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Katarina Build Guide by Katawina52

Middle S12 Katawina's challenger EUW Katarina guide

Middle S12 Katawina's challenger EUW Katarina guide

Updated on July 26, 2022
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League of Legends Build Guide Author Katawina52 Build Guide By Katawina52 1437 269 1,568,648 Views 44 Comments
1437 269 1,568,648 Views 44 Comments League of Legends Build Guide Author Katawina52 Katarina Build Guide By Katawina52 Updated on July 26, 2022
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Runes: Conqueror (vs tankier enemies/Skirmish player)

1 2 3 4
Legend: Tenacity
Coup de Grace

Sudden Impact
Relentless Hunter

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


1 2
Ignite / Flash
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite



Starting items
Bork first item or aggressive 1st item with conq
the game looks snowbally and u want the extra 3 pots that u can only get with sword, but u need AP
Ap path, but good stats 1st item for conq ot playing aggro, but care only 1 pot.
Vs hard/poke matchups (survive lane)
Boots choice
Mercs if they have heavy cc
Steelcaps if full ad enemy (conqueror path only)
Sorcerer shoes with any path if u dont need the merc/tabi
Conqueror path vs tankier opositions (2/3+ tanks/bruisers)
Electro/DH Path (vs squishies)[Also runnable with conq]
Must know item stuff
Tankier option than Wits end, but less damage
If they have shields this item is broken 2nd or 3rd
SEEKERS RUSH if vs ad mid/jgl possible
vs ap mid+jgl u can get this first item
vs ap bursts (later on)
Good late game item for big teamfight won me tons of games in late game.
good item if they have a lot of ap, higher damage version of MAW but less defensive
If they stack MR (get this after core items if they STACK MR)
If u have 700-800 gold in your first back
Fun build path for bruiser/tank Kata top (Grasp / E max and ignite/tp)
Important items note
It's really important to know that u should find ur OWN personal build path as well, a lot of times u can swap the items for example with full ap u can go nashor/full dmg/defensive after proto, same goes for the conqueror path, cuz s11 Katarina has so much variety that it's hard to tell which build u prefer the most and which playstyle fits you the most.

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

S12 Katawina's challenger EUW Katarina guide

By Katawina52
About Me

Hello everyone, my name is Katawina and welcome to the long-awaited Katarina guide. I’ve been playing Katarina since Season 4, and have reached EUW Challenger for several seasons with her in a row now. I peaked at rank 40 in S9 as a Kata OTP.

Useful links:

Subscribe to me on Youtube
Follow me on Twitter
Join my Discord
Follow me on Twitch
OP.GG accounts

Summoner Spells

When playing Katarina, you should choose either Flash and Ignite or Ignite and Teleport. You can take either of these setups in every matchup, however, I’d recommend you go Exhaust against EVERY AD MID to stop their all-in, and take Cleanse against champions like Twisted Fate or Zoe if u struggle.

Flash allows you to make flashy plays, escape ganks and dodge damage.

Ignite gives you extra kill pressure in lane.

Teleport can be used to counter ganks, help your allies and get back to lane faster.

Exhaust will stop burst damage. always!!! take vs ad mids

Cleanse will help you escape sticky situations. Only take vs champions with point and click CC like Twisted Fate or Zoe.


I prefer to take Conqueror as the main rune page, but you do have some flexibility depending on the matchup you’re in. You can take alternative secondary runes depending on the matchup too.

General pointers for Conq setup:
    + Swap armor/magic resistance depending on the matchup.
    + Take health if you’re unsure what enemy you’re against (a flex pick).
    + Always take Ravenous Hunter with Conqueror.
    + Alternative second picks are (Bone Plating/Second Wind) + (Overgrowth/Unflinching).
    + Go double armor/magic resistance if the enemy has AD/AP mid + jungle.

Electrocute is a viable option when the enemy laner and the enemies team as a whole are squishy. Electrocute is good for laning and is stronger in the early game than Conqueror. The Conqueror rune is better versus tankier enemies and skirmishes which is why I love it over electro/dark harvest.

However, you can technically get away with taking either rune setups, it all comes down to personal preference and your playstyle, because you could go conqueror with the electro build path aswell.

General pointers for Electrocute:
    + Swap Coup de Grace or Triumph for Legend: Tenacity if the enemy has a lot of CC.
    + Swap armor/magic resistance depending on the matchup
    + Take health if you’re unsure what enemy you’re against (a flex pick).
    + Alternative second picks are Absolute Focus + Gathering Storm or Bone Plating + Second Wind or finally Overgrowth + Unflinching.
    + Ravenous hunter for the sustain if u prefer that, I like taking both.

Staring Items:
> Long Sword start will be your main starting item if you’re intending to rush Blade of the Ruined King or Wit's End as your 1st item.

