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Ryze Build Guide by Itzfifko

Jungle [Patch 10.6] Ryze Jungle

Jungle [Patch 10.6] Ryze Jungle

Updated on March 18, 2020
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League of Legends Build Guide Author Itzfifko Build Guide By Itzfifko 6 1 47,865 Views 0 Comments
6 1 47,865 Views 0 Comments League of Legends Build Guide Author Itzfifko Ryze Build Guide By Itzfifko Updated on March 18, 2020
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Runes: Sorcery + Domination

1 2 3 4 5
Sorcery
Phase Rush
Manaflow Band
Transcendence
Gathering Storm

Domination
Taste of Blood
Ravenous Hunter
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Blue Smite
LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[Patch 10.6] Ryze Jungle

By Itzfifko

General Tips Playing as Ryze


Use Overload's passive to optimize for maximum damage or maximum speed.
Spell Flux's short cooldown allows it to be used to spread Flux to many enemies.
Ryze can move and cast other spells while Realm Warp is charging without cancelling the portal.


General Tips Playing against Ryze


Ryze is especially dangerous to opponents that are marked with Flux.
Use Realm Warp's windup time to figure out how to deal with what may be coming out of the portal.
Crowd controlling Ryze during Realm Warp's windup will cancel the portal
Ryze Abilities

Ryze Abilities - Patch 10.4


Ryze ability - Arcane Mastery

    Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

Ryze ability - Overload

Cooldown: 6
Cost: 40 mana
Range: 1000
Passive: Rune Prison and Spell Flux reset Overload's cooldown and charge a Rune (up to 2 Runes) for 4 seconds. Overload discharges all runes, granting 20/25/30/35/40% Movement Speed for 2 seconds if 2 runes are charged.
Active: Unleash a blast that deals 65/90/115/140/165 magic damage to the first enemy struck. If the target has Flux on it, Overload consumes it, dealing 10/40/70/100% (based on Realm Warp's rank) increased damage and bouncing to nearby enemies with Flux.

Ryze ability - Rune Prison

Cooldown: 13/12/11/10/9
Cost: 40/55/70/85/100 mana
Range: 615
Instantly deal 80/100/120/140/160 (+60% bonus Ability Power) (+4% bonus mana) magic damage and slow an enemy by 35% for 1.5 seconds. If the the target has Flux on it, it is rooted instead, consuming Flux in the process.
Ryze ability - Spell Flux

Cooldown: 3.25/3/2.75/2.5/2.25
Cost: 40/55/70/85/100 mana
Range: 615
Fire an orb that deals 80/90/100/110/120 (+30% bonus Ability Power) (+2% bonus mana) magic damage, spreading Flux to the target and all nearby enemies for 3 seconds.

If attempting to apply Flux to an enemy that already has it, it further spreads.
Ryze ability - Realm Warp

Cooldown: 210/180/150
Cost: 100 mana
Range: 3000
Passive: Overload damage bonus against targets with Flux increased to 40/70/100%.

Active: Ryze opens a portal to another location. After 2 seconds, all allies near the portal are teleported to that location.

If Ryze becomes unable to cast or move, Realm Warp is cancelled.
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League of Legends Build Guide Author Itzfifko
Itzfifko Ryze Guide
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[Patch 10.6] Ryze Jungle

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