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Trundle : Trolling the jungle!
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Spells:
Smite
Ghost
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Introduction
You may not like this build a lot, but it's what I prefer.
Also, you don't have to follow this build to the dot, you can make some alterationxs, like sometimes I use Force of Nature and Yooumuu's ghostblade
I chose these to give me a boost in damaging early game, making jungling easier, and much more efficient. Using Vampiric Scepter, along with these runes and activating Rabid Bite so you doublehit will make you heal quite a lot of HP! In combination with Greater seal of resillience makes you leave most monster camps with 90-100% HP.
Greater Mark of Desolationx6 :
For lategame - Makes it easier to slice up tanks, and melt squishies with mininal defense - It also helps a bit early game, nullifying most monsters defense, making you do flat, or even increased, damage to them.
x9 :
Helps a lot early game, in conjunction with Greater Mark of Strength], you will deal enough damage, and tank enough damage, to leave monster camps with near full HP using [[vampiric scepter.
x9 :
These runes are actually exchangable, it's just what I currently use, I may be looking for alternatives soon.
Since early game, Trundle lacks mana at some points (Like pre-Golem), Greater Glyph of Scaling Mana Regeneration could be worth it.
x3 :
These are just the same as your Greater Mark of Attack Damage - Used to keep you alive early game, and maybe pump out a bit of extra damage. Extremely important in jungling, however you can use Quintessence of Health.
Anyway, on with the jungling!
Personally, I like to follow Stonewall008's superior jungle build - As he uses the same rune and starting item setup as me.
Currently, can't be bothered to write it out.
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