Irelia Build Guide by radepqq
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Irelia Build Path
+9% Attack Speed and +65 Health
Finish Off With
Hello everyone, I am radepqq, my IGN is Ravenes, I play on EUNE and I am a platinum rated player. In season 8 I had 100 games on Irelia with a 62win%. I've been playing Irelia since the end of season 3. I feel like I have mastered Irelia, and I know all her tricks. I am writing this guide to maybe help some of you improve your Irelia or your overall top lane!
Press here to view my opgg profile
Irelia as a champion
|Irelia is a very unique champion. There really isn't a champion similar to Irelia because she is a bruiser-assassin like no other champion. As soon as Irelia completes her Trinity Force she gets a lot of burst potentional. Unless Irelia is behind, with Trinity Force she can delete squishy champions. After her Trinity Force she builds hybrid items and switches to a off-tank/bruiser role. Irelia spikes during the mid game (15-30mins) when you complete Trinity Force. At this point she is pretty much the best champion in the game (unless she is behind.) But, over time Irelia starts falling off and becomes team-reliant as she switches from an assassin role to a disruptor role in team-fights. Irelia has some harder lane match-ups, but no real counters. And there is always a point where she beats a certain champion.|
Irelia's strengths and weaknesses
Irelia's strengths are that she is pretty safe in lane and she fits dive comps extremely well. Irelia doesn't fit peel comps because she is meant to dive people with her short cooldown Bladesurge and her ability to destroy squishy champions. So Irelia goes best with any team comp that can allow her to do her job. Champions like Orianna, Jarvan IV, Rek'Sai and Vayne go well with her because they allow her to dive or they capitalize off her dive potentional. Irelia doesn't go well with comps with a lot of single target damage, because she lacks AoE damage and with single target damage comps, they will most likely end up killing only one champion and have nothing left for the rest. In conclusion, Irelia best fits comps that have AoE damage and not as much single target damage since that is what she will be providing.
Irelia is weak vs teams with a lot of revive abilities ( Aatrox, Anivia, Zilean) because she is supposed to assassinate carries, and will be useless if the target she assassinates can revive. She also does poorly vs teams comps with a lot of knock-ups because knock-ups cancel her Q. Irelia is also weak vs team comps with a lot of peel, because they can prevent her from doing her job. In conclusion, Irelia is weak vs team comps that don't let her do her job.
|Irelia should always take Flash and Teleport. Her early game isn't strong enough for her to take Ignite and try to kill her opponent early. Having Teleport allows you her to safely get to her later levels without falling behind. Flash makes for her lack of mobility in team fights and is necessary because she does not have a reliable way of getting out of ganks as her Bladesurge needs to have a target positioned on her escape route.|
Press the Attack let's Irelia do a lot more damage. It also makes her scale a bit better because it let's your team deal 12% more damage to the gives target. It helps you in lane because it let's you trade much better. Triumph let's you dive better, win 1v2s and it helps a lot in teamfights, because every kill or assist you get 12% health back. Legend: Alacrity helps you get a lot of attack speed (18.5%) which is a lot of extra damage on your Hiten Style. Coup de Grace is much more consistent than Last Stand. Coup de Grace doesn't require you to be at certain HP and it also gives 9 AD after every kill or assist for a few seconds, which ultimately makes Coup de Grace better than Last Stand.
Run Domination secondary because Sudden Impact is very important on Irelia. Once you have some CDR (from Trinity Force) and lvl 5 Bladesurge, it will be permanent bonus lethality in fights. Zombie Ward increases your vision and keeps you safe during the laning phase. You can never go wrong with more vision.
