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Kassadin Build Guide by DG Kyster

Middle platinum


By DG Kyster | Updated on February 20, 2020
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Choose Champion Build:

  • LoL Champion: Kassadin
  • LoL Champion: Kassadin
    Kassadin Jungle Funnel with Taric

Runes: Electro

1 2 3 4 5
Taste of Blood
Eyeball Collection
Ravenous Hunter

Presence of Mind
Coup de Grace

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist


1 2
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


LeagueSpy Logo
Middle Lane
Ranked #25 in
Middle Lane
Win 53%
Get More Stats

Ability Order vs ranged max q

1 2

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide


By DG Kyster
I am a Draven and Kassadin main. in season 9 i reached rank 145 Draven and i reach rank 460 Kassadin.
Pro and cons Back to Top
1v9 Potential
Incredible mobility
Splitpushes well
Can roam well because of your ultimate

Weak against AD matchups
High banrate
Easy to run out of mana if ult isn't used properly
Can take too long to scale
Hard to get back into the game if behind
How to play Kassadin Back to Top
As Kassadin you have to play defensive and avoid longer trades. you farm until you are lvl 6. When you are lvl 6 you can try to fight your laner. you can shove your wave and try to roam and get a lead that way.

In midgame and lategame you need to oneshoot the enemy carries by picking them out in teamfights. You can also splitpush and get objectives. the enemy team need to atleast send 2 players after you, then your team can go for Baron or elder drake.
Runes and summs Back to Top
If you are playing against matchs up with alot of poke, you need to go fleet footwork and buy dorans sheild because of the sustain so you can survive early game.

If you are against a lane where you can snowball you go igntie and electrocute so you can stomp hard.

If you are against a poke/aggresive laner you need to go tp so you can reset and not loose too much xp.

The conqr rune page is where you go tank this build is used against alot of AD champs. this build is good because that you are tanky and still does damage because of the conqr full stacks and makes you heal alot of your damage. you go transdence because you will get 100 ap bonus. You need to build Sorcerer's Shoes to deal more damage and you need to build Abbysal mask to deal the 15% more ap damage

As Kassadin its very important to go pressince of mind becuase you get 100mana pr kill up to 500mana. every takedown you get you restore 20% of your maximum mana

You go Coup de grace because of the damage it will let you bust down peopl and helps you finish off kills.
Abilities and passive Back to Top
Void Stone Passive
INNATE: Kassadin is permanently Ghost ghosted and takes 15% reduced Magic damage magic damage.

Null Sphere Q TARGET RANGE: 650SPEED: 1400COST: 70 / 75 / 80 / 85 / 90 MANACOOLDOWN: 11 / 10.5 / 10 / 9.5 / 9
Null Sphere
ACTIVE: Kassadin fires an orb of void energy at the target enemy, dealing magic damage and Silence icon interrupting channeled abilities.

65 / 95 / 125 / 155 / 185 (+ 70% AP)
The excess energy forms around Kassadin, granting him a Hybrid resistances icon shield that exclusively absorbs magic damage for 1.5 seconds.

60 / 85 / 110 / 135 / 160 (+ 30% AP)

Nether Blade W COST: 1 MANACOOLDOWN: 7
Nether Blade
PASSIVE: Kassadin's basic attacks deal 20 (+ 10% AP) bonus magic damage.

ACTIVE: Kassadin's next basic attack gains Range icon 50 bonus range, deals increased bonus magic damage and restores Mana icon mana, with the amount quintupled against Champion icon champions.

70 / 95 / 120 / 145 / 170 (+ 80% AP)
4 / 4.5 / 5 / 5.5 / 6% of missing mana
Nether Blade resets Kassadin's autoattack timer.

Force Pulse E EFFECT RADIUS: 600ANGLE: 80°COST: 60 / 65 / 70 / 75 / 80 MANA + 6 CHARGESCOOLDOWN: 5
Force Pulse
PASSIVE: Kassadin gains a Void Energy stack each time a nearby champion, including himself, uses an ability, up to 6. At 6 stacks, Kassadin gains the ability to cast Force Pulse.

ACTIVE: Kassadin emits a pulse of void energy, dealing magic damage to all enemies in a cone in the target direction and Slow icon slowing them for 1 second.

80 / 105 / 130 / 155 / 180 (+ 80% AP)
50 / 60 / 70 / 80 / 90%

Riftwalk R TARGET RANGE: 500EFFECT RADIUS: 150COST: 50 / 100 / 200 / 400 / 800 (BASED ON STACKS) MANACOOLDOWN: 5 / 3.5 / 2
ACTIVE: After a small delay, Kassadin Flash blinks to the target location, dealing magic damage to all nearby enemies on arrival.

80 / 100 / 120 (+ 40% AP) (+ 2% maximum mana)
Each subsequent Riftwalk within 15 seconds doubles its mana cost and increases its damage, stacking up to 4 times.

40 / 50 / 60 (+ 10% AP) (+ 1% maximum mana)
League of Legends Build Guide Author DG Kyster
DG Kyster Kassadin Guide