Game Mechanics Part I - Hero Attributes
Prologue
In this post I will discuss all the attributes a hero will have in my game. Most of these attributes will be pretty straightforward and will not require a lot of explanation, however if you have any questions do not hesitate to ask them in the comments below.
Affiliation
Heroes can either have an affiliation or none. One team plays on behalf of the kingdom of Insomnia (yes I know its a weird name, me and my friends came up with it as a funny idea and I got used to it; I welcome all creative suggestions.) and the other team plays on behalf of Shadûz. Teams can only choose the heroes who belong to their side. There are also heroes around who have no affiliation so they can be played by both sides. However, these heroes can only be picked once!
Elements
Each hero is classified according to an element, the elements are: Fire, Earth, Water, Air and Void. Heroes can also be classified by multiple elements but I will discuss that later on. Each element has a damage modifier accord…