> If you’re in a tough matchup or a poke matchup, go for a Doran's Shield start. This will offer you some extra protection during the very early game.

> If you don’t want to go Blade of the Ruined King / Wit's End as your 1st item, take Doran's Blade or if you go Electrocute and want an offensive item.

> Dark Seal the game looks snowbally and u want the extra 3 Health Potion's that u can only get with sword, but u need AP.

Core Build Path:

Your general item build will depend on a variety of factors including the matchup, your team composition and the enemy team composition. I’ve gone ahead and put some more info in the matchups section and broke down what I would build against each champion.

Versus tankier enemy team compositions:
> Nashor's Tooth > Riftmaker > Zhonya's Hourglass or Void Staff > Situational items.
Situational items: Void Staff, Lich Bane, Zhonya's Hourglass, Rabadon's Deathcap.

This build is good against tanky team compositions who have multiple tanks such as a tank Jungler, Top, Support or a tanky Mid laner like Galio. If the enemy has more tanks, go with this build. Always use Conqueror

If your team has 1/2/3 other AP carries:
> Blade of the Ruined King or Wit's End vs ap mid/jg > Divine Sunderer > Ravenous Hydra / Titanic Hydra > Situational items OR
Trinity Force > mostly u wanna go Wit's End 2nd vs ap's else just Sterak's Gage 2nd and rest is situational

Situational items: Sterak's Gage, Death's Dance, Guardian Angel, Titanic Hydra.

When your team has multiple AP champions such as an AP bot laner, damage-dealing Support, AP Jungler or whatnot, build AD items so the enemy doesn’t stack MR and block all your damage. Take this build with Conqueror.

(most consistant build) Versus squishy lanes and squishy teams:
> Hextech Alternator> Nashor's Tooth > Hextech Rocketbelt > Situational Items
Situational items: Void Staff, Zhonya's Hourglass, Rabadon's Deathcap, Lich Bane, Banshee's Veil.

If the enemy doesn't have 2/3+ tank/bruisers, this is a good build as it offers you a lot of burst. You can go with this build if you have Electrocute, Dark Harvest and I’ve even started taking Conqueror if you want to go more skirmish/teamfighting.

For lower elo's or versus squishies while having a hard lane:
> Hextech Alternator> Nashor's Tooth > Hextech Rocketbelt > Situational Items
Situational items: Void Staff, Zhonya's Hourglass, Rabadon's Deathcap, Lich Bane, Banshee's Veil.

Go Dark Harvest if you're in lower elo (Below diamond) or if the enemies are all squishy and you're in an unkillable matchup, but remember that if u take this rune u MUST ignore laning phase and wait for skirmishes/roams, also always take ignite/tp so u can snowball easier while having a snowbally rune.

For fun build/Kata top
> Divine Sunderer or Sunfire Aegis or Trinity Force or Goredrinker > Situational Items
Situational items: Death's Dance, Titanic Hydra, Sterak's Gage, Ravenous Hydra, Gargoyle Stoneplate, Thornmail, Guardian Angel.

Go these items/rune if you're top Katarina vs a melee or for fun vs a melee , remember to never go this if u lane vs a ranged opponent.

General Build Advice:
+ Find your own build path and adapt your build according to the matchup and game you’re in. Use my builds as an example and build from there. You may favour different build paths for Katarina and that’s okay! She is super versatile and can build a ton of different items. For example you can go Night Harvester instead of Hextech Rocketbelt or u can even build no mythic item or Blade of the Ruined King > Nashor's Tooth > Wit's End > situational etc etc so many different paths so see for yourself what u enjoy the most and like the most. For me personally I go every single path (vs tankier enemies Riftmaker, Squishier stuff Electrocute, Top kata vs melee Grasp of the Undying, Full on-hit path Blade of the Ruined King > Nashor's Tooth > Wit's End > Situational. And with each of these I swap the build path aswell, for example if I feel like going Conqueror for skirmishes but enemies are still squishy I go Conqueror with the Electro path ( Hextech Rocketbelt).

> Go Mercury's Treads if the enemy has a lot of CC or AP champions.

> Go Ninja Tabi if the enemy has lots of AD champions Conqueror only

> Versus Assassins like Fizz, Kha'Zix or Zed, always invest in a Zhonya's Hourglass.

> Always rush Seeker's Armguard if the enemy has an AD Mid laner.

> Always rush Verdant Barrier vs ap mid + jungle or vs only ap mid if u struggle.

> If the enemy has AP Mid Laner and Jungler or if you’re in a really hard matchup or if enemies are heavy ap, you should get Verdant Barrier as your first core item, if they have more than 2 ap try to invest in an Wit's End Aswell 1st/2nd/3rd.

> Build Sorcerer's Shoes as your main pair of sneakers.

Takedowns on enemy champions within 3 seconds of being damaged by Katarina reduce her abilities' current cooldowns by 15 seconds.

