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Build Guide by Guest
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on the composition and playstyle of the enemy team.
To start with, i always take a Doran's Ring ((Doran's Ring)) because of the
health, and more importantly the mana regen. Try not to spam your spells too
much at the start as this big guy runs out of mana very easily. Instead use
Fissure ((Fissure)) to help your laning partner to escape from ganks, or to
harass your enemy.
Lane for a while, and by the time you are lvl 6 you should have a decent idea
about the quality of the enemy team. Go back to your base and get Mercury's
Treads ((Mercury's Treads)). This is where you make a choice:
A. They don't play very well, and you are almost harassing them to death.
If this is the case, you're lucky. Get Rod of Ages ((Rod of Ages)) as your next
item, starting with the Blasting Wand ((Blasting Wand)). This item gives great
AP and some survivability + mana for more spamming. Keep harassing and you
should have the tower down pretty easily. Use Feast ((Feast)) primarily for
taking down enemies, as it will be dealing HUGE damage Feasting on minions to
get stacks is ok as well, but you won't really need them.
After RoA go for Rabadon's Deathcap ((Rabadon's Deathcap)). By now you should be
a great pusher/farmer, taking down minion waves with just 1 Rupture ((Rupture)).
Next get Rylai's Crystal Scepter ((Rylai's Crystal Scepter)) for the slowing
effect, Void Staff ((Void Staff)) for the Magic Pen and finish with for example
a Zhonya's Hourglass ((Zhonya's Hourglass)) or Lich Bane ((Lich Bane)). Of
course you sell the Doran's Ring ((Doran's Ring)).
This build will deal insane damage with Rupture ((Rupture)), Feral Scream
((Feral Scream)) and Feast ((Feast)), and even your Vorpal Spikes ((Vorpal
Spikes)) will eat away about 20 HP per hit.
Core build: (icon=Mercury's Treads size=64)(icon=Rod of Ages size=64)
(icon=Rabadon's Deathcap size=64)
B. They are able to hold their lane well, and/or push you back to your tower.
In this case you'd best go full tank. After your Ring and Boots immediately go
for Warmog's Armor ((Warmog's Armor)). Farm minions to stack your armor's
passive, and play defensive. If you lane with a carry like Yi or Jax, give him
the kills. Try to feed your carry and babysit him (= stay very close to him so
he'll get away if ganked).
Your next item will depend on the enemies you play against:
- When you encounter 3 or more heavy AP nukers such as Ryze or Kassadin you
should get a Banshee's Veil ((Banshee's Veil)). This will cause them to waste
one of their abilities on your spell shield, ad gives you some very nice
survivability. Next you buy Force of Nature ((Force of Nature)). By this time
their casters should have serious trouble getting you down. Then you get a
Guardian Angel ((Guardian Angel)) to be a pain in the @$$. Last item is up to
you, but usually the game will be finished by the time you can buy this.
- When you're playing against 3 or more melee carries like Yi or Tryndamere get
a Thornmail ((Thornmail)) right after your Warmog's ((Warmog's Armor)), because
it'll hurt them as well. Beware of Madred's Bloodrazors ((Madred's
Bloodrazors))! After the Thornmail ((Thornmail)) buy Guardian Angel ((Guardian
Angel)). Then you can buy a Frozen Heart and Randuin's Omen to slow the enemies.
- When you play against a mixed team (which is the one you will be seeing 90% of
the time) you first get Warmog's, then Banshee's ((Banshee's Veil)) or Thornmail
((Thornmail)), depending on who you lane against. Then you buy the other one, so
you're a balanced tank in teamfights. After those 2 get Guardian Angel (Guardian
Angel)) (i really like this item as it gets on the enemies nerves).
Core build: (icon=Mercury's Treads size=64)(icon=Warmog's Armor size=64)
(icon=Guardian Angel size=64)
Its possible to mix the AP build with one of the Tank build variations, but it
will decrease the effectiveness of both offense and defense. Try to focus
enemies with Madreds in team fights, as you'll suffer a lot of damage from them
(due to Warmog's ((Warmog's Armor)) and Feast ((Feast)) stacks).
So in short: If the enemy sucks, go AP and nuke them. If they are good, go Tank
(items depending on their team) and babysit your carry.