Items (atm in progress)
Corrupting Potion is what you'll want to start most often.It gives you good sustain early, some bonus damage in trades and you don't need to buy potions anymore.|
If you don't like Corrupting Potion and you feel confident you can go with Doran's Blade. Also, if you get Doran's Blade you can always get one more as it makes you very strong in trades.
|Trinity Force is the strongest item you can get on Irelia. For many reasons. The number one reason is that with your ultimate you can proc Sheen multiple times which let's you deal tons of damage. It also applies Sheen on your Bladesurge which helps you oneshot caster minions for a free dash. The attack speed is also great on Irelia because she is very auto attack reliant. The extra attack damage and health from Phage plus it's passive is just a bonus that makes Trinity Force even stronger.|
|Every champion in the game needs boots. Irelia only really has 2 options for boots, those being Ninja Tabi and Mercury's Treads. If you are facing a team with mostly AD damage and little to no CC always buy Ninja Tabi. Vs most AD lane bullies such as Riven, Renekton and Wukong you will want to get Ninja Tabi pretty early to avoid getting killed in lane and getting set behind.|
|The second option for boots you can get on Irelia is Mercury's Treads. They give you magic resist and tenacity. You will want to get them vs teams with more ability power damage or a lot of crowd control. They pair well with Irelia's passive Ionian Fervor and/or Legend: Tenacity.|
Using your abilities
You max you Hiten Style first, than your Equilibrium Strike second and your Bladesurge last, and you put a point in your R at level 6, 11 and 16.
In hard match-ups or in losing lanes it is perfectly fine to max your E first, the stun is great for dueling, disengaging, setting up kills etc.
Hiten Style is maxed first because it gives a lot of sustain damage and healing, when you have your Hiten Style maxed (level 9) if you have your trinity force you can all-in your opponent and you can even 1v2 if you haven't lost lane too hard.
E is maxed second because our main goal is to be a be a good dueler, get kills and get picks. The damage that you get with basic attacks with your W active is much greater than the damage your Q does.
How to use your abilities
How to use it!
With Trinity Force you can oneshot caster minions from full HP with activating W and Qing to the minion. This combo only works until the 30th minute, because minions get tankier over time.
ACTIVE: Irelia's basic attacks deal bonus true damage and double Hiten Style's healing for 6 seconds
How to use it!
2.Healing, after a trade, after a teamfight or whenever you are low on hp you can use your W and just attack anything (minions, jungle camps, scuttle ****, etc.) 3.Powering up your Q, this can be to oneshot a caster minion when you have Trinity Force, to get more damage to kill minions, more damage when Qing to an enemy champion or whenever you need more damage on your
ACTIVE: Irelia pierces the target enemy, dealing them magic damage and slowing them by 60% for a duration. If her percentile health is equal to or less than her target's, she stuns them instead.
How to use it!
Irelias E is a great spell that provies a lot of CC, even the slow is pretty good. The general combo is to get to an enemy with damaging them if you are on full hp, because if you and your oppoent are on the same health percentage it will stun them, this can either be done if we flash onto them or Q to a minion near.
ACTIVE: Irelia summons 4 spirit blades and fires one in a line towards the cursor, dealing physical damage to all enemies it passes through.Transcendent Blades can then be cast 3 more times at no additional cost to fire each of Irelia's remaining blades, incurring a 0.5 seconds delay in between each cast.
Each blade heals Irelia for 25% of the damage it deals to enemy champions, and 10% of the damage it deals to enemy minions and monsters.
How to use it!
Irelias R doesn’t do much damage but it can be a great skill when used to correctly, mainly what you want to do is use your R while dueling or waveclearing. If you are dueling there are a lot of ways you can use your R. First, if you have Sheen or Trinity Force make sure you get as many Sheen procs as possible, you do this by having a delay and auto attacking between your R charges. If there are minions nearby if you can hit your opponent and hit minions behind him, that’s the best use. But if you can either hit your opponent or minions you need to think: If it is a close duel and you think you might lose, use your ulti on the minions to get a heal which will help you win the duel, if you are sure you are going to win and you don’t need the heal use it on your opponent for that extra damage, but don’t waste your ulti if you don’t need to. Also if you have Trinity Force it gives you 20% CDR and you can use your ulti to waveclear.
