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Heimerdinger General Guide by

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Last updated on June 8, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 8

Honor Guard

Defense: 21

Strength of Spirit

Utility: 0

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This will help you farm and can later on in the game be turned into a morellos evil tome

This item will take care of most mana problems it provides a bit of AP aswell as CDR i normally buy a pair of tier 1 boots before i finish building this

If i really need the extra movement speed i buy these before i finish my unholy grail if i dont need the extra speed i wait till after

This will provide you with some much needed health aswell as some more abilty power and some slow to help you possibly gain a kill or help a teammate to get one

Depending on what i need i will get this or the void staff first if the enemy has build alot of magic resist i go the void staff if not i just stack AP before getting my void staff

Now depending on if you spam your abilitys alot you may want to get this sooner however i like to buy it last to maximize how much gold i get from my lucky pick

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I dont like mana regen runes because their are so many mana regen items,Where as their arnt nearly as many magic pen items also the magic pen helps alot with some early game damage also reduces the need for getting a void staff so early on.

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Gets you back to your lane strait away if you only leave your lane to get back your mana/buy new items your turret shouldnt lose health,it also allows you to defend any other turret almost instantly or help a teammate get a kill.

Mostly use to help keep you in your lane early on can also help your teammates during the later game however dont use it unless you are missing some mana yourself.

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Team Work

In a team fight stand right back and keep your turrets up because your enemy wont push to hard onto your turrets aswell as a full team however you are likely to be targeted first for this reason and because your extremely sqishy so try no to die OR if the other players on your team can fight/atleast hold off a full team heimy can push other lanes fast potentially getting ganks by the whole team or capable of splitting them up readying your team for another push on another lane.

Also if heimy goes on complete base defence it is really hard to end the game while he is alive so he can defend by himself or with 1 other while his teammates push back

In 3v3 Heimy and Shaco work really well Heimy can hold off the enemy at the base while shaco passes though the walls to get up to whatever he wants to :)

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Skill Sequence

I like to hit with my stun then place a turret right next to the enemy champ then another in the direction i beleave they will run to, also if you run in circles or figure 8 around your turrets this helps and if you know your gonna die then always run laps around your turrets and spam abiltiys sometimes you will be suprised :)


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