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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction

BRUISER BUILD UNDER REVISION. PLEASE, IF YOU ARE GOING TO VOTE, REFER TO MY OFF-TANK BUILD ONLY. THANK YOU.
Alright, so this is my first guide on Mobafire and I thought I should start by making one for the champ I play the most,


NOTE: I've taken what you guys have said into consideration and made tweaks accordingly. You'll find two new builds, Bruiser and Off-Tank, as well as small changes in the layout! There's still a lot of work to be done, but I hope this helps and please don't stop giving feedback!


PROS
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SPACE | SPACE |
CONS
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I feel that these runes are pretty straight forward:
Greater Mark of Desolation
X9
These will give you that extra oomph with your
Crushing Blow! Plus, a lot of times, if you're solo top, you might be matched against a rather tanky opponent.


X9



X9
For much of the same reason as having the resilience runes, it is good to have extra magic resistance. Helps a ton if you decide to mid with
Wukong. (Mid works better than you might think!)


X3
It's great to have extra attack damage at the beginning of the game. With these quints, you can start the game with a
Doran's Shield and still do substantial harassing damage.


EXHAUST
Pairs great with
Cyclone if you don't manage to get a good start with the chase. Also really helps you escape if you're ever in a bind.
FLASH
If you're ever in a really really bad bind,
Flash can help you juke those meanies and save your butt! Also good for getting that last hit. But I wouldn't use it for offense unless you're doing good that game.
Ghost is a good alternative for this.
IGNITE
Exhaust just not quite tickling your fancy? Not to worry,
Ignite is an excellent alternative. I think we all know how it works. My favorite thing to do is save it for an ulting
Tryndamere! ;D
TELEPORT
This is a great solo-top spell! You never know when you have to go help mid or even bot, while still keeping an eye on your lane. If no one on your team has this spell, it's not a bad idea to get it for yourself.

Pairs great with

FLASH

If you're ever in a really really bad bind,


IGNITE




TELEPORT

This is a great solo-top spell! You never know when you have to go help mid or even bot, while still keeping an eye on your lane. If no one on your team has this spell, it's not a bad idea to get it for yourself.

CRUSHING BLOW
![]() The canon in ![]() NIMBUS STRIKE ![]() Monkey's mobile magic. Useful for initiating, ganking, escaping, and making a bunch of monkeys hop out of your arse! There's a lot of cool tricks you can do with this move and ![]() |
SPACE |
STONE SKIN
![]() One of ![]() |
SPACE |
DECOY
![]() Part of being a monkey is to play around and pull pranks and stuff! What better way to this than making a copy of yourself and sneaking around behind them? The best part is when they get donked on the head, just before realizing they wasted all of their moves on a fake monkey! CYCLONE ![]() ![]() |

When I level up my monkey, I want to put extra emphasis on








Ok, there's a lot to choose from for when it comes to building



I'm going to lay out an ideal shopping strategy based each time you go back. I doubt you will perfectly be able to follow this every game and that's ok, it's more of a concept. But please do yourself a favor and don't wait in your lane with 18 health for that extra 200 gold! If it takes two recalls for one step, that's fine!
Doran's Shield

Some of might wonder why I chose
Doran's Shield opposed to
Doran's Blade and my answer is simple: you don't need the extra attack damage. The great thing about
Doran's Shield is that it not only gives you an extra 120 Health (a significant amount when starting out) and 10 armor, but it also gives you a lovely 8 Health Regeneration. This ties in well with
Stone Skin as well. While many people start with
Doran's Blade, giving them +10 attack damage, you'll have +10 armor from the shield and +4 armor from your passive. Dropping a
Crushing Blow will drop their armor, giving you a good advantage.






Cloth Armor and Potions
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If you're going against some seriously tough opponents top, this is a smart way to go.
Health Potions do a lot for you early game (especially if they have
Ignite) and the extra armor is pretty nice. It also builds into
Wriggle's Lantern, one of the best sustaining items early on.



