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What do you think about the new Trinity Force on Vi? I think it's great because it allows for big bursts while also being great in extended fights. If you ever need sustain, the new Bloodthirster might actually be a good option, because it gives A TON of lifesteal while also providing great damage while full hp.
Let me know what you think! Best of luck!
As for Bloodthirster - it definitely is a well made item for lifesteal/damage, however its bonuses are pretty lost on a melee champion like Vi. Most of the times you'll see this item being used on ranged champions because proccing the lifesteal is far easier on someone who can damage from afar. I just really do not believe the damage while >50% HP is more worth the 3200g price tag than to just build another item of similar gold value that gives you many other stats that are more worth.
Thanks in advance.
The buffs Black Cleaver got was nice but I don't believe it justifies it being built as a first item. Before this new build, Divine Sunderer has always been an item too strong to pass up, due to it being a mythic and designed to be strong for the early- mid stages of the game. Even now with this new virtue build, you still see cleaver being built 3rd and beyond - people just won't have enough armor built that early in the game to really justify rushing cleaver for the armor shred.
Long answer: Aftershock really just isn't a good pick on Vi. She's a bruiser after all, not a tank, and if anything you can still build items that make you feel more tankier of a champion. Nobody really uses aftershock anymore due to past nerfs that were pretty heavy on such a build (especially in comparison to the 2 most used keystones/pages being Conqueror and Hail of Blades) and you'd be much better off going for a pure damage keystone rather than such a defensive one. Especially with the Virtue build you'd almost have 0 damage if you coupled it with Aftershock, at least up until you get your 3rd / 4th item - it's not very ideal so to say.
I really like the fact that you added a "first back" segment in the items section. There are some things that are now outdated in the guide and I would like to see them changed. For example, there is a segment for Ravenous Hunter, which has been removed from the game and the recommendation for Phage on first back (used to be built into Divine Sunderer)
As for builds to counter junglers, it completely depends on the jungler. If it's a burst AP user (say Evelynn), you can go Maw of Malmortius, if it's an AD user, you can stack armor, if it's an AP user in general but can't 1shot you, you can stack magic resist and so forth. It more or less depends on the matchup you're facing.