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Veigar Build Guide by PrizmSnipe

Middle diamond

Veigar | Updates over Pre-Season | Skeleton's Slave V1

By PrizmSnipe | Updated on December 5, 2019
1,814 Votes
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PrizmSnipe's Featured Video

Choose Champion Build:

  • LoL Champion: Veigar
    Mid Veigar
  • LoL Champion: Veigar
    Support Veigar

Runes: Main

1 2 3
Taste of Blood
Eyeball Collection
Ravenous Hunter

Magical Footwear
Cosmic Insight

+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist


1 2 3 4
OPTION 1 | Notes
LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


LeagueSpy Logo
Middle Lane
Ranked #20 in
Middle Lane
Win 51%
Get More Stats

Threats & Synergies

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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Veigar | Updates over Pre-Season | Skeleton's Slave V1

By PrizmSnipe



DGK Who is DenGyldneKage? PZRI and PRIZMSNIPE is me.: Hello, I am the creator of all these guides, i'm danish therefor my english could be read wrong in some cases, but I believe you understand 99% of my sentences. I make guides because I think it's cool to bring some awesome guides out there with a pretty good build! This introduction text will appear on all of my guides, because I believe it's alright to let people who decide to read your guides instead of just looking at what to build as first items etc, get's to know who's making the guides and who's also got impact on my guides.

DGK Who is Godbro? Godbro is a MIDLANER: He is a danish player, The guy who's the reason that "Nidalee too tanky" meme came to life through xPeke by juking(Dodge) the abilities of his Xerath."Too Tanky" he's also a guy who got 4 Challenger Jackets because he had 4 accounts in TOP 10 EUW at the same time, that also means he knows something about the game, and some of my guides are based off his build that works with him. I don't believe you could go wrong with using his build, his builds are just different to most, which could make it harder for some to use.

DGK Who is Styllee? Styllee is a JUNGLE: He is a danish player, who's a S8 peak at Rank #13 on EU West and is Rank #1 w/ 1300+LP in S9. One of my guides is made in collaborating with Stylle, therefore he's to be found here. You can find him by going to the current #1 Ivern Guide, which is made by him, he also got a few other jungle guides, which are truly reliable. It's not for fun he's the current #1 in EU West, you can learn something from him!


If you do like my guide and it helped you, feel free to give it a upvote, that also helps me and my guide in the ladder system! I will do my best to make great builds on Mobafire, which is a site people tend to see as a joke.


If you think something should be added to the guide, then feel free to come up with suggestions, but I do not respons to commands like "Add [???] otherwise your build is weird" or similar. But I do take note of suggestions!


I realized making guides, people tend to want to attack your guide if you don't use a build they don't like. Simply proceed to move on if you don't like my build. Nothing is wrong if it's obviously not a troll guide. Like it or leave it!

- What are the benefits of playing this champion?

+ Scaling
+ Beast Burst DMG
+ Power Ultimate
+ Great Waveclear
+ Zone
+ High Tower DMG late
+ CC
+ Escape

Veigar get's unlimited AP with his Q, as it gives him 1 AP for each minion takedown with Q, which make him able to get 50 AP easily while the enemy may have 30-40. Your burst DMG is one of the highest ingame when it comes to lategame. Veigar is strong midgame too. You easily waveclear with Q+w. One of the powers Veigar got, is his E zone, it brings fear to anyone and makes you able to escape.

- What are the drawbacks of playing this champion?

- Ultimate Reliant
- Squishy
- Assassins
- Cooldown Time
- No Escape, but E.
- Flash = Veigars enemy
- Anything that removes stuns
- CC

We all know Veigar as one of the powerful ones. He sure is a little powerful evil champion, who deal one hell of a good dmg, but that's not all. He is quite squishy, and if your team got a Kha'Zix or Fizz on their team, you might have to stay back way more than you think. With the E as your only escape and zoning item, please use it wisely, it still got a CD that's quite long.