Boots and Potions
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X3 |
As much as I love my shield, sometimes mobility is the way to go. When you're matched against opponents that use a lot of skill shots (
Ahri,
Lux,
Nidalee,
Brand, etc...) you're going to be doing a lot of dodging. You should be alright with lower defense as a lot of their damage comes from these skills. Just like with the shield, you'll have enough damage with your runes and masteries to get away with no extra attack boost. This will give that extra mobility to keep your moves fresh like Mick Jagger! (I personally like to rock my Jag-Swag when I'm going mid)




Doran's Blade

I bet you were thinking I wouldn't suggest this item after that
Doran's Shield section! Guess again!
Doran's Blade is great starting item! I usually will grab this baby if my opponent isn't likely to put out so much damage early game, like a tank or support. If you end up bottom lane, you'll most likely have your own support. This will give you the freedom to add a little boost to your damage. However, if you're soloing a ranged AD Carry, I would stick with the shield. Those auto-attacks hurt!


There is a lot that can happen before you go back. When you solo top or mid, you can be ganked early. When you're bot, your support can think they are a carry and steal all of your farm. I'm not going to put every little detail as to what you should get when this happens. But I will put what to strive for. (and the alternatives of course)
Boots of Speed

It's always smart to grab these guys early, especially because your opponent most likely will. I personally don't end up going back until the Turn starts up (around level 6). By that time, laners will be moving around and you're going to want to have that mobility for switching lanes.
The Brutalizer

This puppy is handy early on. It's a nice little aggression kit that offers you attack damage, cooldown reduction, and armor penetration. If you go back too early, I'd try to buy at least one of the
Long Swords used to create this item.

Health Potions and Wards


As the game continues and you gain more maximum health, health potions become less helpful. But with the first recall, they still can do you some justice. I pick some up if I have the extra gold. As far as wards.....GET THEM! Yes, it's great to save your gold for good items. But a measly 75/125 isn't worth a death from a ganker. Plus, it might just give you a jump on the enemy and score you a kill. That's getting your money's worth! Supports and junglers will help you at times, but I always grab a couple whenever I can.
Ruby Crystal

Sometimes you're just not having a good game and your enemy is dropping some serious damage. If I have to go back early because of that, I grab a
Ruby Crystal for the extra health and build into
Warmog's Armor. I don't suggest a
Giant's Belt just yet because, even if you have that much gold, it's better spent on a
Long Sword,
Health Potions, or a Sight Ward.





Wriggle's Lantern

If you really need sustain, extra health just might not be enough.
Wriggle's Lantern is a very useful item for that. You have life steal, extra damage to minions, attack and armor, and an Active Ability that gives you a virtual
Vision Ward. This will save you gold for preventing ganks, help with cs (minion kills), and keep you alive in your lane. If you feel the need for this, don't even worry about
The Brutalizer. Get
Boots and this item as soon as you can.




At this point, you should be in the Turn or just out of it. People aren't calling mia's anymore and your noob


Mercury's Treads

Here's Monkey's new sweet kicks with a mysterious blue finish!
Mercury's Treads work well with this build to put a balance in
Wukong's armor and magic resistance. It's also one of the only convenient items with
Tenacity
, to help against any debuffs that hold you back. Here are some alternatives:



Berserker's Greaves-If you don't feel too threatened, these are good for more offense.
Ninja Tabi-If a lot AD is coming your way. You might start building tanky if it's that bad.
Mobility Boots-They're fun! =D And if you're switching lanes a lot, they can be handy.
Giant's Belt

Since
Wukong works better with more health, it's a good idea to get this item soon. It will build into
Warmog's Armor, to really keep you safe and sound! If you feel like you're doing just fine, I suggest getting a
Ruby Crystal and
Avarice Blade for about the same price. The crystal is another part of your soon-to-come armor and
Avarice Blade not only gives you a small gold boost, but also builds into
Youmuu's Ghostblade.






