League of Legends Summoner Spells
All Summoner Spells for League of Legends (LoL).
Browse Summoner Spells
| Spell Name | Comments | |
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Barrier Shields your champion for 95 + (20 per level) for 2 seconds. 210 second cooldown. |
4 |
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Clairvoyance Reveals a small area of the map for your team for 5 seconds. 60 second cooldown. |
13 |
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Clarity Restores 40% of your maximum Mana to your champion and nearby allies. 180 second cooldown. |
10 |
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Cleanse Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds. (Does not remove the healing reduction from ignite) 210 second cooldown. |
11 |
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Exhaust Exhausts target champion, reducing their Movement Speed by 30%, Attack Speed by 50%, attack damage dealt by 30%, and ability and item damage dealt by 30% for 2.5 seconds. 210 second cooldown. |
6 |
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Flash Teleports your champion toward your cursor's location. 300 second cooldown. |
27 |
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Fortify Grants invulnerability to all Allied Turrets and causes them to attack 100% faster for 7 seconds. While Fortify is ready to cast, you deal 9 bonus damage to minions. Spell is no longer available. |
12 |
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Garrison Allied Turret: Grants massive Regeneration and Attack Speed for 8 seconds. Enemy Turret: Reduces Damage dealt by 80% for 8 seconds. 210 second cooldown. |
6 |
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Ghost Your champion ignores unit collision and has 27% increased Movement Speed for 10 seconds. 210 second cooldown. |
10 |
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Heal Restores 100-355 Health (depending on champion level) to your champion and to nearby allies. 300 second cooldown. |
8 |
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Ignite Ignites target enemy unit, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration. 210 second cooldown. |
9 |
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Promote Promotes the nearby allied siege minion, healing it, granting it bonus stats, and causing it to grant the caster gold for its kills. 180 second cooldown. |
23 |
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Rally Summons a beacon with 200 + 25 x level Health for 15 seconds which increases allied Attack Damage by 10-35. 850 Range Aura (estimate). Spell is no longer available. |
16 |
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Revive Instantly revives your Champion at your team's Summoner Platform, gives your Champion a 125% movement speed buff which diminishes back to normal over 12 seconds and increases your champion's maximum Health by 220-560 (depending on champion level) for 2 minutes. 540 second cooldown. |
29 |
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Smite Deals 490-1000 true damage (depending on champion level) to target enemy minion or pet. 70 second cooldown. |
13 |
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Surge Empowers your champion, increasing Attack Speed by 35% and Ability Power by 10-78 (depending on champion level) for 12 seconds. 180 second cooldown. |
7 |
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Teleport After casting for 4 seconds, teleports your champion to target allied minion, turret, or ward. 300 second cooldown. |
11 |
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