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LoL Champion Abilities: Karma

Karma RP Cost 790 Karma BE Cost3150
+ Wishlist

Karma The Enlightened One

Pick 81%
Win 48%
Pick 10%
Win 52%

Ability Range Cost Cooldown
Karma's Gathering Fire
Gathering Fire Karma's Passive Karma's Passive
Self
Karma's Passive
Karma's Passive
Damaging enemy champions with abilities refreshes 2 / 3 / 4 seconds of Mantra's cooldown, and half that amount on basic attacks against enemy champions. The amount increases every 6 levels.
Q
Karma's Inner Flame
Inner Flame Karma's Q Ability
950
50 / 55 / 60 / 65 / 70
7 / 6.5 / 6 / 5.5 / 5
Karma fires a blast of energy that explodes on enemy contact, dealing 80 / 125 / 170 / 215 / 260 (+40% of ability power) magic damage to enemies in the area and slowing them by 35% for 1.25 seconds.

Mantra Bonus - Soulflare: Inner Flame deals 25 / 75 / 125 / 175 (+30% of ability power) extra magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds, the circle erupts, dealing 50 / 150 / 250 / 350 (+60% of ability power) magic damage to enemies in the area.
W
Karma's Focused Resolve
Focused Resolve Karma's W Ability
650
50 / 55 / 60 / 65 / 70
12
Karma forms a tether to target enemy champion, revealing and damaging the target for 60 / 110 / 160 / 210 / 260 (+90% of ability power) magic damage over 2 seconds (one tick at the start of the cast and one at the end). Gathering Fire is applied every time this ability damages. If the tether is not broken after the 2 seconds, the target is revealed and rooted for 1.4 / 1.55 / 1.7 / 1.85 / 2 seconds.

Mantra Bonus - Renewal: Focused Resolve increases the duration of the reveal and root by 0.5 / 0.75 / 1 / 1.25 seconds and heals Karma for 20% (+1% per 100 ability power) of her missing health immediately plus another 20% (+1% per 100 ability power) of her missing health if the tether remains unbroken.
E
Karma's Inspire
Inspire Karma's E Ability
800
50 / 55 / 60 / 65 / 70
10 / 9.5 / 9 / 8.5 / 8
Karma shields target ally, which absorbs 70 / 95 / 120 / 145 / 170 (+50% of ability power) damage for 2.5 seconds and grants the target 40 / 45 / 50 / 55 / 60% bonus movement speed for 1.5 seconds.

Mantra Bonus - Defiance: Inspire's shield overflows with energy, increasing the target's shield amount by 25 / 80 / 135 / 190 (+50% of ability power). Allied champions gain 30% of that amount as a shield, and are also hasted by 40 / 45 / 50 / 55 / 60%.
R
Karma's Mantra
Mantra Karma's Ultimate (R) Ability
Self
0
45 / 42 / 39 / 36 / 36
Karma empowers her next ability cast within the next 8 seconds, adding an additional effect. Empowered abilities share the same cooldown as their basic form.

Karma begins with one rank in Mantra and can increase it at levels 6, 11, and 16. Ranks in Mantra improve the additional effects of empowered abilities.
Q
Karma's Soulflare
Soulflare Karma's Q Ability
950
50 / 55 / 60 / 65 / 70
7 / 6.5 / 6 / 5.5 / 5
Inner Flame deals 25 / 75 / 125 / 175 (+30% of ability power) extra magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds, the circle erupts, dealing 35 / 140 / 245 / 350 (+60% of ability power) magic damage to enemies in the area.
W
Karma's Renewal
Renewal Karma's W Ability
Self
50 / 55 / 60 / 65 / 70
16 / 15 / 14 / 13 / 12
Focused Resolve increases the duration of the reveal and root by 0.5 / 0.75 / 1 / 1.25 seconds and heals Karma for 20% (+1% per 100 ability power) of her missing health immediately plus another 20% (+1% per 100 ability power) of her missing health if the tether remains unbroken.
E
Karma's Defiance
Defiance Karma's E Ability
800
50 / 55 / 60 / 65 / 70
10 / 9.5 / 9 / 8.5 / 8
Inspire's shield overflows with energy, increasing the target's shield amount by 25 / 80 / 135 / 190 (+50% of ability power) and the movement speed duration to 2.5 seconds. Allied champions gain 30% of that amount as a shield, and are also hasted by 60%.