Around this time, you're about level 14 or 15,




Avarice Blade

Here's a fairly cheap item that I like to invest in around this time. It will boost your critical damage, build into
Youmuu's Ghostblade, and give you some extra gold for the pricey items to come! If you had already bought this item, now would be the time to get
Giant's Belt.


B. F. Sword

The Best Friend Sword! The Boy Friend Sword! The Big....Fancy Sword! You're eventually going to be buying two of these whoppers and they are not cheap! Part of why
Avarice Blade comes first is to help you save for this whacker! But an investment well-made. It will help you build the
Bloodthirster.


Youmuu's Ghostblade

The cool thing about this item is that it really isn't that expensive! You get a decent boost to your cooldowns, critical damage, and physical damage. You also get a wonderful Active Ability which boosts your attack and movement speed by 40%! Where do you think you're going,
Twitch??

Warmog's Armor

Ah yes, it is finally time to get the rest of your life-building equipment!
Warmog's Armor is a key-item in almost any tank build and great for the extra health that bruisers need! If you can get this before
Youmuu's Ghostblade, by all means do so! The blade only costs 600 gold at this point, so I find that unlikely.


So it's getting close to the end of the game and things are getting rough. You're about 40 minutes in and even though you've been kicking butt, you just lost a team fight. But the chance to turn around arrives! Just as your team re-spawns,



Chain Vest / Atma's Impaler


Now you might be wondering, "if
Chain Vest is part of
Atma's Impaler, wy doesn't he just put them together??" Glad you asked!
Chain Vest is a handy universal building item that can go into a lot of alternatives. If things are going alright, just go ahead and get
Atma's Impaler! It's the second piece to the infamous "Atmog" combo. Thanks to this spear's Unique Passive, the more health you have, the more damage you have. If things are going rough however, here are some things that
Chain Vest builds into:





Thornmail-More detail on this later, great against a fed AD carry.
Randuin's Omen-A very tanky support item. If you need to start supporting the team more, this has a great Active Ability that slows enemy attack and movement speed. It will also make you more tanky.
Sunfire Aegis-Another tanky item that constantly damages nearby opponents. Careful in the jungle though. You'll upset the monsters!
Guardian Angel-I pray it doesn't come to this. If you find yourself dying a lot, this may give you a second chance. Enemy's choose to hover over you for the second kill, so don't rely too heavily on this item. It's a last resort for
Wukong.
Pickaxe

For the same reason as getting
Chain Vest before
Atma's Impaler, the next item I get is
Pickaxe. Although this is late game and you probably know how your opponents are building, it is good to have a variety of choices available. If you have the gold and feel good about the game, just get
Black Cleaver first. Later on,
Pickaxe will contribute to
Infinity Edge. But if things are changing late game, here are some alternatives:






Madred's Bloodrazor]-If you find your enemies have a lot of health, this is great to switch out with
Black Cleaver because it deals damage based on their maximum health and also grants attack speed.
Last Whisper-One of the best items to have for getting rid of heavy armored foes.
- Maw of Malmortious-This will give you extra defense against AP carries while also giving you more damage.
The Bloodthirster

Finally, you get to put that
B. F. Sword into something even stronger!
Bloodthirster is sure to mess up opponents with lots of damage and its Unique Passive. The passive boosts your damage and life steal percentage based on kills you land. You'll get a lot of sustain and damage with this item.


Infinity Edge

What a glorious spectacle! You're going to see a big jump in your attack damage, once this beast is equipped. You'll only have one available slot left with this item, so I suggest getting the
B. F. Sword first.

Elixirs



If you completed your build, good for you! You're either dominating or turning things around. Either way....whatever will you do with all of that extra gold???? Elixirs are a great way to spend that extra gold. The cool thing about these is that even if you have no item slots available, you can still buy them! They'll be automatically consumed! Get oracles elixir if you want to clean out wards,
Teemo mushrooms, or stealth champs like
Twitch.