I don't have it in my prioritized build, but let's not look away from the item. It's still a beast item if you are ahead, you will always stay ahead. But you get less burst dmg, and if your team is behind you might want to need the burst dmg that Luden's Echo delivers. It is possible to win lane without spamming abilities here and there. The item battle, only matches my prioritizied build Luden's Echo is a pretty good start for Veigar, and that's if you're a good Veigar as well. You won't miss out on mana that much due to buying Lost Chapter which is a great mana item. The burst dmg you get with this item will surprise people, at least the early dmg. Use your abilities wisely, and this will be a far greater start. Mana hogger. The item battle, only matches my prioritizied build


Ionian Boots of Lucidity > COOLDOWN REDUCTION
Fear not these boots. With our build, we don't really want those boots, but if we play differently, for some reasons.. Then don't worry, Ionian is still viable, since we wanna poke and burst, but also abuse our (E) which is the stun circle. That's how I can get a losing team back, by catching the enemy with my abilities.

Sorcerer's Shoes > MAGIC PENETRATION
These boots is our 99% pick, and what we probably would go in 100% of our games, but sometimes it doesn't hurt to try new stuff out. But nonetheless, we want these boots in most situations, since we as Veigar, just wanna dish out damage, while hiding behind our E. That's why I call my guide the zoning lord, since I mention (E) a lot. We just want pure burst on Veigar, where these boots are a great help.
> > >
We want to max out Baleful Strike since it delivers great scaling in terms of AP and bursting. It's important Veigar got his burst potentials in early-midgame, and that's what we can get with Q farming, by getting AP all day long meanwhile getting items. That's the reason why we max Q.

Phenomenal Evil Power (Passive): Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.

Baleful Strike (Q): Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.

Unleashes a bolt of dark energy, dealing 70/110/150/190/230 - per upgrade (+60% Ability Power) magic damage to the first two enemies hit.Killing a unit with this also grants Veigar a stack of Phenomenal Evil. Large minions and large monsters grant two.

Dark Matter (W): Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.

After 1.2 seconds, dark matter falls from the sky to the target location, dealing 100/150/200/250/300 - per upgrade (+100% Ability Power) magic damage. Every 50 stacks of Phenomenal Evil reduce Dark Matter's cooldown.

Event Horizon (E): After a brief delay Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter.

Update as of Patch 9.19
Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 18 / 17 / 16 / 15 / 14.

Primordial Burst (E): Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.

Blasts the target enemy champion with primal magic to deal 175/250/325 per upgrade (+75% Ability Power) to 350/500/650 (+150% Ability Power) magic damage, increasing based on the target's missing health.Damage is maximized against enemies below 33% health.

Flash: This is a must. I don't have anything to add on this, but saying that this Summoner Spell is a must, is something you must know. Escapes, getting people with R or Flash E to grab that bunch of champs. A must on Veigar and his only super escape.

Ignite: Why is my prioritized build with Ignite? You can see why with your own eyes in the video above. It will be difficult to kill the enemy before level 6, and if you do hit lv 6 and don't kill him, then Ignite and move on with that extra gold. Never underrestimate that Ignite, it's a beast Summoners Spell.

Teleport: One of the more preferred Veigar "Summoner Spell- to go" is Teleport. Because you play so safe in early with Veigar and because he got a pretty decent push potential mid-late. It's not a bad thing, and you could TP botlane or toplane or to your own lane, but if you do gank with TP and fail... > RIP

If you do play against a Fizz, where of it could be impossible for you to win in lv 6, then get your junglers help once he reaches lv 6, since that's where it's easy to bait him into all-in in on you, also Barrier/Heal should be a pick, unless you want to have wintrade chances. Banshee's Veil is deff. a must before Void Staff, unless you somehow destroy him.

Zed is like Fizz, a really dangerous guy, and if he get's Hexdrinker early, then we're as good as doomed. If he get's that Level 6, stay safe. Buy Ninja Tabis and get jungle help meanwhile you play behind tower as you get CS from Q. Just like the Fizz lane, it's not impossible, but it's deff. not easy as well.

Wukong is more of a skill-matchup. If played correct, you should be able to fend him off, but nonetheless, don't think the lane is easy. If Wukong plays really aggresive, adn you get caught by that in lv1-5, you could have a difficult lane, since he can bait your (E) with his (W).

"Who says evil needs to come in a fearsome-looking package?" ~Veigar

To most, thoughts of yordles do not conjure images to be feared. The easygoing half-pint race, though fierce, is often regarded with some degree of joviality. Their high-pitched voices and naturally cute forms inspire something of a protective instinct in the larger races, or at least bring to mind images of children playing at being adults. Every now and again, however, a yordle turns so bad that even at its small stature it strikes terror into the hearts of others. Veigar is one such twisted yordle. As a master of the magical black arts, as well as a corrupter of cosmic energy, he is one of the most powerful sorcerers on Valoran.

