Pre-6 she's a free kill, yet gets very mobile after reaching lvl 6 and can one-shot you if she has 2 full items. Abuse her quick less-planned movement and remember about your E!
Vayne
Annoying, avoid if possible, ganks from your jungle are obligatory for this matchup
Seraphine
Play defensive, wait for her CDs. Play around with your jungler
Vel'Koz
Very hard and annoying matchup, all his abilities are CCs which makes your E very important. If possible try to rush him with your shield on. Ganks from your jungle should be obligatory.
Draven
Even when CC'd he can kill you and your ADC, keep your distance and don't underestimate him
Tristana
Her moblity is based around a 20sec CD ability, so use it as your advantage and rush when she lacks it
Samira
Her W can block your CC, other than that, she's fair enemy. Don't rush or she will punish you
Morgana
Skill dependant, wait out her E and push
Zyra
Only one long range CC, use your W to clear the plants.
Braum
Didn't played against him yet, need more info
Alistar
Use your E and punish him for getting too close.
Bard
Funny matchup, his R can be easily blocked with your E.
Brand
Might be annoying in early game.
Blitzcrank
His Q is a death sentence most of the time, unless you play as Morgana. (*Your E*)
Soraka
Lux
Another funny matchup, tends to be overly confident thanks to her Q - punish her with your E and enjoy free kill.
Yuumi
Only her Q can get annoying, other than that, one champion less to focus.
Zoe
Pre-6 she's very vulnerable to your Q, and her attacks can be easily blocked with your E
Xerath
One CC to be countered with E. Get into closer distance and he won't be able to do anything.
Janna
Didn't play against her yet as Morgana. Although her tornado is easy to dodge
Nautilus
As all supports who have grabbing abilities, he can be countered with your E
Thresh
Should be Even, yet his kit makes him really unforgiving if you get catched by him.
Ekko
Recently appeared on low-elo as APC, he can be a mobile threat for you and your ADC. Can get easily punished for pushing too far pre-6
Caitlyn
If she can't position well, Q should be able to catch her
Xayah
Her feathers are the only real threat, just keep them in mind
Jhin
His W requires good timing to be blocked with your E. Remember that he's AD so otherwise, your shield won't protect you from death.
Jinx
Your E blocks her only threatening CC which are her traps
Kai'Sa
Is out-ranged by every ADC, fell out of meta right now and gets stomped every game I played
Zeri
With recent buff she can be a bigger threat than in earlier season. Keep your Q for whenever she tries to rush you.
Kalista
Her built-in mobility makes her difficult to root with your Q, play around with your W to force her into re-positioning
Jax
As he got recently added to jungle, he doesn't stand a large threat for you thanks to your shield.
Amumu
His kit is all based around CC, so your E is crucial ability
Bel'Veth
Her only good CC is nuked with your E :)
Elise
Press E and deny her from showing in any of your games
Nidalee
S14 made her really strong, even in low-elo where her win-rate is confusing. Don't let her get too close
Nunu & Willump
The real enemy are your CDs
Briar
Easy dodge with your Q. Same goes for her ult which gets denied by your shield
Diana
Has quite a bit of mobility, don't waste your shield and root too early or she will one-shot you
Gragas
bomba guy is very unlikely to gank you since you counter his whole kit
Kayn
Good Kayn will try to bait your Q, so make him hit you first
Kha'Zix
Annoying and cringe, edge of the night is in his core build, so you better have other CC in your team
Rengar
Huge threat to be focused by him, especially that you counter his mobility
Kindred
She can't gank you by any means
Qiyana
if Qiyana jungle was still a thing,
Xin Zhao
His ganks can be effective if your shield is on CD
Warwick
Annoying generic jungle, yet can get countered with your Q when he jumps onto someone
Nocturne
Most broken jungler in S14 right now, avoid if possible. He will kill you every time if he's focused on you
Twitch
His only strength is his invisibility
Shaco
Use your W as area denial to lure him out of your proximity
Lillia
Don't let her get too close, and keep your shield for her R.
Rammus
Even when CC'd it's better to let your team deal with him
Lee Sin
As other close-range jungle, your Q makes his attacks very unlikely to leave him alive
Hecarim
If he's good, he will dodge your Q and finish you.
Ashe
Use minions to block her pokes, lacks any kind of mobility to dodge your CC
Ziggs
His whole kit makes it really easy to poke both you and your ADC, jungle ganks are a blessing for this little piece of annoyance
Miss Fortune
Your shield is useless against her aside from her W's slowing effects. Even with her slightly mobility, she's easy to catch with your Q
Syndra
Due to Syndra's long range capabilities and her high damage, it's better to try to catch her off guard in teamfights than alone
Akali
She deal a lot of damage, yet your W as area denial and Q counters her kit quite well.
Evelynn
She can be easily denied with a good shield against her charm. Still, she can one shot you post-6
Smolder
Your shield does nothing against his kit since he's AD. Prepare for long trades and attempts to catch him on being too vulnerable with your Q
Neeko
Annoys you with her AoE damage from Q and very powerful CC.
Zeri
Just wait out her only mobility ability and she's easy to get CC'd
Draven
<33 perfect duo
Smolder
His buffs made him slightly stronger early game yet, his lack of direct engage on CC'd enemies makes him difficult to play with.
Caitlyn
If played right, Caitlyn will quickly punish everyone who gets caught by your Q. Her traps are a good synergy.