As I mentioned before,

Last Whisper

If you're fighting a team with a lot of armor. This is an item to get. It will give 40% armor penetration. This means that whatever their armor is, you penetrate 40% with this item! If you have a fed AD carry on your team, you will likely see the enemy's armor go up.
Replace

Thornmail

A great counter for that pesky, fed AD carry! Each basic attack they do to you will be returned with 30% of that damage via magic. If they have an AD carry destroying your team, encourage some of your teammates to also get this item! Trust me, it makes a difference.
You're going to have to put

Maw of Malmortius

Here's an item that will give you some magic resist and attack damage. If you're fighting an AP heavy team or their AP carry is causing a bit of trouble, this is a nice item to have. Not only does it give you magic resist, but it also has a Unique Passive that gives your attack damage for health missing AND a 400 magic damage shield that pops up if you would almost die from magic. Eat that,
Lux!

If you can sense their AP carry getting fed, don't even finish


Madred's Bloodrazor

Remember earlier when I mentioned that
Pickaxe was a great universal item for building? Here's one of the nifty items that comes from it,
Madred's Bloodrazor! I will typically switch from focusing on
Infinity Edge to building this item, if the enemy team is rather tanky. The more maximum life they have, the more damage you do. It's not a bad idea to build
Infinity Edge shortly after. But it's always nice to be able to show the tanks that you don't care how tough they are!




Because you are a balance of tank and dps characteristics, I don't suggest rushing this. However, your AD carry probably should. Let your team know that it's a good idea to get this item. A good time for you to get it is when I recommend getting





Basic Combo![]() +![]() +AUTO ATTACK+![]() |
SPACE |
If you recall the ability sequence from before, the first ability you should select is your E, ![]() ![]() ![]() After you've been farming for a little while, you should have the first three abilities available at your disposal. If you look to your left, you can see the Basic Combo that I like to use. It's very simple to execute and quite open to variations:
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Early game, this combo can take almost half health from most champions. If you time it right, you won't take very much damage and they'll start to be more careful. Keep in mind that it does cost a lot of mana for the combo. So take advantage of their fear by last-hitting the low health minions!

FARMING & WARDING
This leads me into farming. If you are familiar, just skip this paragraph. Farming is essential for getting gold, experience, and the upper hand in a lane. But one does not simply auto-attack minions hoping for gold! That's bad! If you do that, you will push too fast and over-extend (opening yourself for a gank). You will also miss a lot of the minion kills. So instead of auto-attacking, let your minions widdle their minions down and hit them just before they die. This takes a little practice, but the more you do this, the better you will be.
As I said before, wards are very important and you should get them whenever you can! I usually try to buy one after my first recall. The best places to put the ward are the top bush in the river or the intersection to the Blue Golems and Baron.[/center]

THE JUNGLER

Don't forget, you should have a jungler. Sometimes you won't even need to use your ult, if he gives you a solid gank! With that in mind, try to save your



TO KILL OR NOT TO KILL?
At the point of level 3 or 4, you might consider going for a kill! Well, a big part of this decision is just knowing your opponent. Take

The Passive Ability for
Pantheon is
Aegis Protection. This will occasionally block damage that is more than 40 (basically everything). If you use The Basic Combo, you will have to exchange auto-attacks until your abilities cool down. In this predicament,
Pantheon most certainly has the upper hand, putting you at high risk!
I don't want to discourage you from going for a kill you're perfectly able to get! If you have been widdling your opponent down, you should have no trouble landing a kill! In fact, that's how I suggest killing 



Once you are level 6 and have the ability



A lot can happen here, but your enemy will really be feeling the hurt with their armor dropped! They will start running to their turret, so try to stay in front of them as you spin. Do use
Exhaust, if you think they might escape.
After 


2v1 (TOP)
Nothing sucks more than getting set up to go top and finding out that the other team doesn't have a jungler! Now you have to lane by yourself with two big baddies on the other side! The worst part is that the champions are both likely to be good solo-top or tanky champs!
I recommend reminding your jungler that it's going to be 2v1 top and you'd like a gank first. Tell your team to give him a strong leash (helping kill the jungler's first monster) so that he can get to you faster. Your jungler will appreciate it too, most times.
After leashing, get ready for a rough lane. Your enemy will most likely take advantage of your solitude and be very aggressive! They will do what they can to push you out of your farm and get an early kill. You won't be able to just run up and last hit, like you can with only one enemy, so just try to stay as close as you can to the minions fights (you gain exp for standing nearby).
Now, you are going to need farm. So VERY CAREFULLY harass the more vulnerable of the two. In this circumstance, I usually get




