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Twisted Fate Build Guide by Paperthreader

Twisted Fate - Speed Dealer

Twisted Fate - Speed Dealer

Updated on February 27, 2011
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League of Legends Build Guide Author Paperthreader Build Guide By Paperthreader 9,262 Views 9 Comments
9,262 Views 9 Comments League of Legends Build Guide Author Paperthreader Twisted Fate Build Guide By Paperthreader Updated on February 27, 2011
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1
Bell (1) | October 9, 2011 5:59pm
Voted +1
Only build I can seem to do decently with.
1
YeeGears (2) | April 27, 2011 2:12pm
Voted -1
Expensive...
1
AirOle | April 19, 2011 4:10am
Voted +1
+
1
rorman13 | March 4, 2011 10:53am
Voted +1
I like this build. I play more of a backdoor or lane-pushing TF but, it is always nice to see and try different theories. I like TF because of the champions I tend to play, he has the most versitility IMO.

Good guide.
1
yotipo91 (1) | February 28, 2011 1:18am
Voted +1
This build was fun to destiny and virtually take out any non-tank character wandering the alone or just making a defensive 2v2 fight an offensive 3v2 fight. The HP just goes down the drain... I still need to get a better of TF as a champion though... especially pick a card x_x

Getting that stun to 2 seconds ASAP makes a humooongous difference and practically assures ganks are done right.
1
Paperthreader (2) | February 27, 2011 5:20pm
Edited the items section a bit after some testing O: Thinking about adding Stark's Fervor+Frozen Mallet and replacing The Black Cleaver+Hextech.
1
Paperthreader (2) | February 26, 2011 11:03pm
B-Wong wrote:

Personally, I don't see the Executioner's Calling and Black Cleaver being a very essential part of this build at all. That's just boosting your attack damage while you're going more AS heavy with magic damage items (SotD, Malady, Bloodrazors). Maybe getting those items first would improve your capabilities as a whole. Also, you're very very squishy with the only CC relying on your Gold and Red cards, maybe throw in a Phage -> Frozen Mallet somewhere there? You'll be getting plenty of procs off and it helps greatly when chasing especially complimenting the cooldowns on your pick a card.


Thank you for the critique! I'll admit that EC does look kind of funny with this build. I usually just pack it quickly early game lifesteal, while the active+crit don't fit with this build. I put Madred's last because I see it as a most late-game item, seeing as it does damage based on HP. However I will try some alternatives on build order and life steal soon, I may change a few things around. As for the Frozen Mallet, I think I may try using it more often, even though I usually only pack it if I'm getting ganked a lot.
1
B-Wong (165) | February 26, 2011 9:49pm
Personally, I don't see the Executioner's Calling and Black Cleaver being a very essential part of this build at all. That's just boosting your attack damage while you're going more AS heavy with magic damage items (SotD, Malady, Bloodrazors). Maybe getting those items first would improve your capabilities as a whole. Also, you're very very squishy with the only CC relying on your Gold and Red cards, maybe throw in a Phage -> Frozen Mallet somewhere there? You'll be getting plenty of procs off and it helps greatly when chasing especially complimenting the cooldowns on your pick a card.
1
yotipo91 (1) | February 26, 2011 5:26pm
Spectacular first guide! Now I know how you work... can't do much when stunned and getting slammed 2.5 APS
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Twisted Fate - Speed Dealer

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