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Recommended Items
Runes: STANDARD
1
2
Precision
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
STANDARD
Flash
Ignite
Items
Ability Order Standard
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Malphite
cool
Synergies
Ideal
Strong
Ok
Low
None
Malphite
cool
Champion Build Guide
INTRO
Hi and welcome to the my guide on the brand new Yasuo build that has come out of Korea!
I am a yasuo onetrick with roughly 2.3m pts on Yasuo on the Korean server and I am currently in the Master rank.
More about me and my journey from D3 to GM with this build will be updated once I have the time to do it!
I am a yasuo onetrick with roughly 2.3m pts on Yasuo on the Korean server and I am currently in the Master rank.
More about me and my journey from D3 to GM with this build will be updated once I have the time to do it!
THE BUILD
Okay I know what you are thinking:
"NO CRIT ON YASUO???"
And yes it might sound dumb but actually it eliminates the one weakness that Yasuo has (CC into oneshot).
You see divine is actually the perfect mythic for yasuo, the idea goes like this:
[Divine] gives you immense sustain (since you can use it multiple times bcs of low cd's) but it will also deal a decent amount of damage.
[Bork] & [Wit's] gives %HP damage AND magic resist as well as attackspeed - so they are perfect.
[Magic resist item] usually grants you HP and ofc magic resist.
[Armor item] usually grants you HP and ofc armor.
Now what does this create?
Well it creates a champion with good sustain, good armor & mr but mostly of all - nasty damage on top of that.
You havev just hit the trifecta - you are not squishy, but you have more damage than a tank does, yet is still able to 1v1 essentially everyone and not worry too much about getting cc'd.
"NO CRIT ON YASUO???"
And yes it might sound dumb but actually it eliminates the one weakness that Yasuo has (CC into oneshot).
You see divine is actually the perfect mythic for yasuo, the idea goes like this:
[Divine] gives you immense sustain (since you can use it multiple times bcs of low cd's) but it will also deal a decent amount of damage.
[Bork] & [Wit's] gives %HP damage AND magic resist as well as attackspeed - so they are perfect.
[Magic resist item] usually grants you HP and ofc magic resist.
[Armor item] usually grants you HP and ofc armor.
Now what does this create?
Well it creates a champion with good sustain, good armor & mr but mostly of all - nasty damage on top of that.
You havev just hit the trifecta - you are not squishy, but you have more damage than a tank does, yet is still able to 1v1 essentially everyone and not worry too much about getting cc'd.
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