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Runes: Standard Runes for Annie
1
2
3
4
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
3
4
Classic
Flash
Ignite
Items
Ability Order Standard (but read notes)
Pyromania (PASSIVE)
Annie Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Karthus
Ban him. He is main counter pick for Annie.
Udyr
Synergies
Ideal
Strong
Ok
Low
None
Udyr
Champion Build Guide
Who I Am?
Hello
I'm PR0873M (read: Problem).
I'm Polish "Diamond 1" player who mains Mid and Jungle.
On Annie I have level 5 and she's my safe pick If my other champions are banned.
I'm PR0873M (read: Problem).
I'm Polish "Diamond 1" player who mains Mid and Jungle.
On Annie I have level 5 and she's my safe pick If my other champions are banned.
Why Annie?
Annie is very good mid-liner.
She is easy to learn, hard to master.
She have all what You want:
-Stune
-Shield
-AoE DMG
-Nice cooldowns
-Good starting fights (summoning her Tibbers).
If you are below Gold = She is for you!
She is easy to learn, hard to master.
She have all what You want:
-Stune
-Shield
-AoE DMG
-Nice cooldowns
-Good starting fights (summoning her Tibbers).
If you are below Gold = She is for you!
Pros and Cons
+ Easy to play
+ Cheap (450BE / 220 RP)
+ Low mana costs
+ Big power spike after boots and first item
+ Can help your team with your R
+ 0.3% Banrate
- Hard to master
- Bad behind
- Need first item to make easy kills
- She is weak (bad against Talon/Zed/Ekko/Katarina/Diana etc.)
+ Cheap (450BE / 220 RP)
+ Low mana costs
+ Big power spike after boots and first item
+ Can help your team with your R
+ 0.3% Banrate
- Hard to master
- Bad behind
- Need first item to make easy kills
- She is weak (bad against Talon/Zed/Ekko/Katarina/Diana etc.)
Abilities
Passive:
After casting 4 spells, Annie's next offensive spell will stun the target for a short duration.(unknown embed type)
Q:
Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.
Deals (+80% Ability Power) magic damage. Mana cost and half the cooldown are refunded if Disintegrate kills the target.(unknown embed type)
W:
Annie casts a blazing cone of fire, dealing damage to all enemies in the area.
Casts a cone of fire dealing (+85% Ability Power) magic damage to all enemies in the area.(unknown embed type)
E:
Grants Annie and Tibbers increased percentage Damage Resist and damages enemies who attack with basic attacks.
Annie grants herself and Tibbers damage reduction for seconds.While the shield is active, enemies who basic attack it take(+20% Ability Power) magic damage.(unknown embed type)
R/Ultimate:
Annie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.
Summons Tibbers, dealing(+65% Ability Power) magic damage to enemies in the target area. For the next 45 seconds, Tibbers burns nearby enemies for (+10% Ability Power) per second and attacks for (+{{ tibbersattackratio }}) as magic damage. Annie can control Tibbers by reactivating this ability.
Tibbers Enrages when: summoned; Annie uses Pyromania on an enemy Champion; and when Annie dies.
Enrages: Tibbers gains 275% Attack Speed and 100% Movement Speed, decaying over 3 seconds.
(unknown embed type)
After casting 4 spells, Annie's next offensive spell will stun the target for a short duration.(unknown embed type)
Q:
Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.
Deals (+80% Ability Power) magic damage. Mana cost and half the cooldown are refunded if Disintegrate kills the target.(unknown embed type)
W:
Annie casts a blazing cone of fire, dealing damage to all enemies in the area.
Casts a cone of fire dealing (+85% Ability Power) magic damage to all enemies in the area.(unknown embed type)
E:
Grants Annie and Tibbers increased percentage Damage Resist and damages enemies who attack with basic attacks.
Annie grants herself and Tibbers damage reduction for seconds.While the shield is active, enemies who basic attack it take(+20% Ability Power) magic damage.(unknown embed type)
R/Ultimate:
Annie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.
Summons Tibbers, dealing(+65% Ability Power) magic damage to enemies in the target area. For the next 45 seconds, Tibbers burns nearby enemies for (+10% Ability Power) per second and attacks for (+{{ tibbersattackratio }}) as magic damage. Annie can control Tibbers by reactivating this ability.
Tibbers Enrages when: summoned; Annie uses Pyromania on an enemy Champion; and when Annie dies.
Enrages: Tibbers gains 275% Attack Speed and 100% Movement Speed, decaying over 3 seconds.
(unknown embed type)
Changes
[9.5] - I made this guide for you! Views: ~540
[9.6] - I added Abilities, Pros and Cons and Runes
[9.6] - I added Abilities, Pros and Cons and Runes
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