x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: BEST
Precision
Domination
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
3
4
Default
Flash
Heal
Items
Ability Order
Daredevil Impulse (PASSIVE)
Samira Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Yuumi
Nautilus
Synergies
Ideal
Strong
Ok
Low
None
Nautilus
Champion Build Guide
Guide
Pros
- Very fun to play
- Excellent snowballing
- Great in teamfights
- Easy to 1v9 games when ahead
- Good scaling
Cons
- Countered by CC
- Too coinflip, in most games you will either drop 15 kills or 15 deaths
- Gets easily outranged/outpoked by most ranged champs in the botlane
- Very reliant on support
- Useless when weaksided
- Really low base damage without items
Daredevil Impulse (Passive)
Hover over the icon to see the default description.
I assume that you already have the basic understanding of what her abilities do so instead I will just give some extra detailed information about them.
The passive dash range towards CC'd enemies scales from level (lvl 1/4/8/12/16). This means that on earlier levels you have to be close to your support so you don't miss out on an opportunity to engage.
The bonus movespeed is not much but at higher Style-grades (B+) it can allow you to chase down opponents who don't have any bonus movespeed on them. This bonus also scales from level (lvl 1/6/11/16).
Flair (Q)
Hover over the icon to see the default description.
This is just your basic trading/poking/farming ability. The base damage on it is absolutely miserable for the first couple ranks but it scales really well. One small thing to note is that your autoattack comes out faster after using Flair.
Blade Whirl (W)
Hover over the icon to see the default description.
This is what people call " Samira's Wind Wall". It's her most valuable ability since it can block very important spells such as Renata Glasc's Hostile Takeover or Ornn's Call of the Forge God. It obviously has a very long cooldown so I wouldn't waste it on any small poke. It is also the key ability in the one second S-tier combo since it has two slashes that can both give you a Style-grade.
Wild Rush (E)
Hover over the icon to see the default description.
Not rocket science, just a basic dash that resets with takedowns (assuming you damaged them within the last 3 seconds). Always use Flair during the dash when you are going for enemy champions for the fastest damage. During Inferno Trigger it's very important to look for the next target to dash into when you are about to get a reset.
Inferno Trigger (R)
Hover over the icon to see the default description.
This is pretty much the whole point of the champion: massive AOE damage. However you need to have vision on an enemy to activate it, for example you cannot ult Akali when she is in her Twilight Shroud unless there is another enemy champion/minion next to her. Also keep in mind that you're quite slow during the ult since it has a 30% self-slow and it instantly takes away all of your 6 Style-grades. You can also use Galeforce during the ult so you can have multiple dashes when combined with Wild Rush. Sometimes there's even a bug where you can use autoattacks and Flair during the channel but that is not intended.
- Very fun to play
- Excellent snowballing
- Great in teamfights
- Easy to 1v9 games when ahead
- Good scaling
Cons
- Countered by CC
- Too coinflip, in most games you will either drop 15 kills or 15 deaths
- Gets easily outranged/outpoked by most ranged champs in the botlane
- Very reliant on support
- Useless when weaksided
- Really low base damage without items
Daredevil Impulse (Passive)
Hover over the icon to see the default description.
I assume that you already have the basic understanding of what her abilities do so instead I will just give some extra detailed information about them.
The passive dash range towards CC'd enemies scales from level (lvl 1/4/8/12/16). This means that on earlier levels you have to be close to your support so you don't miss out on an opportunity to engage.
The bonus movespeed is not much but at higher Style-grades (B+) it can allow you to chase down opponents who don't have any bonus movespeed on them. This bonus also scales from level (lvl 1/6/11/16).
Flair (Q)
Hover over the icon to see the default description.
This is just your basic trading/poking/farming ability. The base damage on it is absolutely miserable for the first couple ranks but it scales really well. One small thing to note is that your autoattack comes out faster after using Flair.
Blade Whirl (W)
Hover over the icon to see the default description.
This is what people call " Samira's Wind Wall". It's her most valuable ability since it can block very important spells such as Renata Glasc's Hostile Takeover or Ornn's Call of the Forge God. It obviously has a very long cooldown so I wouldn't waste it on any small poke. It is also the key ability in the one second S-tier combo since it has two slashes that can both give you a Style-grade.
Wild Rush (E)
Hover over the icon to see the default description.
Not rocket science, just a basic dash that resets with takedowns (assuming you damaged them within the last 3 seconds). Always use Flair during the dash when you are going for enemy champions for the fastest damage. During Inferno Trigger it's very important to look for the next target to dash into when you are about to get a reset.
Inferno Trigger (R)
Hover over the icon to see the default description.
This is pretty much the whole point of the champion: massive AOE damage. However you need to have vision on an enemy to activate it, for example you cannot ult Akali when she is in her Twilight Shroud unless there is another enemy champion/minion next to her. Also keep in mind that you're quite slow during the ult since it has a 30% self-slow and it instantly takes away all of your 6 Style-grades. You can also use Galeforce during the ult so you can have multiple dashes when combined with Wild Rush. Sometimes there's even a bug where you can use autoattacks and Flair during the channel but that is not intended.
You must be logged in to comment. Please login or register.