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Recommended Items
Runes: Best Runes
Spells:
Chilling Smite
Flash
Items
Ability Order Skill Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Threats & Synergies
Fiddlesticks
Really hard matchup as fiddle has 2 abilities that can cancel your Q.
Talon
The best synergy for Rammus. You both can perma invade the jungler - your CC with Talon's early burst damage can make it a living hell for the enemy jungle and mid. Talon has extremely good roams with his E.
Talon
The best synergy for Rammus. You both can perma invade the jungler - your CC with Talon's early burst damage can make it a living hell for the enemy jungle and mid. Talon has extremely good roams with his E.
Champion Build Guide
- Extremely tanky
- Amazing ganks
- Amazing into AD comps
- Can almost 1 shot an ADC if ahead
- Good engage
- Strong at all stages of the game
- Still has utility if behind
- Healthy jungle clear
- Good escape with Powerball
- Mechanically easy
Cons
- Slow objective clear
- Relatively slow jungle clear
- Has a few pretty bad matchups
- Very weak against tanks
- However, you can cast your R while in your Q
- Be sure to use E and W together as your attack speed bonus will last longer
- Buy lots of control wards
- Make sure you peel for your carries
- Always target the most fed enemy
- Tank tower shots for your teammates to utilize your tankyness
- Ping your bot lane to help you with drag as Rammus struggles to solo it quickly
- Take Oracle Lens to clear enemy wards, and especially into invis champs like Evelynn and Kha'Zix
Dead Man's Plate - A good choice if you want more out of combat movement speed. Right now it's a relatively weak item, though.
Gargoyle Stoneplate - Probably the best teamfighting item on Rammus as it gives an incredible amount of tankyness and will let you survive any teamfight.
Abyssal Mask - A strong item if your team has lots of magic damage.
Adaptive Helm - Strong against AP teamcomps and champions such as Teemo, Katarina and Cassiopeia
Warmog's Armor - A reliable item if the enemies have little or no max health damage. This will let you stay around fights without having to back as it gives lots of healing while out of combat.
Randuin's Omen - A must have against crit champs such as Tryndamere, Jinx, Yasuo etc.
Conditioning is also essential as Rammus scales with armor and magic resist.
You can either go Font of Life and Unflinching or Demolish and Overgrowth, it just depends on your playstyle.
Font of Life is good as it heals your teammates when they attack the same champion as you. Unflinching is good into teams with lots of CC. Also remember that tenacity doesn't affect knockups.
The Demolish and Overgrowth combo is for when you want to help your lanes push. Demolish will help you and your laner kill towers quickly, and while you do so you will gain max HP from the deaths of nearby minions because of Overgrowth.
In terms of secondary runes, Cheap Shot and Ravenous Hunter are the highest winrate runes at the moment. Cheap Shot gives you a bit of extra true damage to help you burst down squishies, and Ravenous Hunter will give you a little bit of sustain in the jungle and will help you stay healthy in fights once you've reached 5 stacks.
Triumph and Coup de Grace are also completely viable. Pick these runes over the domination secondary if you want to have a bit more healing in teamfights and skirmishes.
You should take raptors and wolves as much as possible, as Rammus has very good AOE clear because of his W Defensive Ball Curl. Also keep in mind that krugs are the most valuable camp in terms of gold and XP.
There are many different paths for all junglers, including Rammus. Just try out whichever works for you, as there is no single best path. It will vary depending on your playstyle and the champion you are up against.
cya :3
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