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Recommended Items
Runes: Jungle Rengar (Scuttle Rampage)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Challenging Smite
Flash
Items
Threats & Synergies
Rammus
Rammus will kick your shit in. Both top and Jungle. Make MR as fast as you can and make sure he can't powerfarm/scale.
Soraka
Made a bad engage but still killed the dude? About to die? Soraka presses her win button and congratulations you have full health and can go right back in.
Soraka
Made a bad engage but still killed the dude? About to die? Soraka presses her win button and congratulations you have full health and can go right back in.
Champion Build Guide
The Pros of playing/maining Rengar, The Pridestalker.
Pros
-
Rengar has a high skill ceiling with many options on how to play him.
Rengar can win against almost anything hes thrown at. (Except Rammus, **** Rammus.)
He has some pretty sick looking skins, for example, Night Hunter or Mecha.
Rengar can literally be played in any lane, with varying difficulties for each.
Very, very satisfying to pull off kills with.
Cons
-
Rengar's entire ult combo can be nullified by using Zhonya's Hourglass or Stopwatch.
Rengar has difficulty fighting champions like Darius or Rammus.
Rengar has alot of hate from the community given he one shots almost everyone.
Rengar doesn't really have as many voice lines as other newer champs. (Please riot give him new ones to fit with Ixtal existing now)
Rengar's default model is only slightly outdated looking. (I personally wish he looked more vicious, blood dripping from his knife and stuff.)
Unseen Predator
Savagery
Battle Roar
Bola Strike
Thrill of the Hunt
Jungle Rengar
Rengar is a jungle monster. Capable of slicing and dicing through camps in split seconds given enough prep. He excels at early skirmishes against weaker early junglers like Master Yi or Evelynn.
Rengar has alot of tricks up his proverbial sleeves to get him ahead. Including the first trick I'll show you. The early ferocity jumps. These are meant to give you 2 stacks before you start red, and as soon as you do you get 3.
This is where you blast jump.
At the exact moment of 1:24 minutes in, you jump and use Savagery in mid air, to gain 2 stacks before even fighting. Then, take your red. You'll get empowered q off it as well. Use that if you get a bad leash. If not, save it for this next trick.This is the Krug jump.
If you want to save your ward, let your laners walk past it so you can jump to it. If not, ward it and jump with your empowered q. Its not needed but it makes it much faster. You want to get Battle Roar off of level 2 to make Krug clear and Raptor much easier. Use your empowered Battle Roar as much as you can to save on health.Pathing afterwards
After you take Raptors. (Recommend you smite big Raptor and kill it first) Go for Wolves, or an early gank on mid.
Once Wolves are done, try to take top/bot scuttle.
If the enemy Jungler is there, and they don't have help from Top/Mid, try to kill them. The only real junglers that can win this confrontation is Nunu & Willump, Warwick (Depends on his health), Ekko (If good), and Sett.
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