Kayle Build Guide by ScottTheTeemo
Season 9. Klepto KAYLE TOP/MID REWORK! breeze into diamond!By ScottTheTeemo | Updated on May 2, 2019
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+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Threats & Synergies
Champion Build Guide
Season 9. Klepto KAYLE TOP/MID REWORK! breeze into diamond!By ScottTheTeemo
Made a very easy guide that everyone can follow and climb with. I'll add more and more details as time flows + update the guide for you guys. Good luck guys =]
-Klepto gives you gold
-Helps you scale faster
-Magical footwear gives you free boots
-dematerializer helps clearling cannon early.
-You are weak as F*** early... Try not to die.
-You get ganked / dived with a big wave........ hm... you die.
Kayle is a good pick, when your team already has a few early game champs. They can help you get through early and mid game.
Try not to pick her into a counter pick as well.
You farm, farm and farm.
When you get level 11, you are a useful human
When you get level 16, you are a god.
(always farm at turret when possible..don't trade)
Just.FARM. (or don't play, I recommend don't play this champ)
1. Use on yourself to save yourself
2. Use on yourself during a fight to negate the worst damages.
3. Use for ally bruiser as they go into the enemy concave.
4. Use for ally DPS to save him/her longer for more DPS.
5. Use to disengage or save an ally.
If someone flames you (jgler) for not roaming for him and etc, just say sorry + MUTE.
If you lose 3 in a row, try to watch your replay (you can even watch replays during que time), take a break see where you can do better.
If you are certain, it was unlucky teammates or unlucky engage , unlucky comp for late game scale, just play the way you play. Do your best and you will climb.
If you're team is full ap (heavy on AP), try AD KAYLE. (Blade of the Ruined King , mercurial scimitar , Trinity Force , Phantom Dancer , Wits End)
YOU ARE A SCALE CHAMPION. YOU ARE NOT GREAT EARLY.
Tell them you will scale, and you will carry them late game.
Farm, farm and farm. (Try to group up for infernal drakes if possible though...)
Level 16, you can 1v5 (preferably 2v5 with an ally ranged dps)
Only help teammates for scuttle fight post level 3. Infernal Drake Roams. And post lvl 6 river fights.