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Teamfight Tactics Item Cheatsheet

How to get each item in Teamfight Tactics, and information on what every TFT item does.

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B.F. Sword

+15 Attack Damage

+15 AD at start & on kill/assist for rest of round. Stacks.
Heal for 25% of damage dealt excluding items.
Attacks deal 5% of target's max hp as true dmg.
Gain 15% of max mana per attack after spellcast.
Self & allies 2 hexes L&R gain +15% Atk Spd for round.
Wearer revives with 500 HP after 2 seconds.
Attacks heal for 40% of damage.
Critical strikes deal 125% more damage.
Wearer is also an assassin.

Needlessly Large Rod

+20 Ability Power

Heal for 25% of damage dealt excluding items.
Increases ability power by 50%.
Gain 5% attack speed per hit. This stacks infinitely.
Spells deal 200 dmg to all enemies around target.
Spells burn 20% max hp over 10s. Grievous Wounds.
Self & allies 2 hexes L&R gain a 300hp shield for 7s.
Deal 125 true damage to enemies on spellcast. Stacks.
Your abilities can critically strike.
Wearer is also a sorcerer.

Recurve Bow

+20% Attack Speed

Attacks deal 5% of target's max hp as true dmg.
Gain 5% attack speed per hit. This stacks infinitely.
Double attack range.
3rd atk deals 100 dmg to the target and 2 enemies.
Atks deal 3% of your max health to nearby enemies.
Dodge all critical strikes
Atks have a 20% chance to remove one star (min. 0).
On death, passes to ally with +20% Crit & Atk Spd. Stacks.
Wearer is also a blademaster.

Tear of the Goddess

+20 Mana

Gain 15% of max mana per attack after spellcast.
Spells deal 200 dmg to all enemies around target.
3rd atk deals 100 dmg to the target and 2 enemies.
After casting a spell, regain 20 mana.
At 25% hp, heal allies in a large zone for 1200hp.
Reduce atk spd of adjacent enemies by 35% for 1s.
Atks have a 33% chance to stop mana gain for 4s.
Randomly gain +40% dmg or +40 hp/hit each round.
Wearer is also a demon.

Giant's Belt

+200 Health

Self & allies 2 hexes L&R gain +15% Atk Spd for round.
Spells burn 20% max hp over 10s. Grievous Wounds.
Atks deal 3% of your max health to nearby enemies.
At 25% hp, heal allies in a large zone for 1200hp.
Gain 6% of missing hp/s (400hp max per tick).
Atks burn for 1.3% max hp/s.
Grievous Wounds.
Banish the unit opposite you for 6 seconds. Unique.
Start combat with a spell shield. Stun who breaks it.
Wearer is also a glacial.

Chain Vest

+20 Armor

Wearer revives with 500 HP after 2 seconds.
Self & allies 2 hexes L&R gain a 300hp shield for 7s.
Dodge all critical strikes
Reduce atk spd of adjacent enemies by 35% for 1s.
Randomly gain +40% dmg or +40 hp/hit each round.
Reflect all phys dmg mitigated as true damage.
Atks have a 33% chance to disarm for 3 seconds.
On dodge, create a growing 35% attack speed slow zone.
Wearer is also a knight.

Negatron Cloak

+20 Magic Resistance

Attacks heal for 40% of damage.
Deal 125 true damage to enemies on spellcast. Stacks.
Atks have a 20% chance to remove one star (min. 0).
Atks have a 33% chance to stop mana gain for 4s.
Banish the unit opposite you for 6 seconds. Unique.
Atks have a 33% chance to disarm for 3 seconds.
Gain 75% resistance to magic damage.
Ignore next crowd control. Refreshes every 3s.
Attacks hit 1 additional target for 75% damage.

Sparring Gloves

+10% Dodge Chance
+10% Crit Chance

Critical strikes deal 125% more damage.
Your abilities can critically strike.
On death, passes to ally with +20% Crit & Atk Spd. Stacks.
Randomly gain +40% dmg or +40 hp/hit each round.
Start combat with a spell shield. Stun who breaks it.
On dodge, create a growing 35% attack speed slow zone.
Ignore next crowd control. Refreshes every 3s.
Can't hold other items; Gain 2 temp items/round.
Wearer is also a yordle.

Spatula

Doubles stat of combined item

Wearer is also an assassin.
Wearer is also a sorcerer.
Wearer is also a blademaster.
Wearer is also a demon.
Wearer is also a glacial.
Wearer is also a knight.
Attacks hit 1 additional target for 75% damage.
Wearer is also a yordle.
Increase your unit count by 1.