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Recommended Items
Runes: DAMAGE
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
MAIN
Flash
Ignite
Items
Ability Order DAMAGE AND MOVESPEED
Power Chord (PASSIVE)
Sona Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Naafiri
Even she got nerfed, she still op and i don't need to explain because you will lose your lane in 15mins.
Miss Fortune
Sona only have 2 CC which is her E and R, so there's no synergies on sona.
Synergies
Ideal
Strong
Ok
Low
None
Miss Fortune
Sona only have 2 CC which is her E and R, so there's no synergies on sona.
Champion Build Guide
INTRODUCING MEH
Hello! I'm FlopQueenEra and i started playing LoL 2020, my summoner name is Miyeon Channn my rank is [SILVER III] but my highest rank is silver I, dont worry im good silver player not like other. I'm pandemic player and i have youtube channel but i don't have post yet.
I'm a weird player who wants to experiment something that people will hate, anyways my main champion is Miss Fortune and i have 100k points to her.
So I got bored on normal midlane champions so i think what champions is best on midlane and I suddenly thought of Sona, i didn't know that Sona midlane is already off-meta, and i don't care.. So i tried Sona midlane and it actually good on squaishy enemies.
Anyways Lemme explain why sona mid...
WHY SONA MID LANE?
Sona as a midlane champion in League of Legends can be quite effective in the right hands, and it has its own unique advantages and playstyle that make it a viable choice. While she's primarily known as a support champion due to her healing and utility abilities, taking her midlane can offer a different approach to the game.
MY REASONS:
Poke and Sustain: Sona's Q Hymn of Valor , provides good poke damage, and her W ability, Aria of Perseverance, offers healing and sustain. This combination can allow her to harass the enemy midlaner while keeping herself and her lane partner (if she has one) healthy.
Utility and Crowd Control: Sona's E ability, Song of Celerity, grants movement speed to her and nearby allies, which can be useful for both escaping ganks and engaging in team fights. Her ultimate, Crescendo, is a powerful AoE crowd control ability that can change the tide of a battle when used effectively.
Scaling: Sona scales well with items, and if she's played as a midlaner, she can access gold faster and reach her power spikes sooner than in the support role. This allows her to become a significant damage threat in the late game while still providing valuable utility.
Flexibility: Sona's ability to adapt her playstyle based on her team's needs is a significant advantage. She can choose to build for more damage or prioritize utility and support, depending on what her team requires.
Team Synergy: Sona can be a great addition to a team composition that benefits from a strong support midlaner. If your team has a tanky top laner and jungler, having Sona in the midlane can provide the much-needed utility and healing to round out your team's strengths.
Surprise : Many opponents may not be accustomed to facing a Sona midlane, which can give you an advantage in terms of unfamiliarity with her matchups and playstyle.
However, it's important to note that Sona midlane also has its challenges. She can be vulnerable to ganks due to her lack of mobility, and her early-game can be challenging against certain matchups. Additionally, you need to communicate with your team and ensure they understand your role and playstyle, as Sona midlane may require some adjustments in team strategy.
In conclusion, while Sona midlane may not be the most conventional choice, it can be a strong and effective option when played correctly. Her combination of poke, sustain, utility, and scaling can make her a valuable asset to a team, and her unique playstyle can catch opponents off guard.
MY REASONS:
Poke and Sustain: Sona's Q Hymn of Valor , provides good poke damage, and her W ability, Aria of Perseverance, offers healing and sustain. This combination can allow her to harass the enemy midlaner while keeping herself and her lane partner (if she has one) healthy.
Utility and Crowd Control: Sona's E ability, Song of Celerity, grants movement speed to her and nearby allies, which can be useful for both escaping ganks and engaging in team fights. Her ultimate, Crescendo, is a powerful AoE crowd control ability that can change the tide of a battle when used effectively.
Scaling: Sona scales well with items, and if she's played as a midlaner, she can access gold faster and reach her power spikes sooner than in the support role. This allows her to become a significant damage threat in the late game while still providing valuable utility.
Flexibility: Sona's ability to adapt her playstyle based on her team's needs is a significant advantage. She can choose to build for more damage or prioritize utility and support, depending on what her team requires.
Team Synergy: Sona can be a great addition to a team composition that benefits from a strong support midlaner. If your team has a tanky top laner and jungler, having Sona in the midlane can provide the much-needed utility and healing to round out your team's strengths.
Surprise : Many opponents may not be accustomed to facing a Sona midlane, which can give you an advantage in terms of unfamiliarity with her matchups and playstyle.
However, it's important to note that Sona midlane also has its challenges. She can be vulnerable to ganks due to her lack of mobility, and her early-game can be challenging against certain matchups. Additionally, you need to communicate with your team and ensure they understand your role and playstyle, as Sona midlane may require some adjustments in team strategy.
In conclusion, while Sona midlane may not be the most conventional choice, it can be a strong and effective option when played correctly. Her combination of poke, sustain, utility, and scaling can make her a valuable asset to a team, and her unique playstyle can catch opponents off guard.
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