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Shyvana Build Guide by Xeolkanth

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League of Legends Build Guide Author Xeolkanth

Shyvana - Oh **** Im a Dragon! (Jungle)

Xeolkanth Last updated on November 2, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 15

Strength of Spirit
Veteran's Scars

Defense: 6

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

Guide Top

Oh ****roduction

Welcome to my Oh **** im a Dragon guide for Shyvana, The Dragon *****. In this guide i will guide you on what runes to choose, what items to build, and how to jungle. This guide was written with minimal effort but this build is surefire every game i have tried it in.

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Oh **** Dragon Spells!

Ghost - I take ghost because if you cant tell i have a NEED FOR SPEED. Being able to run away when you need and run in when you want is a powerful tool.

Smite - If you want to jungle you need smite. Extra gold from mastery too so use it as often as possible even in late game just to kill minions.

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Oh **** Dragon Skills!

Fury of the Dragonborn (Passive):
Twin Bite: Auto attacks reduce CD by 0.5 sec
Burnout: Auto attacks increase duration by 1 second (max 6)
Flame Breath: Auto attacks deal 15% of abilities damage while debuffed
Dragons Decent: Generate 2 fury per auto attack, passively gain 1 fury every 1.5 second in human form

Twin Bite: Next auto attack hits twice, second hit deals (80/85/90/95/100)% of total attack damage
Dragon Form: second hit deals aoe damage in front of her
Cooldown: 10/9/8/7/6

Burnout: Deals (25/40/55/70/85 + 0.2 bonus AD) magic damage for 3 seconds and gives (30/35/40/45/50)% MS
Dragon Form: Ground is set on fire for a few second, dealing damage to those standing in it as well (think corki's valkyrie)
Cooldown: 12

Flame Breath
: Deals (80/125/170/215/260 + 0.6 AP) and burns 15% of their armour for 4 seconds
Dragon Form: Hits all enemies in a cone
Cooldown: 12/11/10/9/8

Dragon's Descent: Deal (200/300/400 + 0.7 AP) and knocks back enemies hit to target area
passive:(15/20/25) AR/MR (doubles in dragon form)
Cost: 6 fury a second
Requires max fury to activate

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Oh **** Dragon Runes!

Greater Mark of Strength - I prefer these to armor pen on Shyvana to help jungle faster early game and make it easier to farm when you need the gold. Am still experimenting with other runes like attack speed.

Greater Seal of Resilience - I run armor runes to help make it easier to jungle and more tanky for when you go to gank at level 6.
Greater Seal of Evasion - Is also a possibility if you have them i prefer these to armor but most people are cheap.

Greater Glyph of Focus
- Cool Down Reduction runes are just good, allows you to spam Q more and run around with W really fast everywhere.

Greater Quintessence of Swiftness - You just cant stop these runes, with this and Swiftness boots you will just haul *** everywhere which helps you catch *****es and eat them, eat minions to turn into a dragon more often, and moving fast is just good.

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Oh **** Dragon Mastery!

I run 15-6-9 to get an overall balance that helps stack with the runes i choose.

- helps do a bit more damage
Plentiful Bounty - because why not your taking smite to jungle.
Sorcery - because dragons use magic and CDR is good.
Sunder - to give more armor pen and reduction since you have none from runes.
Brute Force - because Dragons are strong.
Resistance and Hardiness- because a good dragon is both hard and resistant and helps you be more tanky early game to get a good strong gank at 6.
Haste - to help Ghost
Perserverence - because you shouldnt be dead to need to dead less and hp regen.
Awareness - because the faster you are level 6 the faster you can get first blood.
Utility Master - because you a dragon in da jungle duhhh.

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Oh **** that Dragon has an Axe!

Start off with Cloth Armor and 5 Health Potions.

Proceed to get Long Sword then Vampiric Scepter and finish Wriggles Lantern (Don't be a ***** and remember to ward).

I prefer Boots of Swiftness with the move speed runes just to be able to move really fast at a constant pace, allows you to quickly get around map and the faster you can get to creeps to kill the faster your ultimate comes back.

Black Clever is awesome. Not even sure if the double hit with her Q double stacks the armor but I love it anyways, really beefs up the damage. Attack speed to boot.

Frozen Mallet because with how much fire you are on you need to stay coooool. Helps Atmas make you stronger and the health at this point in the game is a must have.

Atmas Impaler
also for obvious reasons, more damage and makes frozen mallet more worth the buck.

Sunfire Cape
just so you look more on fire.

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Oh **** Dragon in the Jungle!

1. Golems- Smite, W, Auto-Attack, HP pot at end
2. Wraiths- W in center of them and Q the big one. Switch target on little ones to let W finish them off. Hp Pot
3. Wolves- Stand in center pop W, Q big one etcetc. Hp Pot
4. Big Golem- Make sure to hit him with E and then Q after. Spam W like normal and smite towards end. Hp Pot
5. Go back buy sword and an hp pot or 2.
6. Golems- Same as before
7. Lizard- I stand and aim my E first so i make sure to hit Lizard and pop W spam Q like on Big Golem.

After you have red and blue buff continue to farm until you have your Ultimate then use that out of the bush dragon **** to initiate and killa*****.

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Oh **** Dragon Dominion!

This build hasn't really worked for me in dominion but i haven't tried it much. Will improve upon the dominion section later once i get to test her more.