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Not Updated For Current Season

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Punch first , ask Questions while punching ! (jungle offtank

Last updated on December 20, 2012
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simple build suggestion for st

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Jungle Role
Ranked #11 in
Jungle Role
Win 50%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

Table of Contents
Guide Top


Since there is no guide for this new champion yet , i thought i'd give it a try :) This guide will be extended with passing time , but for now , here's some simple build suggestions for you to try out.
Vi is a very mobile and powerfull champion, that is fun to play :). Even in a tanky built , she is capable of shredding down carries within seconds, and making tanks remarkably easy to kill in a team ,by ruining their defense and dealing damage based on maximum health. Her Ultimate makes her a strong and dangerous initiator however, she requires a well coordinated team by her side, capable of supressing or killing the main damage sources, before your dive turns into a fruitless suicide mission. Vault breaker's range will let youcharge trough allmost every wall on the map with ease, and its rather short cooldown (8 seconds when maxed), can be used for both engaging and escaping.

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Pros / Cons

-High mobility, can easily charge trough walls
-Deals damage based on maximum hp and ruins enemy defense with autoattacks
-Powerfull aoe shots damage a whole group in teamfights
-Cleans minions and jungle incredibly fast from midgame on
-Passive gives a shield upon skill usage, will let you grab 2-3 kills on low hp, after the enemy has spent all their skills.
-Stays dangerous as a fight keeps going, while others need to wait for their skills to deal serious damage.

- Outruns her team in a gank and ends up alone vs 2
- Only ultimate has some cc, enemies will often run off/flash
- Small timeframe for your team to react after your quick initiation = suicide
- No damage reducing abilities vs serious burst damage
- Needs to be a bit in a fight to show her full damage potential

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Vi is especially strong, when her enemies have spent all their skills and are throwing useless autoattacks. In that timeframe , you will be able to kill two or three squishy champions, as your passive keeps you safe from the lowered damage , and your low hp temps them to stay for more. Warmongs armor and Maw of Malmortius will ensure your survival, while Frozen mallet or Trinity force will help you catch up to them for the kill, as they realize that the "10 hp Vi" will kill them all way before their cooldowns run out. Maw of malmortius is especially usefull here, as it grants you extra damage when beeing low on hp. As you're going to be on the front line and diving deep into a group , leaving your team behind, having survivability is very important. To be honest, i prefer a larger hp pool over lifesteal here, because you do not posess group stun skills like Jax does, and diving deep into a group will make you the first target for stuns , fears etc., rendering lifesteal absolutely useless.