If you want to read more on Veigar's Lore then click the following: Veigar's Lore

- If you want to check out a player that I want to promote, he's a Challenger Veigar - and may and may not have inspired my Guide, go watch him :D

This is simply all the different terms and slangs used in Leauge of Legends, explained

Keep in mind, if you want to know of some slang, then click on "F3" or if it doesn't work then "Fn+F3" and then a box will appear, in that box you can type anything, that will lead you directly to the word you're looking for, so if you're looking for the meaning behind "CS" then click F3, and look CS up, and it will point out where CS is in the text.

Click here to get taken to original forum of what's written below!

top, mid, bottom = the lanes in LoL.
river = The river which cuts across the map diagonally in Summoners Rift
baron, nashor, worm = the big worm like boss that gives a noticeable buff to the whole team when killed. The big red skull on the minimap
dragon = the powerful neutral creep that provides gold and experience to the entire team. Located on the river near the bottom lane
jungle = The mass of trees and paths that exist between the lanes

ace= all of the enemy team is dead for the moment. Beware spawn times but now is an excellent time to push.
aoe = area of effect, an ability which covers an area, rather than a single character.
AP = Ability Power. The stat which boosts the effectiveness of abilities.
aura = A 'passive' which applies not only to the hero who has it, but also to heroes within the given range for the aura. A shareable passive.
bd/backdoor= To attack the enemies towers and base without the cover of your creeps there
brush = The large grass in LoL which causes your hero to be hidden to people outside of the brush
buff = Typically a temporary increase to some stat(s)
carry = A character who, if played properly, wins late game fights for a team. Typically these heroes are weak early game and require a lot of farming.
CC = crowd control. Moves that interfere with the other champions actions such as stun, fear, knockbacks/ups and blind.
]CD= Cool down, the time between using abilities.
champion = The particular character that you as the summoner control
dd = direct damage ability. Typically DDs are unavoidable: Click ability, click target, profit. For example: Annie's Q fireball.
Disable = A Disable is a debuff that usually prevents some kind of action on the player. Stuns, roots, silences are all examples of disables
DOT = Damage over time.
dps = Damage per second. Also referes to characters who job it is to deal damage (As opposed to support and tanks)
executed= killed by a tower with no enemy hero receiving credit for it
Farm = Farming involves the amassing of gold for player. This is usually best done by killing a lot of creeps and killing them very quickly. Certain Heroes like Ashe and Tristana are great farmers: The first has a +gold passive, and the latter has an AOE passive.
feed = A player who dies constantly feeds the other team (via the gold reward for killing someone). Being called a feeder is not a compliment. A player who is fed has a lot of kills.
grass = see brush
harass - to annoy the enemy with small bursts of non lethal damage, often forcing them to go heal or be set up for a gangk.
hero = non-canon name for a champion
humiliation= killed by a creep with no enemy hero receiving credit for it
IAS= Increased Attack Speed
juke, juking = When being chased, juking is to fool your pursuers. Typically this happens in the jungle. A successful juke could range from eluding the enemy by exploiting line of sight, or could simply cause the enemy to mistarget a spell.
jungle = to attack neutral creeps, allowing for 2 solo lanes and better ganking.
lane = the road like expanses that contain towers and lead to and from the bases
last hit = Getting the very last hit, or killing blow.
MR= Magic Resist. Works as armor against magic abilities, reducing the damage.
ms = movement speed
neutrals = The creep-enemies who live in the jungle
neuts = neutrals
passive = An ability which is not activated but helps a character. For example, Morgana's passive allows her to heal a small % of the damage her spells inflict. Passives usually apply only to the hero who has them.
pbaoe = point blank area of affect. The area of effect is centered around the caster such as Nunu's Ultimate or any aura. (not widely used)
Proc = refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell). "Programmed Random OCcurence"
Root = A debuff which prevents any movement by a champion (summoner spells excluded)
Silence = A debuff which prevents any abilities being used by a champion (summoner spells excluded)
skillshot = an ability that fires a projectile that can be dodged. For example: Morgana's cage, Ashe's ultimate arrow
Snowball = an item that grows with kills, that can quickly become very dangerous unless kept in checked by death.
Stun = A debuff which prevents any action by a champion (summoner spells excluded)
summoner = Your representation in the game. Essentially you are the puppet master of your selected Champion and you have your own summoner abilities along with the champion's abilities.
support = Characters who job it is to support other characters: Healers, buffers, etc
tank = Character with a lot of HP and likely armor/resistance. Whose job is to initiate battles with the enemy players/turrets as to draw damage onto himself.
tp - summoner spell teleport used to traverse the map "I'll tp back in"
ult = ultimate ability. The R Ability.
unique = In LoL certain auras/passive are unique, meaning they do not stack.

