Vayne Build Guide by Pr0Pappus
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello , im Pr0Pappus and this is my Vayne guide.I am not trying to show a poppular and generally used Vayne build.This is just my own playstyle wich I found good enough to make a guide for.
I am aiming on last hits and im trying to stay in the lane as much as possible.After the major Vayne changes wich lower the damage of her abilitys and increase theyr mana costs , I found it more suitable aiming for the true damage from "Sylver Bolts" . Cause of this I boost my attack speed getting some attack damage on the way and finishing off with some important defence.
My runes are armor penetration reds , armor yellows , magic resist blues and attack damage quins.
[Greater Make of Desolation] : Some armor penetration is always goot for any ad carry.
[Greater Seal of Resilience] : Vayne is extremely squishie so i want to boost her defence.
[Greater Glyph of Warding] : As i sayd , very squishie.
[Greater Quintessence of Strength] : I start off with no damage so I use those to hit a bit harder.
I get the standard 21 points in offence and than I go defence to get the health regent , wich is something VERY importand in this guide. As i sayd before , you must stay in lane as much as possible.
I also find it impossible to stay in a lane for a long period of time with Vayne and not get much damage. Thats why the health regen is so importand.
As I sayd my build aims on attack speed getting some attack damage on the way. I start off with a defensive item grabbing health potions or health regen to stay as much as possible in my lane.
The defensive item I get in the end of the game is optional. You can eather take another item for defence or even more damage. The early game Madred's stacks nicely with [Silver Bolts] giving an extra dmg effect to boost my auto attacks.
Overall my build is based on my own preferences and not in what is thought to be generally good.
Not much to say about it. I aim on the damage from [Silver Bolts] , taking tumble next and condemn last.
My summoner spells are Flash nad Exhaust. Flash is pretty standard for all players , since it provides nice mobility by giving you a way to escape or chase a fleeing enemy. I pick exhaust to boost my chasing abilitys (slow) and be able to outburst all enemy carrys.
Other good options are ghost (instead of exhaust) and ignite (instead of exhaust). I woudnt pick any spell over flash , simply cause i love it!
Creeping / Jungling
A good farm from minions plays an important role when playing Vayne. Vayne is an item depended champion with a relatively hard early game. Dont spend much time farming jungle minions though. Try taking part in all team fights and farm lanes when pushed. Only thing u should get in the jungle is dragon and red buff.