cup of honey mead with him at his favorite inn. Bandle City chose Teemo as their first champion for the League, and he has taken to it like a duck to water. His signature weapon - a blowgun - uses a rare ajunta poison he personally gathers from the jungles of Kumungu. To help cope with his lengthy periods of isolation, Teemo recently struck up a friendship with Tristana, a fellow League champion and fellow member of Bandle City's Special Forces. This connection is healthy for both yordles, though now Valoran's voracious media outlets circulate rumors that the friendship is turning into a romantic relationship. Regardless, Teemo is a crowd favorite in the League of Legends, and a pint-sized foe that many have come to fear. "Teemo rides a thin line between chipper compatriot and unrepentant killer, but there's no one else I'd rather have as a friend." - Tristana [spotlight_embed_url] => http://www.youtube.com/watch?v=Qj48qHM1MXE [role] => Marksman [defense_rating] => 3 [magic_rating] => 7 [attack_rating] => 5 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 516 [health_increase] => 77 [mana] => 267 [mana_increase] => 40 [movement_speed] => 330 [armor] => 24.3 [armor_increase] => 3.75 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 49.5 [attack_damage_increase] => 3.3 [critical_strike] => 2.85 [critical_strike_increase] => 0.4 [health_regeneration] => 5.7 [health_regeneration_increase] => 0.13 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0.05 [attack_range] => 500 [attack_speed] => 0.687 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.082 [health_18] => 1910 [mana_18] => 947 [movement_speed_18] => 330 [armor_18] => 88.1 [magic_resistance_18] => 38.5 [attack_damage_18] => 100.5 [critical_strike_18] => 0 [health_regeneration_18] => 16.8 [mana_regeneration_18] => 14.9 [attack_range_18] => 500 [tip_playing_as] => * Teemo's mushrooms can be used to farm creep waves very effectively. * Place your mushrooms at key locations on the map, such as by the Dragon or Baron Nashor, to reveal when your enemies might be attempting to kill them. [tip_playing_against] => * Teemo's Toxic Shot punishes players who get hit and back out, stay at a safe range until you're ready to commit. * It can be valuable to use Oracle's Lens (Trinket) to destroy mushrooms around key locations. [client_id] => 17 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3137.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 32836 [view_count] => 10717099 [comments] => 5 [comment_count] => 34 [votes] => 14 [vote_count] => 25 [community_tier_list_vote_count] => 594 [community_tier_list_score] => 0.550842 [community_tier_list_rank] => 3 [score] => 21 [lastpost_ts] => 2011-04-10 10:25:18 [last_comment_ts] => 2018-02-28 02:35:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-02-21 00:00:00 ) [skin] => Array ( [skin_id] => 708 [display_name] => Omega Squad Teemo [champion_id] => 9 [champion_name] => Teemo [url_str] => teemo-omega-squad [client_id] => 17008 [type] => Legendary [price] => 1820 [chroma_count] => 0 [is_available] => 1 [is_deleted] => 0 [release_date] => 2015-04-09 00:00:00 [removal_date] => 0000-00-00 00:00:00 [score] => 108 [header_score] => 524 [vote_count] => 147 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [abilities] => Array ( [0] => Array ( [ability_id] => 42 [champion_id] => 9 [display_name] => Guerrilla Warfare [unranked_description] => If Teemo stands still and takes no actions for 1.5 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed for a short duration. In addition, moving inside brush for 1.5 seconds also allows Teemo to become stealthed. [ranked_description] => If Teemo stands still and takes no actions for 1.5 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by {20/40/60/80}% for 2 seconds. In addition, moving inside brush for 1.5 seconds also allows Teemo to become stealthed. [description] => Teemo leaves a trail behind him for <6/8/10/12/14/16> seconds, leaving a vision trail and hastening allied champions that walk on it. [icon] => /content/spell/312e302e302e37302d31372d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0017_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-07-04 13:40:29 ) [1] => Array ( [ability_id] => 43 [champion_id] => 9 [display_name] => Blinding Dart [unranked_description] => Obscures an enemy's vision with a powerful venom, dealing magic damage to the target unit, blinding them and causing all their attacks to miss for the duration. [ranked_description] => Obscures an enemy's vision with a powerful venom, dealing {80/125/170/215/260} {0.8} magic damage to the target unit, blinding them and causing all their attacks to miss for {1.5/1.75/2/2.25/2.5} seconds. [description] => Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration. [icon] => /content/spell/312e302e302e37302d31372d3 [cooldown_rank_1] => 8 [cooldown_rank_2] => 8 [cooldown_rank_3] => 8 [cooldown_rank_4] => 8 [cooldown_rank_5] => 8 [cooldown] => 11 [cost_rank_1] => 70 [cost_rank_2] => 75 [cost_rank_3] => 80 [cost_rank_4] => 85 [cost_rank_5] => 90 [cost_type] => mana [attack_range] => 680 [range_rank_1] => 680 [range_rank_2] => 680 [range_rank_3] => 680 [range_rank_4] => 680 [range_rank_5] => 680 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0017_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => unit [comment_count] => 5 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-10-24 22:48:51 ) [2] => Array ( [ability_id] => 44 [champion_id] => 9 [display_name] => Move Quick [unranked_description] => Passive: Grants increased movement speed until struck by a champion or turret. The passive is restored 5 seconds (static cooldown) after last being struck by a champion or turret. Active: For 3 seconds,Teemo gains double his passive movement speed and will not lose it even if he is hit. [ranked_description] => Passive: Grants {10/14/18/22/26} % increased movement speed until struck by a champion or turret. The passive is restored 5 seconds (static cooldown) after last being struck by a champion or turret. Active: For 3 seconds, Teemo gains double his passive movement speed and will not lose it even if he is hit. [description] => Teemo scampers around, increasing his movement speed until he is struck by an enemy. [icon] => /content/spell/312e302e302e37302d31372d3 [cooldown_rank_1] => 17 [cooldown_rank_2] => 17 [cooldown_rank_3] => 17 [cooldown_rank_4] => 17 [cooldown_rank_5] => 17 [cooldown] => 6 [cost_rank_1] => 40 [cost_rank_2] => 40 [cost_rank_3] => 40 [cost_rank_4] => 40 [cost_rank_5] => 40 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0017_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2017-12-12 21:56:00 ) [3] => Array ( [ability_id] => 45 [champion_id] => 9 [display_name] => Toxic Shot [unranked_description] => Passive: Each time Teemo attacks to an enemy, he will poison the target, dealing damage on hit and each second for 4 seconds. The duration of this poison will be refreshed with every subsequent attack, but the damage does not stack. [ranked_description] => Passive: Each time Teemo attacks an enemy, he will poison the target, dealing {10/20/30/40/50} {0.3} magic damage on hit and {6/12/18/24/30} {0.1} each second for 4 seconds. The duration of this poison will be refreshed with every subsequent attack, but the damage does not stack. [description] => Each of Teemo's attacks will poison the target, dealing damage each second for 5 seconds. [icon] => /content/spell/312e302e302e37302d31372d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0017_04.mp4 [display_order] => 3 [range_type] => self [target_type] => self [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-07-29 03:36:18 ) [4] => Array ( [ability_id] => 46 [champion_id] => 9 [display_name] => Noxious Trap [unranked_description] => Teemo places a trap which stealths and arms in 1 second. It detonates if an enemy steps on it, dealing magic damage by poisoning nearby enemies, applying a slow and revealing them for 4 seconds. The traps last 5 minutes. Teemo will store one every several seconds, and can have a maximum of three stocked up. Each cast requires and uses a trap. After death, Teemo respawns with 2 mushrooms. Casting traps on existing Noxious Traps causes them to bounce further in the direction they were originally tossed. [ranked_description] => Teemo places a trap which stealths and arms in 1 second. It detonates if an enemy steps on it, dealing {200/325/450} {0.5} magic damage by poisoning nearby enemies, applying a {30/40/50}% slow and revealing them for 4 seconds. The traps last 5 minutes. Teemo will store one every {30/25/20} seconds, and can have a maximum of three stocked up. Each cast requires and uses a trap. After death, Teemo respawns with 2 mushrooms. Casting traps on existing Noxious Traps causes them to bounce {3/4/5} Teemos further in the direction they were originally tossed. [description] => Teemo places a explosive poisonous trap. If an enemy steps on the trap it will release a poisonous cloud, slowing enemies and damaging them over time. [icon] => /content/spell/312e302e302e37302d31372d3 [cooldown_rank_1] => 1 [cooldown_rank_2] => 1 [cooldown_rank_3] => 1 [cooldown_rank_4] => 1 [cooldown_rank_5] => 1 [cooldown] => 20 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 230 [range_rank_1] => 400 [range_rank_2] => 650 [range_rank_3] => 900 [range_rank_4] => 900 [range_rank_5] => 900 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0017_05.mp4 [display_order] => 4 [range_type] => ranged [target_type] => location [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-04-18 11:09:59 ) ) [threat_counts] => Array ( [0] => 0 [1] => 3 [2] => 1 [3] => 0 [4] => 0 [5] => 0 ) [synergy_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 17 [mobafire_id] => 9 [name] => Teemo [url] => teemo [free_to_play] => 1 ) [lane] => Top [laneAlt] => Top Lane [rank] => 15 [rankings] => 74 [rankingsCount] => 58 [winRate] => 52 ) ) ) 1

