Talon Build Guide by The Grimm
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Talon is a pure AD assassin. This makes him a 'simple' build powerhouse on the field, and a serious force to be reckoned with. This build is made to emphasise his assassin gameplay to the utmost. This is a high risk high reward gameplay with no holds on the build. It can lead to some amazing results if done properly, and lead to a major exploit by the enemy team also. This guide isnt a fast and hard rule, if it isnt how you feel comfortable playing, dont use it.
This build has proven results, and I will give an in depth explanation of strategy, reasoning, and gameplay tips to help you succeed in this play style, and with Talon regardless of your build choice. I've been playing Talon since release and feel comfortable sharing my experience and experimentation results with him.
Many people may judge my lack of surviveability, but that's fine. It's my choice to emphasise Talon's strengths, rather than average him out. He isnt a carry, even though he can be. This is a build for PURE assassin gameplay, so pure damage is the aim. I will discuss other options in the item section.
This build has some major draws, and drawbacks, I'll outline them here:
-UNGODLY damage output (in the 2-5k+ in 2 second range)
-Amazing comebacks thanks to Talon's insane scaling and leveling capabilities
-Amazing laning ability, farming, jungling, and general ability to ruin the other team's plans
-An amazing asset to any team, great for coordinating and assisting ganks, and supporting team
-Squishy, you really need to be careful as you wont be building for endurance
-things can feel overwhelming if you DONT get fed
-tricky to get the hang of this playstyle, and this character
-Cooldowns are a limiting factor, though not as bad as it can be
I take a pretty standard approach with runes, keeping in mind the main focus of my build strategy and gameplay:
Armor Penetration (+25)
Cooldown Reduction (-3.5%)
Critical Chance (+3.6%)
This really emphasises your damage output, especially early game, and carries through to late game. Some CDR and Crit chance just ice the cake, increasing your damage outputs and general ability use even more. These also synergize with your masteries to build some impressive innate bonuses.
Again, a pretty standard approach to Masteries.
Emphasis on damage, Armor Penetration, Cooldown Reduction, and Crit Chance synergizes with the build strategy, putting you in a strong position from level 1. I take utility to increase xp rate, decrease revival time, and one of the more important features is the 15% increase to jungle buff duration.
Talon isnt a jungler, but he can jungle while he ganks for money, exp, and buffs. Making those buffs last is greatly beneficial as I'll explain in strategy.
I've played Talon extensively with many combinations of summoner spells, and I have established the main 4 which stand out for this build and playstyle:
-This is a great hard escape/ganking tool