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Commented
Posted a Comment: Sep 11th, 2011
"Overall this guide looks good. I've heard good things about Nasus jungle, I should give it a try.
I would add more information about how easily Nasus is counterjungled however, that is something I would like to know more about. Apart from that I would start with the pros and cons before explaining "
Commented
Posted a Comment: Sep 11th, 2011
"Overall the guide looks good, there are a few things I would suggest however:
- Get Banshee's Veil (4th/5th item)
- Use Exhaust instead of Ghost, you will lose a 1 v 1 fight against an AD carry that does have Exhaust.
- Use 21/0/9 masteries, 1% attack speed isn't as valuable as 15"
Commented
Posted a Comment: Sep 11th, 2011
"You mention that Sona is one of the strongest supports, but you don't play her like a support at all. You should focus on gold/10 items early game and get the CDR cap by getting Ionian Boots of Lucidity + another 15% CDR item like Shurelya's Reverie or by getting CDR boots, CDR Glyphs and "
Commented
Posted a Comment: Sep 11th, 2011
"Great guide, I personally max Q -> E -> W but I will give this a shot.
The only negative thing in here is the Flash + Ghost combo imo. You absolutely do not need both of them on Irelia. I understand that Ghost is absolutely great on Irelia, but I normally combine Ghost with Exhaust, Flash is "
Commented
Posted a Comment: Sep 10th, 2011
"First of all, to make your guide look better, use icons. It is pretty straightforward, just type [ ] (delete the spaces) and you'll get Morgana.
You can use this for items, champions, runes, masteries, you name it. Alternatively you could use to get [ico"
Commented
Posted a Comment: Sep 10th, 2011
"Fighting a 4-0 Cho'gath (40% HP) who is level 5 with Trundle (70% HP) only for him to level at the very last second due to a minion dying nearby and therefore getting his ultimate and OMNOMNOMING me to death....QQ :("
Commented
Commented
Posted a Comment: Sep 10th, 2011
"- You recommend using Attack Damage runes yet do not itemise for armour penetration -> this way you are easily countered by enemies stacking armour.
- You take 9 points in defense instead of utility -> you need experience masteries, it's that simple.
- You use Flash AND Ghost -> Ghost is "