This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Default - PTA
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Flash
Items
Ability Order Skill Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Threats & Synergies
Draven
Draven is a lane bully, there's no really a way you can win laning phase against a Draven who'll play properly. You might want to consider sticking tower, and eventually asking jungler for help.
Lulu
Lulu
Champion Build Guide
My name is David (Zodyacc), I am a Diamond/Platinum (EUNE) Vayne player. In this Guide I'll try my best to help you with getting better, or starting at Vayne. Feel free to ask any questions regarding Vayne, I'll do my best to respond as soon as I am able to do so. I also own a tiny Twitch channel, feel free to join me on my streams, I'd be glad to see you there! (I'll be streaming in 3 months, or so as soon as I get new PC, if you'd be interested in such)
As for the Vayne, I can tell she's one of squishiest adcs you can pick, with really poor early game, short range and high skillcap, however she's really rewarding to play and has huge outplay potential, she can melt tanks easily, her mobility is insane. You might want to pick Vayne whenever there are some heavy tanks and you lack damage against them in team.
+ Huge Burst Potential + Excellent against Tanks + Rewarding + Has Stealth + Great 1v1's and outplays potential + Extremly Mobile + Hyper carry |
- One of squishiest champions in game - Reasonably weak during early game - Depends on support early - Difficult to master/high skill cap - You have to be close to walls, in order to hit Condemn - Shortest range of all adcs - Poor wave clear |
|
|
|
|
|
|
|
|
|
|
So as for the runes, I'll explain the domination tree, as for the runes on Vayne keep in mind, you cannot go wrong with any runes, every rune brings something useful to your kit and your invidual playstyle However Sudden Impact and Ravenous Hunter are probably the default ones that you might want to go for if you're new to Vayne.
20 points for champion takedowns
20 points for epic monster takedowns
5 points for large monster kills
0.8 points for minion kills
I consider Legend: Alacrity and an absolute need for any Vayne build, it grants you quite a lot of Attack Speed which works amazing with your W Silver Bolts.
Caitlyn - High Caitlyn can deny you from farming at lane, not only that, she outranges you quite a lot. If she targets you with Ace in the Hole that'll reveal you out of your R>Q invisibility. She's really annoying to play against + Give up the minions if that's necessary, since you'll most likely be pushed under turret not being able to farm. However, if you're able to - take control of the lane. + Be careful and watch out for the traps, you can easily Q Tumble into them by a mistake. + Avoid taking unnecessary damage from Caitlyn Q |
( 🚧 In Progress 🚧 Keep out! 🚧 )
---
Addition (Original):
As for the matchups, I have made a cheat-sheet, thanks to Foggedftw2, I've got inspired to make one. Further informations about matchups are explained in there, check it out!
2020.6.12
- Added Abilities Sequence
- Changing Threats & Synergies table (Still working on that)
- Minor corrections
2020.6.8
- Added Changelog & To-Do List
- Changed Heal to Exhaust as primary Summoner
- Corrected some of misspellings
- Adding more BB Codes
- Updating Changelog every Guide's Update
- Updating, Changing and adding more information about Threats/Synergies
- Adding further description (Powerspikes/Ietms, Situational, Early/Mid/Late game, and much more!
You must be logged in to comment. Please login or register.