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Very annoying build for teams to deal with just be careful of CC and heavy nukers.... if issues with heavy magic team grab Merc treads and use last slot for a Bahsee's Veil or Guardian Angel.
Very team centered build can do 1v1 ok but not against some toons runes can be changed around not lvl 30 yet and still getting my set of 20+ runes so may end up changing runes around a bit....
Summoner spells exhaust usually is a must to avoid melee carry death the second spell is more preference flash may be usefull or ghost.
Laning phase is generally less agressive than most heros remember if they try to get you pop shield can save your but most of the time. I also dont use seeker missile much due to mana cost if you feel the need to put more pressure on them grab 1 point earlier. TBH corrosive charge does decent damage and is deceptive. (how ever doesnt effect toons that stack life steal as much in laning phase)