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Recommended Items
Runes: Hit or miss...
1
2
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Midlane Donger
Flash
Ignite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lux
She has a laugh made from the tormented souls of ugandans knuckles
Blitzcrank
Ideal
Strong
Ok
Low
None
Blitzcrank
Champion Build Guide
Me in a nutshell
I am a new twitch streamer that Peaked at Gold 2 in preseason 7, i have never taken ranked seriously before season 9 after i got inspired by Worlds 2018 where i truly felt the teams showed the world that League of Legends is about playing your game. I have decided to give Guide creating a go since i have always had an interest in crafting my own builds or generally teaching the game to new players.
I have practiced my Heimerdinger since i saw Hjarnan pull it out in the worlds group stage, it was a beautiful sight seeing this beautiful off meta pick skipping around the rift in worlds where the stakes are higher than ever.
I've recently started streaming for fun, and i hope to one day make a name for myself and show the world that the ****er is the supreme lord of the rift.
You can also track my road to Plat on my ->OP.GG<- where im currently playing on my old main account and planning to reach my goals on it :D
Gameplay
Heimer is very focused around his turrets, they give him movements speed and alot of safety over the game. they also make a great body block for skillshots like morganas q and the do alot of damage when remained unnoticed over fights. i recommend placing them as triangles or as barricades with the middle one marking the next twos placements around 350 units away from eachother so u both maximize the range and damage between them. When Heimer reaches his first item is when he starts shining, usually since he is such an annoyance and lane bully, he can gain a lead pretty easily this leads to Heimer almost always gaining his first item before the enemy laner. there are situations when Heimer can fall behind but even then he is a threat cause his massive AOE stun with ULT-E.
The Combos
Fast combo
Q>E>Q>W: it is the standard heimer combo, mainly focused on playing around his turrets. you need to place a turret within your range, then e, and as the e is in the air you need to place your second turret, so when it lands it will proc both of the turrets beam.
Silly damage combo
Q>R>E>Q>W: its the same as the fast combo but focused around teamfight's instead of duels.
Quirky mechanics
Heimer can place turrets before the e lands which means he can activate the turret beam much faster than people expect usually.
Heimer's ULT-E is a great AOE for teamfight's but did you know it can also deal the most damage out of all his skills to Monster objective's like Baron and Dragon. If its place correctly u can make it so all three bounces land on the objective this makes it an incredible tool to steal Barons 'n' Dragons since it can both stun the enemy and deal damage at the same time.
Stream
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