Whenever Katarina picks up a Dagger, she slashes around herself dealing damage to nearby targets. Retrieving a Dagger also reduced her Shunpo cooldown.

Daggers take 1 second to land and disappear after 4 seconds.

Bouncing Blade
Katarina throws a Dagger at the target enemy that bounces to up to 2 nearby enemies, dealing damage to each target. The Dagger then lands 350 units opposite from where it struck the target.

Katarina tosses a Dagger into the air and games bonus movement speed for a small period of time.

Katarina blinks to a target location dealing damage to the nearest enemy. Shunpo is an auto attack reset.

Death Lotus
Katarina channels for up to 2.5 seconds, spinning rapidly and hitting the closest 3 enemy champions. Her Death Lotus applies on-hit effects and inflicts grievous wounds to targets.

Early Game

Against harder matchups where the enemy has the range or poke advantage, your goal is to survive the very early game and first few levels. Pick up as much farm as you can, but avoid losing a lot of HP in return. If you lose a lot of health early, you will not be able to go for an early all-in, but keep in mind that the only time you want to go for an all in is if u got Long Sword/ Doran's Blade/ Dark Seal ( Dark Seal for short trades). U can play the lane like this or u can go Doran's Shield and not trade at all although I would only suggest this in higher Elo's.

A way to play the laning phase as I mentioned before is either the safe route with Doran's Shield which I only suggest in higher Elo's OR the rest which is going for trades and play aggressive although its important to know that Katarina is in no way a strong laner so don't give up if u cant win laning phases, because over-time it will get way easier. So if u go for the aggressive route u will always want to start off by short trading, so for example: Q a minion > E to the Q dagger when it lands > W out or W and stay in the W to hit the dagger > E out. After u short traded u can look for an all in as long as u know where the enemy jungler is roughly. Remember that u need to be healthy before u decide to all in, dont ever all in if you're not healthy , because if u go for an all in u will probably also get minion aggrod. Reminder that Electrocute is way stronger for the short trades and Conqueror for the all in/skirmishes.

The early game depends heavily on the matchup and the enemy you’re playing against. It also depends on the Jungle matchup as the enemy Jungler likes to gank a Katarina. Check out the matchup section for tips and tricks to lane against the enemy Mid laner.

Mid Game

Once the laning phase is over, the enemy will start to roam around the map and they might come to the mid lane. If this is the case, make sure your allies come to the mid lane too. Make sure to always try to catch up waves in the sideline so u don't fall behind and stay ahead, IF in some way u struggle with this because your team always dies consider always taking Teleport so u have it while catching up sidewaves or you can look to move mid first then into mid bot/top if there's nothing happening.

As Katarina is a strong team fighting champion, you should be looking for team fights and trying to get kills. Whenever you’re split pushing or away from your team, look at what they’re doing and be prepared to follow and group with them if you’re sure you can win the fight. When roaming to help your team- be quick about it overwise the fight may be over before you get there and the enemy may win a 4v4 or 4v5.

If you fell behind in the early game, try to get as much gold and XP as possible so you can help your team kill the enemy in mid and late game team fights.

Late Game

In the late game, your goal is similar to the mid-game, but you need to be closer to your team. If your allies get caught out in the late game, the game’s basically over, so you need to make sure that you’re always near them if possible, so no sidelaning ever unless you have Teleport.

Play around your cooldowns and active items like Zhonya's Hourglass if you purchased it as you’ll need it to survive team fights. As death timers are very long in the later parts of the game, it’s important that you do not get caught out or die as the enemy will be able to take objectives like the Baron, Elder Dragon or even your Nexus. 1 small mistake and your entire game is lost that's why its important to try to wait etc for your coldowns like Zhonya's Hourglass before deciding to take the fight (ping your team for it and tell them to wait).

Your job in late game team fights is to wait for your allies to go in first and then clean up the team fight with your damage. Waiting for the enemy to use CC tools first is incredibly important especially in the late game team fights, because 1 small cc and u can instantly die.
At the end of the day, Katarina relies on her team a lot in team fights- especially in the late game, because if you don't have any setup/frontline/peeling you won't be able to win the fights. Staying alive is very important for Katarina just be patient and strike at the right moment.

Pros and cons

+ Katarina is a strong team fighter. This is because she can get in and out of team fights with ease thanks to her Shunpo. Her ultimate and daggers is also incredibly strong in team fights thanks to the AOE damage it deals.

+ Katarina is strong in 2v2, 3v3 and 4v4 team fights. This is because she can get resets from her Passive and be able to clean up team fights, this is why I love the Conqueror Rune.

+ Katarina is a snowball heavy champion. Once the enemy blows Flash or dies once, she can get kill after kill.

+ She is a very strong roaming champion, because she snowballs heavily so 1 good roam and you're rolling.

