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Poppy's Golden Hammer goes Clank

Last updated on September 8, 2010
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Ability Sequence

4
8
10
12
13
Ability Key Q
2
3
5
7
9
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Normally, one may see Poppy as AP, but I decided Attack Damage because not only are you capable of taking a beating, but can initiate and take characters especially tanks while auto attacking with ease. Her ult adds to the uberness of her special ability of taking down anyone who comes in your way and wasting their skills upon you while you take each enemy one by one. Herself is a one man army. Fear the Demacian Yordle >:]

(How to Lane)
Grab a Vamp Scept. Her W's passive will be your Attack Damage and Armor which grabs your health back up easily. Do not waste many spells trying to attack the enemy, and last hit minions as much as possible. Can't stress this enough.

(Team Fights)
Here's the fun! Poppy can initiate.
1st) Ult the Non-CC Character. Makes you unstoppable by the rest which want to focus you.
2nd) W in making your Attack Damage increase as well as Armor and Speed.
3rd) Slam that enemy carry and beat em' up!
4th) Life steal will keep you in and keep fighting.

Recap:
Although Poppy looks like an AP Character, their are Pros and Cons. Being an AP Vs AD. Personally, she's supposed to be a TANK.

AD Pros:
- Auto-Attacking
- Tank
- Initiates
- Can jungle with no problem

AD Cons:
- Can't nuke
- Auto-Attacking (Yes. It's a con) It can be counter able with blind.

AP Pros:
- Nukes

AP Cons:
- In and Out. Annoying and useless.
- Squishy