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Veigar: Caster's Nightmare(Revamped)

Veigar: Caster's Nightmare(Revamped)

Updated on January 25, 2011
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League of Legends Build Guide Author Hargis2010 Build Guide By Hargis2010 6 2 6,472 Views 2 Comments
6 2 6,472 Views 2 Comments League of Legends Build Guide Author Hargis2010 Build Guide By Hargis2010 Updated on January 25, 2011
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Chapter 1

I just completely revamped this build, new items, new runes, new masteries, summoner spells, and skill order. imo this is this best way to play Veigar.

The ability power calculator isn't accurate.. it will actually be about 670 or higher(not counting Baleful Strike's last hit passive).

Try to stay in your lane until you either have to leave(health reasons), you have enough for Zhonya's, or you reach level 12 or so.. at all times last hitting with Baleful Strike(you should have roughly 70-100 ap before you go back to shop).

Equilibrium (Innate): Veigar's mana regen is increased by 0.75% for each 1% of mana he's missing.


Baleful Strike (Active): Unleashes dark energy at target enemy dealing magic damage. If a unit is killed, Veigar gains 1 ability power for a minion and gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.

* Cost: 75 Mana
* Range: 650

Cooldown: 8 / 7 / 6 / 5 / 4 seconds.

Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.6 per ability power)

Dark Matter (Active): Veigar calls a great mass of dark matter to fall from the sky to the target location. After 1.2 seconds, dark matter falls from the sky to the target location, dealing magic damage.

* Cooldown: 10 seconds
* Range: 900
* Area of Effect:

Cost: 100 / 110 / 120 / 130 / 140 mana.

Magic Damage: 120 / 170 / 220 / 270 / 320 (+1 per ability power)

Event Horizon (Active): Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a few seconds.

* Range: 650
* Area of Effect:

Cooldown: 20 / 19 / 18 / 17 / 16 seconds.

Cost: 80 / 95 / 110 / 125 / 140 mana.

Stun: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds.

Primordial Burst (Active): Blasts an enemy champion, dealing magic damage plus 100% of the ability power of his target and him combined.

* Range: 650

Cooldown: 130 / 110 / 90 seconds.

Cost: 150 / 200 / 250 mana.

Magic Damage: 250 / 375 / 500 plus 100% of the ability power of his target. (+1.0 per ability power)

Please try this build before you rate it negatively, and also comment for reasons why it was voted down.
-Hargis2010
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