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Tryndamere Build Guide by

Not Updated For Current Season

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Tryndamere Rage

Last updated on September 1, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 9

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 0

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I. Introdution

You have come to this page seeking wisdom my young grasshopper. I am here to teach,
In this guide you will learn the new way to play Tryndamere, now with 50% health and 150% fury.
I hope I will see many tryndamere's getting out there and getting some pentakills with this guide.

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II. Runes

You may be thinking : "What a nut!"
You are correct. in a way.
Of course I am nuts, for pentakills. The way tryndamere works is with critical hits.
The more critical hits, the more fury, the more Smash Face!
The Marks and Seals specialize in this.
Glyphs on the other hand give you that extra kill to add to your pentakill, with more damage from your fury, this will give you extra damage and harass early game, and big damage output late game.
Quintessences make your attacks that much faster to build up your fury, leading to crits faster.

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III. Masteries

Masteries are simple,

Tryn Is all about the damage and crit,


But he's not invinsible you we need a little cover in the defense.
So build with the above, and you will have best masteries ever created for Tryndamere.
Just for that he's gonna give you and extra Penta-kill for your troubles :)

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IV. Items


Vampiric Scepter - Nice to regain some health after harass.
Awesome for farming too.


Vampiric Scepter - Bloodthirster
Boots of Mobilty - Fast
Phantom Dancers - Usain Bolt's faster twin.

Extended Core

Bloodthrister - Damage + health
Phantom Dancers - Fast
Boots Of Mobility - Usain Bo.. You know...
Black Cleaver - No armor, I think yo dead
Infinity Edge - Crit, damage, win

Optional Defence

Frozen Mallet - Slow you but beefy enough to take yo best shot

Late Game - AP

FoN - Force of Nature - AD on AD sir.
Quicksilver Sash - No nuking on tryndamere.

Late game - AD

Thornmail - ONLY ITEM - Coz Thorn + damage = They dead.

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V. Summoner Spells

Masteries are simple,
Flash - Holy Sh*t, Ciao!

Other good choices

Cleanse - No CC please, Thank you!
Exhaust - Stop running and die.
*note* You have a W, but this can be used defensively.
Heal - *Ult* Heal to full health, turn around, Penta..
Ghost - Im sorry, did I scare you?
Teleport - Hi.. Yo' dead.

Not so much..

Promote - Cmon, it's turret crushin' time.
Smite - I got red and blue, what you gonna do?
*note* Blue has CDR, good for tryn :)

Hell Naw!

Revive - For this you have to die, not a great thing to have.
Fortify - For the Tanks/Supports
Garrison - ...
Clarity - He has no mana
Rally - Tryn doesn't need boosts.
Clairvoyance - For the Support/Tank

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VI. Skill Sequence

Your 1st= ability is your Q - Bloodlust
This will keep you inlane and will be holding your fury, use this wisely.

Your next ability is your E - Spinning Slash
This keeps you up with the action and is very good for Tryndamere.
This could spin you over a wall, or spin you into position to put in your ..

W - Your speed is good, but why not let your tanks get an assist?
Pop this when they try to run and they will run around like a chicken..
Pop this when in a 1v1 battle to lower their armor too!

UNDYING RAGE!!!!!!!! Your R -
This will enable you to tower dive, jump into battles and give your fury to heal.
Tower diving is risky for tryn and he is weak early game. But when he hits 6, you are able to CAREFULLY tower dive for a kill, flash and spin out.
Jump into a battle, Pick up the Penta, and not die? Impossible? No!
Tryn can pick up many kills with his crits, just DONT FOCUS TANKS...
If you are Running and your ult runs out, it gives you 50 fury..
So enough to heal when you run out! - BRILLIANT!

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VII. Pros / Cons

Pros :
Big damage late game
Easy to build
Good in 1v1 situation
Decent CC
Able to be jungled

Cons :
Easy to shut-down
Weak early-game
When focused, useless
Easily located when in jungle

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VIII. Summary

This is the end Awwww

Now you know how to play Tryndamere, CONGRATZ

- Get out there summoners!

''The next true power will come from the far north, and it will involve Tryndamere - one way or another.'' -Graccus Mightstone, League Senior Political Scholar.