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Not Updated For Current Season
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OK IF YOU HAVE TAKEN A LOOK AT THE BUILD,SPELLS e.t.c Take the time to read this description:
-Spells:ok,i always pick ghost and exhaust.Why ghost?Rammus isnt a good escaper although he has powerball,so this spell boosts his speed when getting out of or in battles.Also, combined with powerball or alone it will give you great speed and thus no on will be able to escape from you chasing him,except maybe for yi :P(remember that this guide is for tank but that doesnt mean that rammus doesnt deal damage and cant take kills)
Why exhaust?With a combination of powerballs stun,taunt,ulti and exhaust you are the ultimate CCer.No one will be able to escape from your wrath.
-Runes:for the runes i take some armor form marks,dodge from seals,magic resist.from glyphs and flat hp from quint for a good start(these are obviously tanking runes)
-Items:ok just start with dorans shield for hp and a mana pot(you dont need more hp cause you have the runes,remember?).Once you have gathered enough gold go back and get ninja tabi,the best boots for rammus(you have no other option)remember also what rammus's passive does.Okey you can now continue with the best item for rammus,your thornmail!!!!!This is your bread and butter item.(armor!!).If the enemies have a lot of casters go on for force of nature and if you need more hp because of physical damage go and make a sunfire cape.When making sunfire make sure you get giants belt first.So,if the game hasnt ended yet go on and make your Warmongs for extra hp !yoohoo!By the time you get Warmongs you should be an extremely awesome ccer godlike tank!!
-Masteries:with the masteries i go 1-24-5 getting improved exhaust in offense,hp and mana regen,improved ghost and 1 point in awareness in utility
-Abilities:Nothing to say about these..oh!I would only like to make a few comments:
1)If you use tremors near turrets in order to damage them and there are other enemies nearby that get hit you get aggro by turret.
2)Powerball does work on invisible units.
3)Taunting enemies near your turret will cause your turret to hit them(obviously since they hit you as well).
4)When Rammus uses defensive stance he moves on four legs o.o"....
**Considering other spells you could take :fortrify for extra support or heal to help your allies.Ok if you are in desperate need of mana (i dont think so)take clarity although i dont reccommend it.
WELL THATS IT.IT TOOK ME SOME TIME TO WRITE SO PLEASE TAKE THE TIME TO READ IT ALL AND
DONT FORGET TO COMMENT AND RATE.GOOD LUCK AND HAVE FUN WITH R-R-R-RAMMUS~!