You can also use their aggression to your advantage. With a 2v1, you might be pressed against your turret by two greedy players. It's time to use a little bit of that monkey magic and try to bait them to the turret! Note: This is very risky and if you are uncomfortable, I don't suggest trying it.
- When you're baitng, have that
Exhaust ready!
- MAKE SURE THE TURRET WILL HIT THEM! (if their minions are too close, the turret will target them instead)
- Go in for a harass, only this time, be a little more aggressive. You want to trick them into thinking that you bit off a little more than you can chew.
- Start running back to your turret, they should chase you at this point. (If they're too far behind, turn back to make yourself more tempting.)
- Once they start taking hits, get ready to
Exhaust. (You want to time it just right so that they can't escape the turret)
- If only one chases past the turret: Go ahead and
Nimbus Strike them to secure the kill.
- If both chase past the turret:
Exhaust the one getting hit and keep running. (You don't need to risk actually giving them a kill! Top goes fast that way!)



TEAM FIGHTS
When in a team fight, your primary objective is to deal damage and draw SOME but not all attention to yourself. You want to focus on killing the weak, squishy carries first, followed by the Off-tanks, Bruisers, and Tanks. The following information will give you tips on how to be a team player while dishing out that the lovely damage.
CYCLONE IS GREAT CROWD CONTROL
The cool thing about




Be careful however, the enemy will target you down! Communicate with your team to make sure you don't get bursted on spot! You want to get

Sometimes, it's better to go in and out with


DECOY IS CONFUSING
The cool thing about team fights is that there is so much going on at once! With all of this action happening,



The beautiful art of juking will come to some easier than others. But, if you're going to be playing as the infamous Monkey King, you should at least learn some basics to help him keep his reputation!
What is Juking?
Before I can go into detail on how to juke, I'd like to just refresh all of you on the definition of juking. You can view this and much more in the Terminology Section of Mobafire.
Juke - The act of tricking the enemy pursuer(s) into chasing the wrong way, which is most often accomplished by utilizing the brush and/or the fog of war to break the enemy's line of sight.
Juking as a Monkey
Part of being so great with
Wukong is to think like a Monkey! You know how monkeys are, they bounce around and mess with people and such. Now I can't give you extra elaborate detail on how to be the best juker; after all, it's quite situational. However, I can give you some tips and tricks that will improve your...juke-ability, so to speak.

Here's another simple trick without even using
Warrior Trickster. If you're running from the enemy in top or bottom lane, the long bushes in the middle can help you a bit. As you go into the bush, the enemy might try to cut you off (cutting corners means, no bush for them). If that's the case, STOP running and wait for a moment. Then turn and run the other way! The idea is to make it seem like you're still running through the bush so that they don't turn around.

Nimbus Strike and Cyclone
This move does some wonders when you're trying to gain distance, similar to
Akali's
Shadow Dance. All you do is pick the farthest target from the enemy and
Nimbus Strike away! Using
Warrior Trickster at that distance and with a switch in direction can really give you some juking power!
The other way to use it is to target the enemy at the back of the chasing herd! Of course run the other way afterwards. This works poorly however and I wouldn't recommend it unless it's a last resort.
But don't let that scare you! If you're not too low on health, you can maybe get away with it with just two or three champs on your tail!
Cyclone is another helpful escape tool. As painful as it may be to waste your glorious ult, you just might need it to save yourself! While they're knocked up, spin away!
Wukong gains speed as he spins, so this can really give you a head start!

