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Caitlyn Humor Guide by AP Cait

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League of Legends Build Guide Author AP Cait

RIP AP Cait: Resist The Meta

AP Cait Last updated on August 2, 2015
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

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This is my first Guide so constructive criticism. "Why would AP Cait be your first guide?" well because I love the play style and I honestly haven't played one champ that much I usually like to switch it up because I get bored of one play style but the style of AP Cait is never boring for me.

Also, If your looking for the "VS. Champion" section its under the dominion build. I accidentally typed it over there and was too lazy to retype all of it.

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Marks: I've tried a lot of different ones but these I've found to work the best for me.
9x Greater Mark of Hybrid Penetration

Seals: This is where things get a little weird. I used to use armor and health but while I had those I was having mana problems but I couldn't find anywhere to fit them in. So if you want to build a morellonomican you can take 9x Greater Seal of Armor or 9x Greater Seal of Health/ Greater Health of Scaling Health

But if you don't build a Morellonomican {like me}, then take 9x Greather Seal of Scaling Mana Regeneration

Glyphs: Another weird one, Magic Resist Glyphs do look good but then I noticed I had CDR problems and that getting to 40% CDR while maintaining damage was vital. So Now I take 9x Greater Glyph of Scaling Cooldown Reduction

Quints: I take 2 2x Greater Quint of Ability Power and 1x Greater Quint of Movement Speed for obvious reasons. You could just as easily take 3 Ability Power Quints its really personal preference but I like the Move Speed.

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Pros / Cons


    + Moderate Burst
    + Decent CC if used Correctly
    + Good Escape
    + Safe Lane with Net
    + Really Good Poke With Net
    + Good Vision and Zoning with Traps
    + Kill Securing is with Ult

    - Unreliable CC
    - Moderate Burst
    - Traps can be avoided
    - Skill Shot is Most of damage
    - Ult is useless until Luden's
    - Not Too Useful in Teamfights
    - Terrible Clear

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Honestly, If you want to play Caitlyn AP I suggest you take her to dominion. Playing her on Summoners Rift is fun by all means but to get to a level where going Mid isn't an insta feed is difficult.

When Playing AP Cait. You want to place traps in places where enemy champs like to walk so on edges of bushes. If your in lane you can spread them throughout the lane so they might step on them and grant you a free combo.

If your at support don't forget YOU ARE THE SUPPORT so don't be afraid to use your Ult for poke instead of securing kills the cooldown is relatively short.

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You can just as easily E-Q combo as AP Cait as you can as Normal Cait.

The most damage you can do with a full combo is to have a trap previously placed then once they step on it place another trap under them and then E-Q combo into an Ult.

You can also do a similar combo without the previous placed trap. This combo begins with you placing a trap in front of them. This can be either when they're chasing you or running away. Then after E-Q combo to slow them down so when they walk over the trap it has time to arm then Ult if your far enough away for them not to interrupt you.

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Gameplay Cont.

Playing AP Cait you must use the technique of kiting to the best of your ability. Using Nets and traps to gain distance from your opponent. People won't always be stupid enough to step on them when they are out in the open. So eventually you have to get clever with the placement. And even while your kiting they have to walk around the trap that's fine! They had to take time out of B-lining towards you to walk around the trap so you are still gaining distance away from them.

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Summoner Spells

I recently changed my opinion on the spell Cleanse it is very helpful and can save you from imminent demise. I take it instead of Ignite ever since I lost to a mid lane full AP Leona who had her jungle Ekko camp my lane. Ever since that day CLEANSE5LYFE.

If you want to take Ghost by all means go for it

I discourage teleport because its just not for AP Cait :P

Ignite is OK but your not usually close enough to your target to get off a good one because your constantly kiting.

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I hope you try this build out and enjoy it because I love it. If you wish to contact me my Email is not a joke that is actually my email. Hopefully, I can find a way to get some actual game play footage on here to show the highlights.


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