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Edit: Added a bunch of matchups & synergies to the cheatsheet.
I've also reorganized the early items to focus more on Mejai's Soulstealer as a standard rush item and Spellbinder as an alternative if you're behind. A lot of Evelynns currently rush Lich Bane, but I think the Spellbinder -> Lich Bane build path is better from behind since Spellbinder is pretty cheap and both items build out of cheap components. You can stack up Spellbinder's passive for one big burst of damage that you can use to get shutdowns or win a big team fight to get back into the game.
<3 <3 <3
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i think the better skill order is Q - E - W.
instead of just saying it, i will explain.
E scond gives you enough damage to 1-shot people without ult or charm once you have lichbane,
however many people think W second is good (including u) but the W max is magic resist overkill most of the times and the extra range isnt nearly as usefull as you think it is.
The base charm duration on rank 1 w is also enough to get your entire combo off, so anything else is just unnecesarry.
Tell me ur though about it.
Foreveryone else its no flame and he is not "wrong" in his guide.
Compare that 100 magic damage to the 400 range, 4s cooldown, 10% MR shred and double charm duration from maxing W. Maxing W also gives you 200 more damage against monsters (not a huge deal but it's a nice bonus).
You can max E second and still perform fine, but I don't really feel it adds much kill potential. In most cases I either heavily overkill my targets or they have enough health and MR that I can't reliably one-shot them without W anyway. The edge cases of needing less than 100 damage to secure a kill don't seem equal to the benefits of the W range, duration, cooldown and shred.
This is only half-true. You can get the majority of your damage off within 1 second, but you can't get all 4 Qs off plus empowered Lich Bane autoattacks in that period. A longer charm duration means you can get multiple Lich Bane procs off and, more importantly, your team can help you finish off whoever you're focusing.
In many cases I'll use W on an enemy frontliner/diver who tries to engage on my team so I can CC them once they've committed to fighting. In cases like that, the extra second of charm isn't wasted at all.