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Zyra Build Guide by Coach Myga

Support Zyra Support Guide S16

Support Zyra Support Guide S16

Updated on March 9, 2026
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League of Legends Build Guide Author Coach Myga Build Guide By Coach Myga 19,149 Views 10 Comments
19,149 Views 10 Comments League of Legends Build Guide Author Coach Myga Zyra Build Guide By Coach Myga Updated on March 9, 2026
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Runes: My Core Runepage

1 2 3
Domination
Dark Harvest
Cheap Shot
Deep Ward
Ultimate Hunter

Precision
Presence of Mind
Cut Down
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2
Core Spells
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Champion Build Guide

Zyra Support Guide S16

By Coach Myga
Introduction
Hey guys, my name is Myga or Coach Myga on some platforms. I am a challenger Zyra support player, and a Challenger support player in general.

This Zyra guide should be very useful for beginner players & higher ELO players, I recently climbed to Challenger on Support to refresh my knowledge on the role & had a 63% winrate when I hit challenger, with around a 65% winrate on Zyra. I will link my account below which you can check out to see builds I took in specific games.

https://www.op.gg/summoners/oce/C10H14N2-sup

If you would like coaching from me, you can check out the coaching services here: https://coachmyga.com/
Pro's & Con's for Zyra
Pro's

- RNG, your passive that spawns seeds is random
- Unique playstyle, which makes the champion quite fun.
- Can 1v9 games easily, if you are playing well & get ahead.
- You aren't a useless support. You can help do objectives with your damage & also create a lot of zoning space with your spells too.
- Vision, you can scout bushes with your spells and maintain a lot of control over vision and bushes by spawning plants into them (W + Q, W + E).
- A lot of mechanics you can use to win lanes, like spawning plants to deny abilities etc

Con's

- RNG, your passive that spawns the seeds for your plants can be annoying
- Can be very squishy, especially if you get behind.
- If you get behind, you don't really deal a lot of damage
- Low mobility
Lane Phase thought process
My laning phase thought process is relatively simply, I want to try to put as much pressure on enemy ADC/Support when they are CSing, and create a HP lead. Try to avoid having every wave get pushed under enemy turret, this just leads to you getting ganked & not being able to deal as much damage to them.

I don't really play to solo kill enemies, more-so I want to force them out of lane and create tempo/xp lead for my ADC & myself, then make sure I get good roam timers to objectives (1st dragon/grubs).
Mid -> Late Game thought process
I'm saying this time is post 14 minutes, but it depends on the game - Basically I want to make sure my ADC can always keep mid priority, so that we can control enemy jungle quadrants, or atleast some of them, and then this should give us priority over the objectives. You can deny a lot of vision from the enemies with your plants to defend you while you clear vision/stop them from getting deeper vision.

Make sure you are always at the objective, it's warded well & that you are using your spells to prevent enemies from getting into positions to contest. I will probably post some gameplay videos from my challenger climb showing this on youtube soon.
S16 Support tips
- I would not prioritise roaming as much as in previous seasons, because stomping lane can be far more impactful, not because your ADC & yourself get faster quest completion, but because you can drown out the enemies from getting their quest completed.

Also the ADC quest is the most important/OP one in the game, as of currently writing this on patch 16.2.

- Spamming double pink every base after you get your support quest completed is OP, and I would recommend being very conservative with your pink ward purchases before that.

Once your support item quest is done, Control wards cost 40g. You can get a total of 60 gold from clearing a support item ward, so you net +20 gold, but most importantly, you are losing 10 gold, to give your ADC (presumably), 30 gold, and to deny their vision.
Youtube Video Gameplay Examples!
Masters ELO:
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