League of Legends Mastery: Thunderlord's Decree
Thunderlord's Decree
Mastery Tree: Resolve

Your third hit by attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.
Damage: 10 per level, plus 30% of your bonus Attack Damage and 10% of your Ability Power (25-15 second cooldown, based on level).
This is the best mastery keystone currently available, it's shaped the meta into having so much burst that tanks are everywhere.
If you're trading the scaling is exactly the same, maybe even turned in favour of DFT if the trade goes back and forth and lasts longer than 2 seconds. The DoT is only worse in nuke scenarios, since that 20-30 second cooldown won't allow more than 1 proc in any trade, or maybe before the first powerspike due to the base scaling.
In straight-up direct trades, which are always burst-y of nature, Decree flat-out outranks Touch, by far. Take champions such as
Oh, didn't see the base damage. Doesn't seem like much, but I guess since it's just a mastery it's not that bad. I still dislike it because of the 30 second cooldown (afaik it's getting buffed to 20 sec).
The big difference is that Decree actually allows you to straight up win trades, whereas Touch just adds a bit of damage to your spells. So, unless you're
So, basically, this keystone sucks. Not only it's weak (it's just
The base damage is insane tbh.
So, basically, this keystone sucks. Not only it's weak (it's just
I disagree, the added burst is pretty significant in the early levels which can suprise your enemies and lead to a good early snowball, I find it to be quite good on burst mages or fighters