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Spells:
Teleport
Clarity
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction
I've implemented a sort of three stage build. The first part focuses on mana regen, as I tend to cast too often. I find as a midder the longer you can stay in mid without having to go back for mana, the better. After that, I focus on cool down times. My build is set up so that you start with 5% cdr from runes, and will have 30% by the time you've built the third item. From there on, I focus more on AP (and a little spell vamp for sustainability)
My costs are probably a little too high, I'm not sure, but if you can actually finish the build out you should have a good amount of AP, max CDR, and mana should never be an issue.
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