Ashe
Her all attacks are a CC, so she will make your whole life easier
Xayah
Hit your Q once and your lane is won
Vayne
Your E will allow Vayne to rush enemies even more freely than before, and your CC will stop anyone who will try to retreat
Tristana
She's ok to be your ADC yet most of the time you can't aid her when she gets too far
Miss Fortune
Not perfect, yet she can deliver a good poke on rooted enemies. Your Q or R with addition of her R are guaranteed kills
Jhin
If he's good, you will most likely win the lane with just one hit Q
Samira
She will love you when you will hit your Qs
Nilah
Heavily depends on matchup, yet Nilah being close range champion makes her very hard to keep alive during longer fights
Lillia
You would love to see her as your jungle, her W would quickly execute rooted enemy during ganks
Amumu
Adds up for giving you free guaranteed Qs and Rs during ganks
Brand
His ganks are kinda mediocre, only if he catches enemies off-guard he can do something
Kindred
As ADC-Jungle Kindred has a lot higher requirements to perform a proper gank, yet if you fullfil them, she will reward you with free kills
Diana
Every hit Q means death for enemy when she ganks
Gragas
He's not bad, yet not great either, due to his specific engage
Ekko
Early on during laning phase, even when properly set up, Ekko's ganks might not always end up in successful takedown
Jax
It's on your side to time your Q right, otherwise his gank will only scare away everyone
Evelynn
Her charm + your Q = easy kill, just remember how squishy she is and easy to notice during her pre-6 ganks
Zeri
She needs to know what she's doing in order to make it work
Kai'Sa
Perfect punisher for CC'd enemies
Synergies
IdealStrongOkLowNone
Draven
<33 perfect duo
Smolder
His buffs made him slightly stronger early game yet, his lack of direct engage on CC'd enemies makes him difficult to play with.
Caitlyn
If played right, Caitlyn will quickly punish everyone who gets caught by your Q. Her traps are a good synergy.
Ashe
Her all attacks are a CC, so she will make your whole life easier
Xayah
Hit your Q once and your lane is won
Vayne
Your E will allow Vayne to rush enemies even more freely than before, and your CC will stop anyone who will try to retreat
Tristana
She's ok to be your ADC yet most of the time you can't aid her when she gets too far
Miss Fortune
Not perfect, yet she can deliver a good poke on rooted enemies. Your Q or R with addition of her R are guaranteed kills
Jhin
If he's good, you will most likely win the lane with just one hit Q
Samira
She will love you when you will hit your Qs
Nilah
Heavily depends on matchup, yet Nilah being close range champion makes her very hard to keep alive during longer fights
Lillia
You would love to see her as your jungle, her W would quickly execute rooted enemy during ganks
Amumu
Adds up for giving you free guaranteed Qs and Rs during ganks
Brand
His ganks are kinda mediocre, only if he catches enemies off-guard he can do something
Kindred
As ADC-Jungle Kindred has a lot higher requirements to perform a proper gank, yet if you fullfil them, she will reward you with free kills
Diana
Every hit Q means death for enemy when she ganks
Gragas
He's not bad, yet not great either, due to his specific engage
Ekko
Early on during laning phase, even when properly set up, Ekko's ganks might not always end up in successful takedown
Jax
It's on your side to time your Q right, otherwise his gank will only scare away everyone
Evelynn
Her charm + your Q = easy kill, just remember how squishy she is and easy to notice during her pre-6 ganks
Zeri
She needs to know what she's doing in order to make it work
Hi, and welcome to my first guide. Im Specter and I started playing league a year ago. I dont play ranked as I never felt that my teammates cared about winning the match, yet my ELO seemed to place me into Gold-Platinum. Aside from the rank, I share a long experience of maining Ahri, Akali, Kindred, Evelynn and now Morgana. In S14 it feels like that some mages work even better and some are unplayable, hence I thought about creating this guide. Here I will explain why I chosed this build and not the meta one, also I'll share my personal play style and notes.
Also, here's just a little proof of how this build works ^^
Aery Vs Arcane Comet
Aery Build
+ better mana management thanks to precision runes + way more procs + allows to aid your teammates + can be used with AA for pokes + Gets really useful in longer games
Meta Arcane Comet Builds
- longer CD than Aery - doesn't scale as much - can't give shield - worse mana management
How Does it work?
#1 Pressure
First and the most important factor in this build and playstyle is, giving pressure to your enemies. You don't stand behind your ADC, instead you try to push enemies back and force them into getting vulnerable to your CC and attacks.
#2 Wave Management
Second of all, you need to remember that minions are your worst enemies, since hostile champions can easily hide from your Q Dark Binding behind them. As for that, pretty simple solution is Morgana's Tormented Shadow, it sounds too obvious, does it? Yes, it's a waste of mana, and to prevent that, you should try to force minions into being placed near walls, in this case, hiding in between minions would make enemies very vulnerable to your W's field.
#3 You are not 'just a support'
Remember why we are here - since you want to do more than just CCs. Our solution comes in as soon as you reach level 3 and have all your abilities unlocked Dark Binding Tormented Shadow Black Shield. As you gave pressure towards your enemies, they probably managed to use most of their kit if not all, right? Well, if that's the case, there's nothing more obvious than abusing your E's CC denying capabilities and rush your target. When in retreat, they won't dodge as much as they would so, a simple Q Dark Binding + W Tormented Shadow + Ignite will give you a free kill.
#4 Mid & Late game phase
When early game ends its just where the best part of playing Morgana begins. Not only thanks to your item build Liandry's Torment and Zaz’Zak’s Realmspike you are able to safely poke enemies, you also pose a significant and self-sustained threat. This will mean that during teamfights, you can and will be probably targetted first by Assassins like Akali or Junglers with one-shot capabilities like Rengar. Keep yourself in between front line and backline to provide support to both of them and give yourself a good defense against possible attack. After building Zhonya's Hourglass your potential only grows bigger as now you can even try and use your R Soul Shackles on larger group of enemies and walk out of it safely. Furthermore, your AP amount (210AP with Liandry and Zhonya alone) your Aery combined are able to heal and shield your allies more effectively.
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