adjudicator = Either an older beta tester, or a beta tester whose skill in game or feedback out of game have been noted.
Council = Very competitive players with added influence on the game's development
Emissary = trusted forum member, and guide.
Wrenchman = Proven tech help provider
tl;dr = Too Long Didn't Read, as many of you may say about this post
qft= quoted for truth
IP = Influence Points, the in game money that anyone can earn by playing
RP= Riot Points, in game money purchased with U.S. Dollars
OP= Overpowered or Original Poster, the thread creator
UP= underpowered, or the direction opposite down
ITT= “I think that” or “in this thread”
QQ = meaning to tell some one to quit, often as a rage quit. Coincidentally depicts a set of crying eyes and has also come to mean "cry more"
build = how a champion and its summoner is built. For champions this may includes the items one buys on a champion, and the order one gets a champion's skills. For summoners, this refers to their masteries and rune selections.
burst = A large volume of damage done quickly and typically then very little sustained follow up damage.
deny, denies= Basically last hitting your own creep. This mechanic does not exist in LoL. In Dota this would prevent the other from earning the gold and experience for killing the creep.
disc, dc = disconnect from a game.
Dota = Defense of the the Ancients. A mod for War3 that virtually launched the moba genre
Elo = The score a person has in the Ranking system.
leave, leaver = To quit a game before it is over.
mastery, masteries = The talent-tree system of LoL
moba = multiplayer online battle arena
raqequit = To quit a game in anger (Being killed, losing)
runes = Refers to LoL's rune system, however this term is overloaded and some players also refer to sigils as runes
scrim= short for scrimmage. A scrim is a practice match, usually before one of the teams go into a more serious 'ladder' match.
skin = Items that give a Champion a new look (Costumes, clothes, etc)
smurf = a low level account for an experienced player to face lower opponents
talents = A non-canon term for masteries
vent = Ventrilo. It is voice communication software used to coordinate as a team. Riot has its own vent server which it offers to players for convenience.

b = back, fall back, they're coming for you
back = fall back, they're coming for you
bait - to deliberately appear in a position to be easily ganged so as to lure 1 or more players to be gangked by your team "go bait them in to the jungle"
base, basing = going back to base
bp, pill, pilling = blue pilling, going back to base
care = be careful, they may be coming for you
d, defend - to sit at a tower and/or inhibitor and attempt to avoid confrontation while stopping the enemy from killing the objective "I'm gonna d mid"
DD (alternative)= don't die. Also sometimes direct damage
focus = To target a player. Meaning that as a team you all will all focus on a specified hero to kill first.
gank - to go (often with more than one player) to try and kill an enemy, often by surprise "lets gank bottom" . An Ambush
heal - either the summoner spell, a champion ability, or the act of returning to base to regenerate HP and mana "you should heal"
Kite= to draw a hero away from a comfort zone such as tower or allies and into a gank, creepwave, or other painful situation
lom = low on mana
miss, mia = Missing, missing in action. Commonly used to describe when a hero is missing from a lane and may indicate to the team that a gank may happen.
oom = out of mana
pot = potion (sometimes elixirs too)
push - to gather up a creep wave and attempt to destroy an enemy tower "I'm going to push bottom"
QQ = meaning to tell some one to quit, often as a rage quit. Coincidentally depicts a set of crying eyes and has also come to mean "cry more"
raqequit = To quit a game in anger (Being killed, losing)
shop,buy = To go back to base to go shopping, can mean you should shop or they are shopping

gg = good game.
gj = good job.
gl hf - good luck, have fun, usually an encouraging sportsmanlike phrase said before a game,
disc, dc = disconnect from a game.
League of Legends Build Guide Author PrizmSnipe
PrizmSnipe Veigar Guide
Veigar | Updates over Pre-Season | Skeleton's Slave V1