Runes:

Domination
Electrocute
Taste of Blood
Ghost Poro
Ravenous Hunter

Resolve
Bone Plating
Overgrowth
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Standard Start
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Top Lane
Ranked #15 in
Top Lane
Win 52%
Get More Stats

Ability Order Start Q if you want them to push early, Also anti all in on you Q start.

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

On hit is working 9.4

So many champs love to split push on top lane. So this is the counter to split pushers, not for countering assassins. Fleet foot work makes it easier to CS and get sustain. Focus on CS big time and freezing at tower. Let me know if you need gameplays of this style of play.
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9.1 Comments

I Love to go on hit, however AP has been the way to go right now with maximum burst potential, like all the other champions on the rift, The reason why gunblade does not work right now is because of all the Ignites, you can still consider if they only have 1 ignite on the team and stack some AP/Health items with it. I'm going full AP to really prioritize getting barron mid game and zone them off it. If you get blue buff and start shrooming around 2.50 you can get enough shrooms down that it will be a huge isssue for them to take and or contest barron. This is possbile with the current build because of the cool down of Nashors and Banshee's Veil. Electocute helps you with killing people fast and with ignite is a free kill if you are even or ahead. Good luck, focus on CS early on this build because you attack speed is a little low, but after nashors it's a lot easier to CS.
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Recommended Ban

Darius - one mistake and he can kill you, or several Teammates
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ON HIT IS BACK!

This build can allow you to split push, however you should group still with your team at times for fights and neutral objectives. Hurricane will allow you to punish any roaming champs and will help you kite with the added moving speed. This item must be first in most cases because it allows on average much higher overal CS in a game, thus out scaling the enemy. Use it to push waves with less mana, and farm up on CS. THIS BUILD HAS A FOCUS ON GETTING A LOT OF CS, MORE THAN AP TEEMO. Group when needed. This build can split push, however you should not keep pushing Tier 2 top tower because you can. Take their jungle CS, shroom up barron and keep it safe. Using your shrooms you should be able to keep pressure up top, and eventually make a barron call that will win the game.
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Video section. See TrickyBAM in action!

8.23 Teemo VS JAX https://www.youtube.com/watch?v=-80yDoZvSvE&feature=youtu.be
8.21 Teemo VS Sion https://youtu.be/mexwOwZSn9U
8.18 Videos: Teemo VS Urgot -- https://www.youtube.com/watch?
Teemo VS RIVEN https://www.youtube.com/watch?v=nXIyNstt42I&t=7s

v=uRq8YgO98jA&feature=youtu.be
8.17: PENTA!!!! https://www.youtube.com/watch?v=7I4g0tM0oWc
Teemo VS Fiora: https://youtu.be/bHsbQ8VXvq0
A good example of why I take Barrier. This is a match against a Tryndamere.
https://youtu.be/5b9vwc7hcJc

8.16 NEW VIDEO:
Video using Grasp against Malphite: https://youtu.be/Lb2tnl3ysQA
How to win after a 0-5 START https://youtu.be/r8pnxFrlUlI

HOW TO START IN LANE...Shove first 2 waves, then ward, then freeze.
https://www.youtube.com/watch?v=qqdwv1BmVPo

Uncut- Shows the power of Executors Calling, and the importance of matching the rotation.
https://www.youtube.com/watch?v=0nTQuPHQQYM

Recent Video of the build poping off. Teemo Carry!!! It shows how it scales into late game.
www.youtube.com/watch?v=wvakr9SAwNU

LEARN TO WALL FLASH! Here are 2 escapes in one game.
https://www.youtube.com/watch?v=2iTA8rK-L2M

BEEMO VS MAGE- A good example how to beat AP.
https://youtu.be/Pq-9W4dvWAk

How to Carry when you ADC AFK farms.
https://youtu.be/udUEIXhdAl8
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Build updates and stuff.

This is a big change from the first item Gunblade, it trades off lifesteal for added attack speed and lane pressure. The added attack speed will improve your CS'ing- and will make you CS better than your average with other Teemo builds. I didn't post Grasp runes because it only allows you to post one page of runes. I will list it in another section.
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Pro tip with build!!!!

