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oRiAnNa: My SuPpOrT bUiLd
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I play Orianna as a Support Champion.
She shine when laning with a Melee DPS. She can force enemies to stay back harassing them using the ball's high range, so the laning partner can last hit more easily. When an enemy has low HP, Protect (E) and Dissonance (W) provide everything your teammate needs to ensure the kill: Armor, Magic Resist, Shield, Magic Damage and Speed Modifier to keep the melee range or run if the attack fails. If the enemy is lucky and runs back with 10 HP, Attack (Q) him safely even if he is under his turret, Orianna's range is very high.
In teamfights she can help in the same way because all of her abilities are AoE. Always Protect (E) teammates running away with low HP and a DoT on them like ignite, saving their life.
Her Shockwave (R) is amazing when coordinated with anoter Ultimate like Katarina's Death Lotus or Nunu's Absolute Zero. Combinations are too many, cant list.
Archaic Knowledge is a must for every AP based Champion.
Perseverence, Expanded Mind and Meditation help Orianna with her Mana problems.
Sorcery and Intelligence give her 9% Cooldown Reduction.
Blink of an Eye because it reduces Flash's Cooldown.
Feel free to change all other points.
Calice of Harmony, with masteries and runes, give me all the mana regeneration i need, so i buy it as soon as i can.
Ionan Boots of Lucidity and Morello's Evil Tome let me reach 38% Cooldown Reduction. I think it's enough. Morello's Evil Tome also give me more Mana Regeneration and AP.
Rylai's Cristal Shepter's slow effect is good. Orianna is very squishy so an HP boost is a must. Dont forget this item also gives AP.
Orianna has enough mana regen, enough CD reduction and enough slowing effects, now she needs more damage. Rabadon's Deathcap gives an high AP boost.
Last item is situational. If the enemy team is AD based, buy Zhonya's Hourglass. If the enemy team is AP based buy Abyssal Scepter. If the enemy team is balanced buy Guardian Angel, it gives both Armor and Magic Resist.