Example
I don't have any recordings of my own game play. But I did find a video that utilizes almost all of these tricks! Keep in mind that he had full health in the beginning!
As I said, juking is very situational and it will take practice. Have fun with it though! =3
What is Juking?
Before I can go into detail on how to juke, I'd like to just refresh all of you on the definition of juking. You can view this and much more in the Terminology Section of Mobafire.
Juke - The act of tricking the enemy pursuer(s) into chasing the wrong way, which is most often accomplished by utilizing the brush and/or the fog of war to break the enemy's line of sight.
Juking as a Monkey
Part of being so great with


Decoy
Warrior Trickster is great for juking because it puts stealth on
Wukong for a couple of seconds. When you press W, a copy of
Wukong will appear, facing wherever
Wukong is facing upon use. Average players will assume that you are still running in that direction and continue to move that way. At this point, you are able to switch directions, gaining distance on the enemy.
Small tricks:
Things to be careful of:

Jungle Boogie
Yup, that's my jam! Anways,
Warrior Trickster gives you a great opportunity to run into the jungle. Your opponent, having seen that you are not visible after
Warrior Trickster wore off, will most likely assume you've ran to the bushes. Don't worry though, the jungle is vast and winding! Use the brush, fog of war, and tree barriers to confuse them!
Flash can help you a ton here because you can go over walls. If you choose wisely where to use it, you can make almost impossible for them to catch you!
One trick I like to do is
Warrior Trickster near a wall and then
Flash over the wall while stealthed. Your average customer won't figure out what happened until you've already got some good distance!
Have map awareness while doing this! The last thing you want is to
Flash over into an
Udyr stun!
Going into the Bush
Bushes are a great way to mislead the enemy. They can be found all over Summoner's Rift and help you quite a bit with the stealth they provide.
Wukong can utilize these bushes even further with his
Warrior Trickster ability. Remember how I mentioned
Warrior Trickster pops out in the direction he's facing? Well you further use that in front of bushes! Two simple ways of doing this:




Small tricks:
Wukong is able to use
Warrior Trickster while snared or stunned. It doesn't help much, but can fool the enemy into bursting down the wrong target.
Warrior Trickster makes a good barrier. It can act as a minion and block any abilities that would stop at one target, such as
Caitlyn's ult.
- You can tap S on the keyboard to stop your champion, simulating the motion of
Warrior Trickster. If your opponent is getting smart and running past your
Warrior Tricksters, you can use this to get a head start in the opposite direction. This will save your
Warrior Trickster for later as well ;3
- Don't forget that
Warrior Trickster does do a small amount of damage. If it's a 1v1 and you're both at the last hit, go ahead and let your copy save you the trouble. If that doesn't fool them, your
Nimbus Strike should be cooled by then!
Things to be careful of:
- Turrets can see through the
Warrior Trickster and you will be visible if you are targeted.
- Not every player is a sucker. If you do the same
Warrior Trickster strategy, count on them to catch you!
Oracle's Elixir...
Vision Wards. Though doubtful they will get these things just for you, keep an eye out for them.
- Mana cost and cool downs. You don't need to be spamming Monkeys all day so you shouldn't level this up too much. That means the cost to use it and the time you can use it again will be more. This should be common sense, but I'd feel guilty if I didn't warn you and then you died because you couldn't pop your ult! =O

Jungle Boogie
Yup, that's my jam! Anways,



One trick I like to do is


Have map awareness while doing this! The last thing you want is to


Going into the Bush
Bushes are a great way to mislead the enemy. They can be found all over Summoner's Rift and help you quite a bit with the stealth they provide.



- Run to the front of the bush (don't go in it) and plant a decoy. Then turn to a different path and run like hell! Most of the time, the enemy runs into the brush. (I wouldn't run down a lane with this strategy unless you have back up. You'll show up on the map!)
- You can also do the reverse of that strategy. Run away from the bush, pop a
Warrior Trickster facing away from it, then turn around and go into the bush. But don't get too cozy! It won't take them long to figure out you turned the other way!
Here's another simple trick without even using


Nimbus Strike and Cyclone
This move does some wonders when you're trying to gain distance, similar to




The other way to use it is to target the enemy at the back of the chasing herd! Of course run the other way afterwards. This works poorly however and I wouldn't recommend it unless it's a last resort.
But don't let that scare you! If you're not too low on health, you can maybe get away with it with just two or three champs on your tail!



