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Spells:
Heal
Ghost
Ability Order
The Relentless Storm (PASSIVE)
Volibear Passive Ability
Pros / Cons
Pros
![]() + Extremely resistant + Good AOE damage (Area of effect) + You are a killer + Good chase with ![]() ![]() + Can escape a bit with rolling thunder or ghost |
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Cons
![]() - Long Cooldowns - Early game you need a partner to got kills - You need time for the passive be usefull - Low health/damage early game - A % of HP damage can beat you easy |
Runes
- greater quintessence of desolation:
Thundering Smash and
Frenzy are Physical Damage, so with armor penetration you gonna do more damage.
Greater Mark of Attack Speed: Because the additional AS in early game is so
good withFrenzy
Greater Seal of Armor: Is a good armor bonus in all the game
Greater Glyph of Magic Resist: Is a good magic resist bonus in all the game
Summoner Spells
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Ability Explanation
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Chosen of the storm: Mundo Ult like a passive.
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Rolling Thunder (Q): Singed Fling, but better.
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Frenzy (W): Your best ability, does alot of damage if you have so much HP.
-
Majestic Roar (E): Your roar scares creeps and slow for long time.
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Thunder Claws (R): Your basic attacks deals so much damage, approximately the double.
Ability Sequence Order
We max out, because
![](/images/spacer.png)
![](/images/spacer.png)
Then
![](/images/spacer.png)
We level up
![](/images/spacer.png)
Items
Item Sequence
![](/images/item/-64x.png)
![](/images/item/-64x.png)
![](/images/item/-64x.png)
![](/images/item/-64x.png)
![](/images/item/-64x.png)
![](/images/item/warmogs-armor-64x.png)
Warmog's Armor
3100
![](/images/item/frozen-mallet-64x.png)
Frozen Mallet
3100
![](/images/item/atmas-impaler-64x.png)
Atma's Impaler
2300
![](/images/item/force-of-nature-64x.png)
Force of Nature
2800
![](/images/item/guardian-angel-64x.png)
Guardian Angel
3200
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: That AS is awesome, with
Frenzy you attack so much fast, and if you have so much damage +
Stormbringer you rape so easy your enemies.
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: Best item of
Volibear, more HP is more resist, and more damage with
Frenzy . If you see a
Volibear without this item, he sucks.
-
: More HP, a good amount of damage, and slow with basic attacks. With this if you grab an enemy with
Thundering Smash, probably he can't escape.
-
: Give you Armor, and gain Attack Damage equal to 2% of your maximum Health. With 4000 HP, the 2% of this is 80, so you gain 80 damage.
-
: Gives you so much magic resist, movement speed and more Health Regen, with
The Relentless Storm and
Warmog's Armor you regen so much per second.
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: You are very tank, if you die and your teammates cover you while you revive, you dont die.
Farming/Jungling
Farming:
You should start farming to buy
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Jungling:
You shouldn't jungle with
![](/images/spacer.png)
![](/images/spacer.png)
The green circles are your teammates, and red your enemies.
The lines are ganking routes.
And the numbers are the order to jungling.
![](/images/spacer.png)
Teamfights:
Your role in a teamfight is grab with
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Ranked Play:
In rankeds, you should go Solo top, or Bot with the AD Carry.
With any Ad carry you gonna go, you gonna make a good duo.
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