Irelia is usually weak levels 1-3 in most of the match-ups. However, you can be agressive vs ranged champions. This is because melee champions like Irelia have higher base damage and stats and are stronger than Irelia. The range doesn't really make a difference because of Irelia's Bladesurge. You want to start trading with ranged champions as soon as level 1 (remember to start Q vs ranged match-ups). Just Q right on top of them and give them 3 auto attacks to proc Press the Attack and run to the nearbest bush to drop minion aggro. When your Bladesurge and Press the Attack come off cooldown you can do the same thing again. Try to hit level 2 first, and get your Equilibrium Strike as this can get you an easy kill or at least burn your opponents Flash. Vs ranged champions, if you play levels 1 and 2 correctly you can pretty much win lane as early as 3 minutes into the game. Vs melee match-ups you will most likely want to start Equilibrium Strike and always stun them if they start attacking you in the middle of your minion wave, than attack them 2 or 3 times and back away after the stun is over. You only really want to fight melee champions level 2 is if they are still level 1. But, vs melee champions it is best to play passive at this stage and let them push into you until later levels.
Irelia's level 3 is pretty weak. This is because Irelia gets Hiten Style level 3. Rank 1 Hiten Style is pretty weak and compared to what some other champions could get 15 true damage added to your auto attacks isn't the best. You want to avoid fighting your oppontent at level 3, but if you see a good opportunity for blowing you opponents flash, or getting a kill definetly go for it. Just be careful of the enemy jungler and don't engage unless you are sure he isn't anywhere near you.
Trading with Irelia levels 3-6
The way you trade levels 3-6 is as follows:
>Try to use your Bladesurge to a low hp minion near your opponent (Keep in mind that Bladesurge's cooldown will reset if it's kills it's target.) / or just walk up to them if you can't Bladesurge
>Use your Equilibrium Strike on your opponent (preferably stunning him).
>Use your Hiten Style and start attacking your opponent.
>Use your Bladesurge again on your opponent before your Hiten Style ends, because the bonus damage off your Hiten Style also applies on your Bladesurge.
>After this back off and don't trade again until all of your spells are off cooldown.
Levels 4 and 5
Levels 4 and 5 are Irelia's sweet spot. At this point Irelia starts hitting her first power spike. She beats a lot of champions, with the exception of very strong lane bullies ( Renekton, Jayce). This is because the damage from her Hiten Style is doubled. This is very huge as you get insane amounts of damage early on. Vs ranged champions you want to use the trading combo we just covered. Make sure to play these levels well and abuse how strong Irelia is.
Irelia's Transcendent Blades can be very good and very bad, depending on how you use it. You don't want to be using it to get extra damage. There are two ways you can use it. Number 1: When you are trading try your opponents minions with it, because hitting large minion waves is going to give you insane heals, try to hit both your opponent and his minions if you can. Number 2: When you are going for a trade combo and looking for an engage on a low hp minion, but there are no low hp minions, use your Transcendent Blades and get a minion low enough to get one-shot by your Bladesurge. Also, if your opponent engages on you and his minions are behind him, use your Transcendent Blades, but don't kill all the minions, leave one so that if your opponent tries running away afterwards you can get a free Bladesurge
Levels 7 and 9
For Irelia levels 7 and 9 are also powerspikes. This would be a great time to start fighting tankier champions like Renekton, Malphite, Ornn and Sion. Levels 7 and 9 are still pretty good times to fight squishier champions like Riven and Fiora, just be careful against champions that have similar powerspikes.
Similar to level 3, level 8 is also pretty bad for Irelia, avoid fighting during this level unless you are ahead. This level is bad because just like level 3, Irelia doesn't get much off of this level.
At this point Irelia should have completed Trinity Force. If you are still in laning phase, you can easily kill most opponents. Also, start looking to end the laning phase. Start looking for roams. skirmishes and split-pushing bot lane.