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LoL Champion Abilities: Teemo

Teemo RP Cost 585 Teemo BE Cost1350
+ Wishlist

Teemo The Swift Scout

Pick 76%
Win 51%
Pick 12%
Win 50%

Ability Range Cost Cooldown
Teemo's Guerrilla Warfare
Guerrilla Warfare Teemo's Passive Teemo's Passive
Self
Teemo's Passive
Teemo's Passive
If Teemo stands still and takes no actions for 1.5 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 20 / 40 / 60 / 80% for 2 seconds.

In addition, moving inside brush for 1.5 seconds also allows Teemo to become stealthed.
Q
Teemo's Blinding Dart
Blinding Dart Teemo's Q Ability
680
70 / 75 / 80 / 85 / 90
8
Obscures an enemy's vision with a powerful venom, dealing 80 / 125 / 170 / 215 / 260 (+80% of ability power) magic damage to the target unit, blinding them and causing all their attacks to miss for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds.
W
Teemo's Move Quick
Move Quick Teemo's W Ability
Self
40
17
Passive: Grants 10 / 14 / 18 / 22 / 26 % increased movement speed until struck by a champion or turret. The passive is restored 5 seconds (static cooldown) after last being struck by a champion or turret.

Active: For 3 seconds, Teemo gains double his passive movement speed and will not lose it even if he is hit.
E
Teemo's Toxic Shot
Toxic Shot Teemo's E Ability
Self
0
Teemo's Passive
Passive: Each time Teemo attacks an enemy, he will poison the target, dealing 10 / 20 / 30 / 40 / 50 (+30% of ability power) magic damage on hit and 6 / 12 / 18 / 24 / 30 (+10% of ability power) each second for 4 seconds. The duration of this poison will be refreshed with every subsequent attack, but the damage does not stack.
R
Teemo's Noxious Trap
Noxious Trap Teemo's Ultimate (R) Ability
900
75
1
Teemo places a trap which stealths and arms in 1 second. It detonates if an enemy steps on it, dealing 200 / 325 / 450 (+50% of ability power) magic damage by poisoning nearby enemies, applying a 30 / 40 / 50% slow and revealing them for 4 seconds. The traps last 5 minutes. Teemo will store one every 30 / 25 / 20 seconds, and can have a maximum of 3 / 4 / 5 stocked up. Each cast requires and uses a trap. After death, Teemo respawns with 2 mushrooms.

Casting traps on existing Noxious Traps causes them to bounce 3 / 4 / 5 Teemos further in the direction they were originally tossed.