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LoL Champion Abilities: Senna

Senna RP Cost 975 Senna BE Cost6300
Wishlist

Senna The Redeemer

Pick 93%
Win 53%

Ability Range Cost Cooldown
Senna's Absolution
Absolution Senna's Passive Senna's Passive
Self
Senna's Passive
Senna's Passive
When units die near Senna, their souls are trapped by the Black Mist for 8 seconds. Senna can attack these souls to free them, absorbing the Mist that held them in death. She can also siphon Mist from enemy champions she hits twice, dealing bonus physical damage equal to 1-16% of her target's current health (depending on level) on the second hit. This effect has a 4 second cooldown per target.

Each stack of Mist fuels her Relic Cannon's power with 1 increased Attack Damage, while Senna also gains 25 bonus Attack Range and 15% Critical Strike Chance for every 20 stacks of Mist. 35% of excess Critical Strike Chance is converted into Lifesteal.

Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage equal to 20% of her total Attack Damage, and grant her 10 / 15 / 20% of her target's Movement Speed for 0.5 seconds (at level 1 / 6 / 10).
Q
Senna's Piercing Darkness
Piercing Darkness Senna's Q Ability
600
70 / 80 / 90 / 100 / 110
15
Senna shoots a bolt of piercing shadow through an ally or enemy. Enemies hit take 50 / 80 / 110 / 140 / 170 (+0.5 per bonus attack damage) physical damage. Allied champions hit are healed for 40 / 60 / 80 / 100 / 120 (+0.4 per bonus attack damage) (+25% of ability power) health.

Basic attacks reduce Piercing Darkness' cooldown by 1 second.
W
Senna's Last Embrace
Last Embrace Senna's W Ability
1175
50 / 55 / 60 / 65 / 70
11
Senna sends forth a wave of Black Mist, which latches on to the first enemy hit, dealing 70 / 115 / 160 / 205 / 250 (+0.7 per bonus attack damage) physical damage. After a 1 second delay the target and other nearby enemies are rooted for 1.45 / 1.65 / 1.85 / 2.05 / 2.25 seconds.
E
Senna's Curse of the Black Mist
Curse of the Black Mist Senna's E Ability
400
70
26 / 24.5 / 23 / 21.5 / 20
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within for 6 / 6.5 / 7 / 7.5 / 8 seconds. Allies who enter the area are Camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain 20% increased movement speed, are unselectable, and hide their identities as long as no enemy champions are nearby.
R
Senna's Dawning Shadow
Dawning Shadow Senna's Ultimate (R) Ability
Self
100
160 / 140 / 120 / 120 / 120
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from 120 / 160 / 200 (+40% of ability power) (+1.5 per stack of Mist collected) damage for 3 seconds, while dealing 250 / 375 / 500 (+1.0 per bonus attack damage) (+40% of ability power) physical damage to enemies caught in the center.