+ She's a mechanically challenging and fun champion.
- If Katarina is unable to snowball her lane or get kills in the early game, she will find it hard to carry and get kills in the later parts of the game. Your kit relies on getting kills and dealing damage. With less gold income, you will be unable to deal a lot of damage.

- If the enemy takes Exhaust (or multiple Exhausts), you’ll find it hard to get kills in lane and in team fights as it will severely reduce your damage output.

- Katarina is a melee champion. This means she will need to get into melee range to deal damage. You’ll be in a vulnerable position in team fights and an easy target for CC and damage.

- Similarly to our previous point, it’s easy for the enemy to bully you in lane and get you low. You may have to sacrifice some CS for XP until you find a good opportunity to all-in them.

Patience is very important in team fights. If you go in at the wrong time, you’re going to get CC’d and blown up by the enemy team. Your goal is to go in at the right time with your allies and avoid going in alone, this is especially important in the late game teamfights, because you get oneshotted even harder and it matters even more then.

+ In team fights, wait for the enemy to use their CC tools first so they’ll be unable to interrupt your combo. Always keep track of their cc usages so u know when/who to go in on.

+ Wait for your allies to go in before you, so the enemy wastes their tools on them instead or wait for your allies to have a good engage/get baited before you want to strike.

+ Getting kills in team fights will allow you to get resets which will help you dish out more damage to the remaining enemies, so sometimes the better option is to just front to back with your team to get rolling with your resets.

+ Always look for missing enemies before going in for a fight as they may pop up and surprise you with cc/burst.

+ Remember that you don't always have to look for squishy enemies/backline to focus on, a lot of times if u do this u just get oneshotted. Try to play slow and be patient and play with your team front to back until u strike at the backline (never go in the backline instantly unless you're fed of course)

Learning how to team fight properly as Katarina is key, but it does take some time to master. Don’t worry if you start off badly in team fights, with more practice, you’ll learn when and when you can’t go in and teamfight. Once you master teamfighting you will climb really hard.

Roaming Tips

Roaming is key for Katarina. Not only will it allow you to get more kills, but it can also get your allies ahead too. Although, we want you to get ahead over them…

Look to push the minion wave and try to roam. You could push the wave, run towards the river and look to either gank or counter gank an ally. Even if you don’t think you can get something out of it, you will not miss out on a lot of XP as the wave has been pushed and if something happens on for example bot side and you're already hovering bot a bit you're earlier and ready to pick up kills.

Good times to roam and help your allies are when:

+ You’ve dominated the enemy laner and got some kills from them.

+ When the enemy laner is playing really safe and you’re unable to kill them.

+ You’ve pushed the minion wave.

+ You have lane priority and can influence a nearby skirmish.

+ You’re in a hard matchup and cannot kill the enemy alone.

+ When you can snowball off killing the enemy squishies in the bottom lane.

When roaming, keep an eye on the minion wave in the mid lane. Do not fall behind by trying to help your allies. You’re the carry after all, so you need as much XP and gold as possible. Be prepared to call off a roam if it doesn’t look favourable and don’t waste time trying to force something if it might backfire. The only time it's worth is if you're sure you get kills by the roam only then can u give up cs/the push mid (your bot is getting dove or drake fight is happening etc).

Tips and Tricks


+ When you’re new to Katarina, focus on roaming and teamfighting before focusing on the matchups and farming. Once you’ve mastered or at least understood roaming/teamfighting, mechanics/lane phase etc come automatic over time just dont ever give up, because the only way to master Katarina is by playing her over and over again.

+ Look to push the minion wave and then look for a roam on a side lane. Even if you can’t get anything out of it, moving to a nearby lane could allow you to counter gank the enemy or turn around an exchange. Predicting team fights and ganks is key to getting ahead on Katarina.

+ Patience is key in team fights. Wait for cooldowns or for your allies to go in first before joining the fight. Going in too early will mean the enemy just focuses you down and kills you.

+ In the lane, hug the side of the lane where you have a ward or where your Jungler can easily gank you. Standing near the ward will offer extra protection.

+ Some tips for your Shunpo: you can ward hop with your Preparation > Shunpo to get over small walls. Your Shunpo range can be extended if you use your Shunpo at the edge of the dagger instead of the beginning circle. For example, if you use Bouncing Blades on an enemy and they Flash away, pressuring the edge of your dagger can allow you to travel further and cheat the system.

+ Go for short trades in the early game. Avoid over-committing or going for long trades until the enemy is a bit lower and you're not low yourself too. Example short trade: Q a minion > E to the Q dagger when it lands > W out or W and stay in the W to hit the dagger > E out

+ Remember that your Shunpo is an auto-attack reset, so you could do AA>E>AA.

League of Legends Champions:

Teamfight Tactics Guide