Example
I don't have any recordings of my own game play. But I did find a video that utilizes almost all of these tricks! Keep in mind that he had full health in the beginning!
As I said, juking is very situational and it will take practice. Have fun with it though! =3

As amazing it would be to just summarize

If you like the artwork in this guide, especially this section, feel free to see my Free-Sig Gallery! =3

Ahri






Most likely Encountered: Mid


Akali






Most likely Encountered: Top / Mid


Alistar






Most likely Encountered: Bot / Jungle


Amumu






Most likely Encountered: Jungle / Bot


Anivia






Most likely Encountered: Mid


Annie






Most likely Encountered: Mid


Ashe






Most likely Encountered: Bot / Mid


Blitzcrank






Most likely Encountered: Bot / Jungle


Brand






Most likely Encountered: Mid


Caitlyn






Most likely Encountered: Bot / Mid


Cassiopeia






Most likely Encountered: Mid


Cho'Gath






Most likely Encountered: Top / Jungle / Mid


Corki






Most likely Encountered: Bot


Darius






Most likely Encountered: Top / Jungle / Bot


Dr. Mundo






Most likely Encountered: Where he Pleases!


Draven






Most likely Encountered: Bot


Evelynn






Most likely Encountered: Roaming


Ezreal






Most likely Encountered: Bot / Mid

Hey, I know there's already a lot in this guide so far! But there's still more I want to add and maybe tweaks I want to make. It's brand new! Some things to be expecting:
Wukong mid guide!
Wukong jungle guide
Wukong Off-Tank Guide
- More Pictures! Neater design! =D
- In-depth coverage on how to 1v1 each champ!
- More situational items
- Thoughts and Ideas from YOU!!!!

I really love
Wukong as a champion and as an awesome Monkey Journey to the West! I hope this guide helps you get a handle on him or at least gives you some new ideas on how to use him! I have a lot of fun with this champ and if you haven't tried him yet, I suggest you do!

- JhoiJhoi! Her epic guide can be found here!
That guide really helped me figure out what to do on this site and where to put things! I highly recommend it if you want to make your own guide! (The bad guide example made me lol XD)
- IceCreamy for the Free Guide Review! When there was no one else willing to look at such a new member's guide, there was IceCreamy. =3
- BlackIceT for the in-depth criticism and build suggestion. Also for inspiration from his top-rated Wukong Guide!
- Albableat for taking the time to review my guide. Although he doesn't particularly play this type of champ, he reminded me of one of the best ways to start top:
Cloth Armor and 5
Health Potions! He responded fairly quick with his Guide Review!
- MissMaw for the Guide pic in my sig. If you clicked my picture to get here, and liked the pic, go ahead and check out her shop!
- A Chubby Baby for one of the most in-depth reviews! I really appreciate picky criticism and thanks to that review, I'll be sure to improve my guide. If you've got at least 100 posts, I recommend this review shop!
- LezBeHonestHere for the awesome
Wukong Cudgel Line Dividers! Be sure to give him a warm welcome to Mobafire!
- Bryun for providing useful information on
Akali. His guide can be found here.
- PsiGuard for providing useful information on
Alistar. His guide can be found here.
- Taneren for providing useful information on
Anivia. The guide can be found here!
- LaCorpse for the beautiful headers. Her Signature Cafe is here!
- Keondre for providing useful
Annie coverage. Here guide can be found here!
- BBerger for providing useful information on
Blitzcrank. His guide is right here ;3
- That Trev Person for giving great tips and information on
Amumu. His guide can be found her! Just don't get tooo sad =(
- Iownedya for the nice review service! Check out the shop!

Amazing Monkey
Wukong Guide
Sun Wukong- Great Sage Equal to Heaven
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