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This is my Janna for the most part.
I choose Clarity and Teleport for early game reasons, but later it can be more to support your allies and be where you need to.
As for all who have played Janna this is her most useful spell. When you first start out aim it at the minions to get some creep kills, but also notice which direction your opponents run (Which side they go to in order to avoid it). Then you can angle it more to hit them. Becuase they can't tell where its gonna go you can force it (shorter distance and power) if they may avoid it. Great for farming, pushing, snareing, and survivability is forced to cast on the run.