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Recommended Items
Runes: vs a squishy jungler/team
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Threats & Synergies
Elise
Elise is probably Kha´Zix worst nightmare. She got alot more early pressure, she can burst you down before you even hit her, and then she goes spider form, her spiderlings prevent her from being isolated. Consider buying a tiamat to kill her spiderlings, otherwise try to avoid her as much as possible since you will outscale her. Void Spike or R evolve first.
Kha'Zix
Syngergies will be added soon.
Kha'Zix
Syngergies will be added soon.
Champion Build Guide
My standard route is Red Brambleback - Krugs - Raptors - Blue Sentinel - Rift Scuttler , and if you are certain that the enemy jungler wont contest the blue side Rift Scuttler you can take Gromp after Blue Sentinel . There are always possibilites to work in ganks between the camps if the possibilty arrive. A little after this, you would back and head botside again for your Krugs and Raptors to spawn unless there are lanes open for ganks. Now with the jungle xp "rework", its also a good choice to start blueside because Kha'Zix isolated q takes both grump and blue buff really fast. After the changes in jungle xp, blue side start is more common.
Raptors | 112 gold | 170-230 xp depending on creep level |
Krugs | 160 gold | 267-420.5 xp depending on creep level |
Wolves | 100 gold | 165-222.5 xp depending on creep level |
Gromp | 86 gold | 165-222.5 xp depending on creep level |
Blue Sentinel / Red Brambleback | 100 gold | 165-230 xp depending on creep level |
Rift Scuttler | 70-140 gold depending on creep level | 165-280 xp depending on creep level |
Here, you can see just how much more red side are worth. That is the main reason you want to start on the red side, because you want them to respawn faster so you can benefit more from the gold and experience, and use it to snowball. I often dont kill Gromp and Wolves too many times, since there is often more efficient ways to get gold, like invading or ganking.
!!!!!!THIS TABLE IS NOT UPDATED TO PREASEASON YET""
2. Your Unseen Threat aa slows. Often start with an aa before a Taste Their Fear in a gank.
3. Throwing out your Void Spike before you Leap haves a perfect timing, and you still receive the heal from your Void Spike.
4. Evolved Void Spike applies Unseen Threat, and a hit in the beginning of a gank will help you secure the kill.
5. It is possible to leap again mid air with evolved Leap, if you get a kill while in air.
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