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Spells:
Exhaust
Ghost
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction
"What is this guy on about?
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Well he might not, but with it
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Please read on and rate this build. Feel free comment or give advice (don't troll)
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For my Glyphs I have focused on CDR (Cooldown Reduction) as Renekton is a combo-ability type champ that unfortunately has great cooldown times on his abilities. A lot of people like to buy multiple items for this problem instead, including a combination of
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For my Marks I have picked both armour penetration and AD (attack damage) for great strength early and late game. Renekton is a strong champion early game and the
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Finally, Seals, health and armour, two obvious necessities in a tanky build. These stack well with items including
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Ahhh, not quite finally...
Anyway, Quints, health and AD. The health quint really boosts the effect of
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Okay, I am going to be dead honest with you here and tell you that I did not put much time into selecting these masteries. In saying that however, it does not mean they are wrong or not suitable for my
Renekton build. In fact, these masteries help me a lot during game. If you have a problem with these, feel free to tell me where. Just don't be a tool about it :D
- I LOVE crit. strike on
Renekton and this stacks really well with the
Atma's Impaler and
Infinity Edge.
- For obvious reasons of enhancing the effects of
Exhaust.
- Once again focusing on CDR with
Renekton.
- Can't go wrong with attack speed.
- A form of armour penetration I guess, helping your Greater Mark of Desolation.
- Great for helping
Renekton farm gold early and mid game (seeing as
Renekton isn't the best farmer...)
- More AD
- POW! Critical Strike!
- Some more Physical and Magic Damage.
- Tanky MR (Magic Resist) against those annoying casters (especially
Ryze and
Annie)
- Armour for obvious tank reasons...
- Yay, dodged a move... (helps especially in team fights)
- For obvious reasons of enhancing the effects of
Ghost
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Offense
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Defence
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Utility
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Harassment/Farming:
Focusing on laning early and mid game
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This can also be used as a heal through the effects of
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Going in for the kill
Usually do this when you have an ally there to help or when the enemy has 50% or less health (depending on the enemy champion)
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This skill combination also works great in team fights. It also works great through the slow passive of
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Chasing/Ganking
Similar to the 'killing' pattern above ^
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Great for chasing an escaping enemy on mid to low health. Be aware of other enemies ganking when doing this and CC around turrets
Thank you for taking the time to read my Tank/DPS build for
Renekton.
I find
Renekton a really fun champion to play as there are so many different ways of playing him.
If there are any other sections you would like me to add, please tell me and I would gladly do it for you.
Please leave comments/advice/ideas about this build and please don't troll.
Rate if you like!
See you on Summoner's Rift,
gretschzeus.
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I find
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If there are any other sections you would like me to add, please tell me and I would gladly do it for you.
Please leave comments/advice/ideas about this build and please don't troll.
Rate if you like!
See you on Summoner's Rift,
gretschzeus.
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