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Nunu & Willump Build Guide by Xavierix

Jungle Nunu & Willump : Perfect Build Sequences

Jungle Nunu & Willump : Perfect Build Sequences

Updated on April 19, 2021
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League of Legends Build Guide Author Xavierix Build Guide By Xavierix 3,156 Views 0 Comments
3,156 Views 0 Comments League of Legends Build Guide Author Xavierix Nunu & Willump Build Guide By Xavierix Updated on April 19, 2021
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Runes: General Page

1 2 3 4 5
Sorcery
Phase Rush
Nimbus Cloak
Celerity
Waterwalking

Precision
Triumph
Legend: Alacrity
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Summoner's Spells
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Items

Step 1 - Early Items
Step 2 - Boots Upgrade
Plated Steelcaps
Mercury's Treads
Step 3 - Mythic
Sunfire Aegis
Turbo Chemtank
Frostfire Gauntlet
Step 4 - Three Intermediates
If you easily have 10 stacks of Dark Seal
Step 5 - Deadman's Plate
Step 5 - To the 4th Item
(Case1) To Thornmail
(Case 2) To Spirit Visage
Step 6 - The 4th Item
(Case 1) Thornmail
(Case 2) Spirit Visage
Step 7/8 - The 5th Item
Use the other case of steps 5 and 6
Step 9 - To the 6th Item
(Case 1) To Randuin's Omen
(Case 2) To Force of Nature
Step 10 - The 6th Item
(Case 1) Randuin's Omen
(Case 2) Force of Nature
Step 11 - Elixir
Elixir of Iron

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Nunu & Willump : Perfect Build Sequences

By Xavierix
Strategy Tips
Channel your W from afar to make ganking/farming easier.
Begin rolling out of sight, and then run it down the intended lane.
Try to roll always for 5 seconds before hitting the enemy, so you can deal the maximum damage.

As your R is a channel ability, make sure you activate your R after the enemy has used their CC to increase the chances of a lengthy channel.

Try to take an early Dragon as soon as your bottom and mid lane have priority.
Taking an early Dragon is quite easy for Nunu and very important.

If the enemy invades you, fight him when you are near a jungle camp as you can use Q
to gain health advantage. Instead, escape from him when you are in the river or not near a camp.

Go dragon at level 4 because you can easily solo it. Use Control Wards and Oracle Lens first to destroy possibly enemy wards around. For this reason take also the bottom Scuttle Crab as soon as possible.

If enemy jungler is fighing solo an objective like Dragon or Herald, always go for fighting. Because of your Q, you will win every battle.

Don't go 1 vs 1 in lane if there are objectives in the jungle. You can easily die and the enemy can take the objectives without problem.

Despite you are a Tank, consider that enemy can focus you once the fight is started, because Nunu is rather immobile, and because of this you must abandon the frontline and making the allies unprotected. So, build FULL TANK, and this problem is solved in the late game.

If enemies clump together and they stand close to one another, use your W to engage from afar and run into the enemy. You might be able to get a 5 person knock up. Use this strategy in team fight only, obviously.

Gank as much as you can in early game. Because of a previous tip and Nunu's passive AS buff, consider the bottom first in most cases. Use Always Control Wards and Oracle Lens before ganking however: if enemies have vision of you, ganks will fail.
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