Tip # 1. Save barrier for ignite and level 6 ults.
Tip # 2. Push hard on the first 2 minion waves to tower. Trade early especially when you get level 2 first. Then ward, and be defensive as the wave pushes back to your tower. Enemy jungler will 95% be heading your way so ward and try not to burn fash. This will waist the junglers time. As a teemo player, you should get used ganks and learn how to waist the junglers time. Start a freeze at your tower if you know how.
Tip # 3. Wave management is very important. Watch videos of how to freeze lane. However if they leave lane, push hard and punish them.
Tip # 4. Don't Use STATIKK SHIV! Use Runnans, It's better for this build. Trust me.
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Updates TrickyBAM

11/15/2018--- On my other account TrickyMAC (NA) I am at Plat 1 with this build and is going really well. I should be able to hit Diamond with it when I get some time to play more. This build will also get complaints by your team and will blame every loss because you build AD- It's always Teemo's fault. JK- Stay strong, Teemo can be played many was. GOOD LUCK! Hit me up any time for questions.
The build just worked at Plat 5 level. I didn't need to make any changes, I am now ranked Plat 4 using this build.
UPDATE PLAT 3!!!! WHOHOOO!
UPDATE PLAT 2! now with this build. I'm super pumped this is working as I get higher in ELO. Changing out Nashors for Rageblade seems to be a good fit also.
UPDATE PLAT 1!!!! For some reason the games are getting easier. Everyone is making smart plays. Entered Placements with 56% win rate.
MADE IT TO DIAMOND!!! --As soon after I got Diamond, I feel like I changed the way I play (not for the better), and need to focus on what works, and not be as defensive.
UPDATE D5- Just made it into placements for the first time of D4. I'm getting used to this elo. The build is actually still working, however quick matches make it hard for my build to scale. I am overall still very pleased with this build.
UPDATE DIAMOND 4!: So 3rd time was a charm in placements. How high can this build tame me? 55% win rate.
UPDATE: Adjusting to the Nerf of D-ring, I De-Ranked back to D5. I am going to be testing and tweaking the build to make it more well rounded. Entertaining the idea of using Aery again.
Back to Diamond 5: Learning this new patch meta. So far attempts at scuttle put me in way to much danger so I'm thinking about ignoring it for now, and maybe only try to get it, when its super free.
6/26/18 UPDATE: Playing less rank because Diamond with the new patches are making games way to short, and it not allowing my build to scale. I'm making a smurf to test things, and will jump into ranked on that and see how high I can go. I still think this is a good from bronze-high Plat.
UPDATE: I have been working using Beserks and BORK on my new Smurf account TRICKYMAC. I am raking up on it and will do a full post when I feel I am maxing out the rank level.

UPDATE 8/20/2018: I have been playing on a smurf account to figure out, and refine my on hit build. It allows me to test more things and see what works. This is the account and the build has been working super good. I am currently at Plat 3 on it with a 74% win rate in the last 20 games, and as i figured stuff out above 60% win rate. I expect to keep climbing and will update more. I will also update the narrative for this build to, to explain it's strengths and weaknesses.http://na.op.gg/summoner/userName=Trickymac
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Advance start build, using the core of this guide. (Testing new section, does this help?)

SAFE AP START---AP MAGES, ALL damage AP counter start. DORAN'S RING, 2 Health Pots...
Examples are: Ahri, Annie, Heimer, Gragas, Kayle, Malphite, Malzahar, Mordekaiser, Nunu, Oriana, Rumble, Swain, Syndra, Veigar, Xerath, Yourick, Ziggs, Zoe.
MERCURY'S TREADS, NEGATRON CLOAK-- BILGEWATER CUTLASS(if you can't trade) or HEXTECH REVOLVER (if you can trade and want to go for kills.) Then resume core build finishing HEXTECH GUNBLADE.
(This start allows you to safely farm, with decreasing the odds of getting killed by their ULT. After they blow their ULT)

Anti AD start is more complicated, and the core build should be enough for most cases.
Sion - You will take Ap poke damage at the start. Normal start DORIANS'S RING 2 HEALTH POTS then, MERCURY'S TREADS, BILGEWATER CUTLE***. A good Sion will leave lane once he figures out he can't kill you. (Options-Push hard top lane, Communicate incoming Sion to Bot lane, Take a gamble and TP to join the fight, or go for the Rift Herald - learn how to kite it)

To be continued....
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8.9 Thoughts...

Dorians ring change in 8.9 is nerf to this build. Adding 5 damage to minions will help for CS-ing, and is a welcomed addition. I'm having mana issues, but not that bad.
Rumors of Zeal items increases on PBE is of some concern. Past changes are making this build slighly weaker, such Nerf to Tabis, and increased cost of Rageblade from 3000 to 3300.