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Fuad is was once a Noxian but left after seeing his Idol slowly being being dragged into the corruption of the High Command seeing that the Noxian Ideology is just a tool to control the Noxian people while the Aristocrats lived like they always did regardless of cultures and nations. He Traveled to Ionia prior to the Noxian invasion and was imprisoned for the crimes of his kinsmen but before at his trial he humbled the Ionians as he proclaimed his innocence as dared them to execute him as an example that the only good noxian is a dead one.
Released and honored as their own to some while others still sought his death for petty vengeance. Fuad now seeks to learn as much as he can about the world before returning home to bring forth the truth about Noxus and the Rotten Roots that have snapped it's integrity away.
HP 351+97 per level
Armor:100+0 per level
ME:100+0 per level
Attack Damage: 57+4 per level
Attack speed: 0.625+3.529 per level
Movement Speed: 345
Resource: Energy: 200
Passive: The lone path: Regenerates Health based solely on %HP, Healing himself 5% of his total HP every 5 seconds reduced to 1/4 for 6 seconds after being hit or attacking and causes any HP Regen to increase his regeneration by 10% per 100% regen gained instead. X's energy increases by 4% per 100 mana and also causes X to gain AP equal to his base AD, and reduces his Armor and MR gains by 80%-5% per Lv until lv16
Q: Dual Disciples:
Cost: 25 energy per attack
Rank 2: Increase Damage by 10%
Rank 3: Increase AS by 10%
Rank 4: deals damage in a cone, Melee's cone will bigger for melee attacks.
Rank 5: Attacks will gain true stick, allowing X to deal damage through any defenses like dodge or parry but at 80% less damage during the effect on the target.
W: Balls to the wall:
Cost 50 energy. CD: 20/18/16/14/12
No collision with a champion: increase MS by 20/25/30/35/40 for 6 seconds
Collision with a champion: Knock the champion a short distance and deals 25/50/75/100/125 Extra AD damage back, if they hit an obstacle, X will gain Ball buster and deal increased 15/22.5/30/37.5/50% more melee damage for 3 seconds
Hits Terrain or obstacles: Parkour over them, but does not gain any extra movement speed.
E: Unyielding guard:
Cost 80/75/70/65/60 CD 24/21/18/15/12
Active: Becomes Snared in place and unable to attack but reduces all damage taken by 40/45/50/55/60% from the front with the bonus halved from any attacks from the back. X will also gain a shield for 20/40/60/80/100 HP that refreshes itself twices every 2 seconds for 4 seconds. can still use Colossal rush to dash and dashes further towards allies if they are nearby.
R: Ultimate destructor:
Cost: none CD:150 (can't be reduced with CDR)
Hope you enjoy it.